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32133a11b56761df99579ad96ee29a47d2aed6b4
godot/core/math/r128.cpp

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New lightmapper -Added LocalVector (needed it) -Added stb_rect_pack (It's pretty cool, we could probably use it for other stuff too) -Fixes and changes all around the place -Added library for 128 bits fixed point (required for Delaunay3D)
2020-05-01 09:34:23 -03:00
#define R128_IMPLEMENTATION
#include "thirdparty/r128/r128.h"
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