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godot/modules/gdscript/tests/scripts/parser/warnings/confusable_identifier.out

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Add support for Unicode identifiers in GDScript This is using an adapted version of UAX#31 to not rely on the ICU database (which isn't available in builds without TextServerAdvanced). It allows most characters used in diverse scripts but not everything.
2023-01-18 22:56:00 -03:00
GDTEST_OK
>> WARNING
GDScript: Be more lenient with identifiers - Allow identifiers similar to keywords if they are in ASCII range. - Allow constants to be treated as regular identifiers. - Allow keywords that can be used as identifiers in expressions.
2023-02-09 11:17:37 -03:00
>> Line: 5
>> CONFUSABLE_IDENTIFIER
>> The identifier "pοrt" has misleading characters and might be confused with something else.
>> WARNING
>> Line: 12
Add support for Unicode identifiers in GDScript This is using an adapted version of UAX#31 to not rely on the ICU database (which isn't available in builds without TextServerAdvanced). It allows most characters used in diverse scripts but not everything.
2023-01-18 22:56:00 -03:00
>> CONFUSABLE_IDENTIFIER
>> The identifier "pοrt" has misleading characters and might be confused with something else.
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