Logo
Explore Help
Sign In
northern-lighthouse/godot
1
0
Fork 0
You've already forked godot
Code Issues Pull Requests Actions Packages Projects Releases Wiki Activity
Files
519fce94e97888d37efc11b44e6cc6cb01b51a3a
godot/tools/editor/editor_scale.cpp

15 lines
194 B
C++
Raw Normal View History

-Some fixes to OSX retina scaling for window functions -Implemented HiDPI detection and support for Godot Editor!
2016-05-30 00:28:29 -03:00
#include "editor_scale.h"
#include "os/os.h"
make hdpi manually configurable in project settings also added hidpi support to project manager
2016-06-05 18:43:45 -03:00
static bool editor_hidpi=false;
void editor_set_hidpi(bool p_hidpi) {
editor_hidpi=p_hidpi;
}
-Some fixes to OSX retina scaling for window functions -Implemented HiDPI detection and support for Godot Editor!
2016-05-30 00:28:29 -03:00
bool editor_is_hidpi() {
make hdpi manually configurable in project settings also added hidpi support to project manager
2016-06-05 18:43:45 -03:00
return editor_hidpi;
-Some fixes to OSX retina scaling for window functions -Implemented HiDPI detection and support for Godot Editor!
2016-05-30 00:28:29 -03:00
}
Reference in New Issue Copy Permalink
Powered by Gitea Version: 1.24.1 Page: 67ms Template: 3ms
English
Bahasa Indonesia Deutsch English Español Français Gaeilge Italiano Latviešu Magyar nyelv Nederlands Polski Português de Portugal Português do Brasil Suomi Svenska Türkçe Čeština Ελληνικά Български Русский Українська فارسی മലയാളം 日本語 简体中文 繁體中文(台灣) 繁體中文(香港) 한국어
Licenses API