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7a9ca08f16c500aa0caccc21a8e42564f962971a
godot/platform/javascript/pre_wasm.js

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JavaScript
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HTML5 start-up overhaul - Implement promise-based JS interface for custom HTML page integration - Add download progress callback - Add progress bar and indeterminate spinner to default HTML page - Try downloading files multiple times when failing - Get rid of godotfs.js - Separate steps for engine initialization, game initialization and game start - Allow multiple games on one HTML page - Substitution placeholders only used in .html file - Placeholders renamed: $GODOT_BASE => $GODOT_BASENAME, $GODOT_TMEM -> $GODOT_TOTAL_MEMORY - Emscripten Module is now Engine.RuntimeEnvironment (no longer a global)
2017-08-13 13:10:04 +02:00
var Engine = {
USING_WASM: true,
RuntimeEnvironment: function(Module) {
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