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d801ff2b3db2de105c1b36a74ce116e360143d4e
godot/modules/gdnative/config.py

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2016-06-26 11:02:15 -03:00
def can_build(platform):
style: Start applying PEP8 to Python files, indentation issues Done with `autopep8 --select=E1`, fixes: - E101 - Reindent all lines. - E112 - Fix under-indented comments. - E113 - Fix over-indented comments. - E115 - Fix under-indented comments. - E116 - Fix over-indented comments. - E121 - Fix a badly indented line. - E122 - Fix a badly indented line. - E123 - Fix a badly indented line. - E124 - Fix a badly indented line. - E125 - Fix indentation undistinguish from the next logical line. - E126 - Fix a badly indented line. - E127 - Fix a badly indented line. - E128 - Fix a badly indented line. - E129 - Fix a badly indented line.
2016-10-30 18:44:57 +01:00
return True
missing files
2016-06-26 11:02:15 -03:00
def configure(env):
added dlscript module This module was written by bojidar-bg and me, with the help of ClikCode and touilleMan. This adds a module to Godot that enables the use of dynamic libraries as a source for scripts. That also allows third party libraries to be linked to Godot more easily and without creating modules. For a readme see https://github.com/GodotNativeTools/godot_headers/blob/master/README.md
2017-04-03 16:11:38 +02:00
env.use_ptrcall = True
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