Clarify the FOV setting in the 3D editor camera is vertical FOV
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@ -8576,7 +8576,8 @@ Node3DEditor::Node3DEditor() {
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settings_fov->set_step(0.1);
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settings_fov->set_value(EDITOR_GET("editors/3d/default_fov"));
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settings_fov->set_select_all_on_focus(true);
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settings_vbc->add_margin_child(TTR("Perspective FOV (deg.):"), settings_fov);
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settings_fov->set_tooltip_text(TTR("FOV is defined as a vertical value, as the editor camera always uses the Keep Height aspect mode."));
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settings_vbc->add_margin_child(TTR("Perspective VFOV (deg.):"), settings_fov);
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settings_znear = memnew(SpinBox);
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settings_znear->set_max(MAX_Z);
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