From 5e1cb39101a20b58d3ea7ec8e2f2124c1b04e0fa Mon Sep 17 00:00:00 2001 From: Manik Sharma Date: Thu, 4 May 2023 09:04:49 +0530 Subject: [PATCH] Make sun energy adjustable as a float in the 3D editor's preview sun --- editor/plugins/node_3d_editor_plugin.cpp | 4 +++- 1 file changed, 3 insertions(+), 1 deletion(-) diff --git a/editor/plugins/node_3d_editor_plugin.cpp b/editor/plugins/node_3d_editor_plugin.cpp index b819145e67a..dc3f13d4b94 100644 --- a/editor/plugins/node_3d_editor_plugin.cpp +++ b/editor/plugins/node_3d_editor_plugin.cpp @@ -8578,9 +8578,11 @@ void fragment() { sun_color->get_popup()->connect("about_to_popup", callable_mp(EditorNode::get_singleton(), &EditorNode::setup_color_picker).bind(sun_color->get_picker())); sun_energy = memnew(EditorSpinSlider); + sun_energy->set_max(64.0); + sun_energy->set_min(0); + sun_energy->set_step(0.05); sun_vb->add_margin_child(TTR("Sun Energy"), sun_energy); sun_energy->connect("value_changed", callable_mp(this, &Node3DEditor::_preview_settings_changed).unbind(1)); - sun_energy->set_max(64.0); sun_max_distance = memnew(EditorSpinSlider); sun_vb->add_margin_child(TTR("Shadow Max Distance"), sun_max_distance);