diff --git a/scene/resources/visual_shader.cpp b/scene/resources/visual_shader.cpp index 219cd84aa00..438e130cf42 100644 --- a/scene/resources/visual_shader.cpp +++ b/scene/resources/visual_shader.cpp @@ -1597,6 +1597,7 @@ void VisualShader::_queue_update() { } void VisualShader::_input_type_changed(Type p_type, int p_id) { + ERR_FAIL_INDEX(p_type, TYPE_MAX); //erase connections using this input, as type changed Graph *g = &graph[p_type];