diff --git a/doc/classes/@GDScript.xml b/doc/classes/@GDScript.xml
index 3e46dc4e92d..7bd332a3e47 100644
--- a/doc/classes/@GDScript.xml
+++ b/doc/classes/@GDScript.xml
@@ -120,9 +120,9 @@
-
+
-
+
Returns the arc tangent of [code]y/x[/code] in radians. Use to get the angle of tangent [code]y/x[/code]. To compute the value, the method takes into account the sign of both arguments in order to determine the quadrant.
diff --git a/doc/classes/EditorFileSystem.xml b/doc/classes/EditorFileSystem.xml
index ade6d2034dc..5a8b506f9e5 100644
--- a/doc/classes/EditorFileSystem.xml
+++ b/doc/classes/EditorFileSystem.xml
@@ -93,10 +93,6 @@
Remitted if a resource is reimported.
-
-
-
-
diff --git a/doc/classes/EditorPlugin.xml b/doc/classes/EditorPlugin.xml
index 208780547eb..66314a4acec 100644
--- a/doc/classes/EditorPlugin.xml
+++ b/doc/classes/EditorPlugin.xml
@@ -165,6 +165,22 @@
This function is used for plugins that edit specific object types (nodes or resources). It requests the editor to edit the given object.
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
@@ -173,22 +189,6 @@
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
diff --git a/doc/classes/EditorResourcePreviewGenerator.xml b/doc/classes/EditorResourcePreviewGenerator.xml
index fb9af47b1fd..c4dcbbbc823 100644
--- a/doc/classes/EditorResourcePreviewGenerator.xml
+++ b/doc/classes/EditorResourcePreviewGenerator.xml
@@ -16,10 +16,12 @@
+
+
- Generate a preview from a given resource. This must be always implemented.
- Returning an empty texture is an OK way to fail and let another generator take care.
- Care must be taken because this function is always called from a thread (not the main thread).
+ Generate a preview from a given resource with the specified size. This must always be implemented.
+ Returning an empty texture is an OK way to fail and let another generator take care.
+ Care must be taken because this function is always called from a thread (not the main thread).
@@ -27,10 +29,12 @@
+
+
- Generate a preview directly from a path, implementing this is optional, as default code will load and call generate()
- Returning an empty texture is an OK way to fail and let another generator take care.
- Care must be taken because this function is always called from a thread (not the main thread).
+ Generate a preview directly from a path with the specified size. Implementing this is optional, as default code will load and call [method generate].
+ Returning an empty texture is an OK way to fail and let another generator take care.
+ Care must be taken because this function is always called from a thread (not the main thread).
diff --git a/doc/classes/ProjectSettings.xml b/doc/classes/ProjectSettings.xml
index 548d60fe357..c05d6bc849d 100644
--- a/doc/classes/ProjectSettings.xml
+++ b/doc/classes/ProjectSettings.xml
@@ -609,9 +609,6 @@
Page size used by remote filesystem.
-
- If your game or application uses HTTPS, a certificates file is needed. It must be set here.
-
When creating nodes names automatically, set the type of casing in this project. This is mostly an editor setting.
diff --git a/modules/opensimplex/doc_classes/SimplexNoise.xml b/modules/opensimplex/doc_classes/SimplexNoise.xml
index de29ff874c9..5b3af1cd674 100644
--- a/modules/opensimplex/doc_classes/SimplexNoise.xml
+++ b/modules/opensimplex/doc_classes/SimplexNoise.xml
@@ -14,7 +14,7 @@
noise.seed = randi()
noise.octaves = 4
noise.period = 20.0
- noise.persistance = 0.8
+ noise.persistence = 0.8
# Sample
print("Values:")
@@ -118,9 +118,9 @@
Period of the base octave.
A lower period results in a higher-frequency noise (more value changes across the same distance).
-
+
Contribution factor of the different octaves.
- A [code]persistance[/code] value of 1 means all the octaves have the same contribution, a value of 0.5 means each octave contributes half as much as the previous one.
+ A [code]persistence[/code] value of 1 means all the octaves have the same contribution, a value of 0.5 means each octave contributes half as much as the previous one.
Seed used to generate random values, different seeds will generate different noise maps.