diff --git a/doc/classes/@GDScript.xml b/doc/classes/@GDScript.xml index 3e46dc4e92d..7bd332a3e47 100644 --- a/doc/classes/@GDScript.xml +++ b/doc/classes/@GDScript.xml @@ -120,9 +120,9 @@ - + - + Returns the arc tangent of [code]y/x[/code] in radians. Use to get the angle of tangent [code]y/x[/code]. To compute the value, the method takes into account the sign of both arguments in order to determine the quadrant. diff --git a/doc/classes/EditorFileSystem.xml b/doc/classes/EditorFileSystem.xml index ade6d2034dc..5a8b506f9e5 100644 --- a/doc/classes/EditorFileSystem.xml +++ b/doc/classes/EditorFileSystem.xml @@ -93,10 +93,6 @@ Remitted if a resource is reimported. - - - - diff --git a/doc/classes/EditorPlugin.xml b/doc/classes/EditorPlugin.xml index 208780547eb..66314a4acec 100644 --- a/doc/classes/EditorPlugin.xml +++ b/doc/classes/EditorPlugin.xml @@ -165,6 +165,22 @@ This function is used for plugins that edit specific object types (nodes or resources). It requests the editor to edit the given object. + + + + + + + + + + + + + + + + @@ -173,22 +189,6 @@ - - - - - - - - - - - - - - - - diff --git a/doc/classes/EditorResourcePreviewGenerator.xml b/doc/classes/EditorResourcePreviewGenerator.xml index fb9af47b1fd..c4dcbbbc823 100644 --- a/doc/classes/EditorResourcePreviewGenerator.xml +++ b/doc/classes/EditorResourcePreviewGenerator.xml @@ -16,10 +16,12 @@ + + - Generate a preview from a given resource. This must be always implemented. - Returning an empty texture is an OK way to fail and let another generator take care. - Care must be taken because this function is always called from a thread (not the main thread). + Generate a preview from a given resource with the specified size. This must always be implemented. + Returning an empty texture is an OK way to fail and let another generator take care. + Care must be taken because this function is always called from a thread (not the main thread). @@ -27,10 +29,12 @@ + + - Generate a preview directly from a path, implementing this is optional, as default code will load and call generate() - Returning an empty texture is an OK way to fail and let another generator take care. - Care must be taken because this function is always called from a thread (not the main thread). + Generate a preview directly from a path with the specified size. Implementing this is optional, as default code will load and call [method generate]. + Returning an empty texture is an OK way to fail and let another generator take care. + Care must be taken because this function is always called from a thread (not the main thread). diff --git a/doc/classes/ProjectSettings.xml b/doc/classes/ProjectSettings.xml index 548d60fe357..c05d6bc849d 100644 --- a/doc/classes/ProjectSettings.xml +++ b/doc/classes/ProjectSettings.xml @@ -609,9 +609,6 @@ Page size used by remote filesystem. - - If your game or application uses HTTPS, a certificates file is needed. It must be set here. - When creating nodes names automatically, set the type of casing in this project. This is mostly an editor setting. diff --git a/modules/opensimplex/doc_classes/SimplexNoise.xml b/modules/opensimplex/doc_classes/SimplexNoise.xml index de29ff874c9..5b3af1cd674 100644 --- a/modules/opensimplex/doc_classes/SimplexNoise.xml +++ b/modules/opensimplex/doc_classes/SimplexNoise.xml @@ -14,7 +14,7 @@ noise.seed = randi() noise.octaves = 4 noise.period = 20.0 - noise.persistance = 0.8 + noise.persistence = 0.8 # Sample print("Values:") @@ -118,9 +118,9 @@ Period of the base octave. A lower period results in a higher-frequency noise (more value changes across the same distance). - + Contribution factor of the different octaves. - A [code]persistance[/code] value of 1 means all the octaves have the same contribution, a value of 0.5 means each octave contributes half as much as the previous one. + A [code]persistence[/code] value of 1 means all the octaves have the same contribution, a value of 0.5 means each octave contributes half as much as the previous one. Seed used to generate random values, different seeds will generate different noise maps.