Enable long press, pan and scale gestures for the Godot Android Editor
Fix the bug causing the editor to crash when running the project.
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@ -1023,7 +1023,7 @@ public class Godot extends Fragment implements SensorEventListener, IDownloaderC
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}
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@Keep
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private GodotRenderView getRenderView() { // used by native side to get renderView
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public GodotRenderView getRenderView() { // used by native side to get renderView
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return mRenderView;
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}
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