From d66740175eef6f67f2edb364533fa71eaad5ceb7 Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?R=C3=A9mi=20Verschelde?= Date: Sun, 8 Jan 2017 20:41:11 +0100 Subject: [PATCH] Windows: Define _WIN32_WINRT to 0x0600 (Vista) Passed as a compiler define to be sure it is always define before windows.h is loaded. This means that Godot officially requires Vista API or later, it will not work on Windows XP or earlier. Also fix a bogus check for Windows 7 API. (cherry picked from commit 6323779596dea0db7f58afef7d3d3d5588ef20cb) --- drivers/unix/ip_unix.cpp | 12 +++--------- drivers/windows/file_access_windows.cpp | 2 -- platform/windows/context_gl_win.cpp | 1 - platform/windows/detect.py | 4 ++++ platform/windows/key_mapping_win.cpp | 2 +- platform/windows/os_windows.cpp | 2 +- platform/windows/os_windows.h | 2 -- 7 files changed, 9 insertions(+), 16 deletions(-) diff --git a/drivers/unix/ip_unix.cpp b/drivers/unix/ip_unix.cpp index 200eb1dd2c3..ed11c0686dc 100644 --- a/drivers/unix/ip_unix.cpp +++ b/drivers/unix/ip_unix.cpp @@ -37,19 +37,13 @@ #ifndef AI_ADDRCONFIG #define AI_ADDRCONFIG 0x00000400 #endif - #ifdef WINRT_ENABLED #include #include #include #include - #else - #define WINVER 0x0600 - #include - #include - #include - #include - #include - #endif + #ifndef WINRT_ENABLED + #include + #endif #else #include #ifdef ANDROID_ENABLED diff --git a/drivers/windows/file_access_windows.cpp b/drivers/windows/file_access_windows.cpp index 73beb89ebc7..c9edb7b0961 100644 --- a/drivers/windows/file_access_windows.cpp +++ b/drivers/windows/file_access_windows.cpp @@ -28,8 +28,6 @@ /*************************************************************************/ #ifdef WINDOWS_ENABLED -#define WINVER 0x0500 - #include #include "shlwapi.h" #include "file_access_windows.h" diff --git a/platform/windows/context_gl_win.cpp b/platform/windows/context_gl_win.cpp index 14d7dbf348e..6c3760fd483 100644 --- a/platform/windows/context_gl_win.cpp +++ b/platform/windows/context_gl_win.cpp @@ -40,7 +40,6 @@ // // -#define WINVER 0x0500 #include "context_gl_win.h" //#include "drivers/opengl/glwrapper.h" diff --git a/platform/windows/detect.py b/platform/windows/detect.py index 77653b22ad4..74806a260aa 100644 --- a/platform/windows/detect.py +++ b/platform/windows/detect.py @@ -198,6 +198,10 @@ def build_res_file(target, source, env): def configure(env): env.Append(CPPPATH=['#platform/windows']) + + # Targeted Windows version: Vista (and later) + env.Append(CPPFLAGS=['-D_WIN32_WINNT=0x0600']) + env['is_mingw'] = False if (os.name == "nt" and os.getenv("VSINSTALLDIR") != None): # build using visual studio diff --git a/platform/windows/key_mapping_win.cpp b/platform/windows/key_mapping_win.cpp index 00a0ca79c7f..9ab222e9ee9 100644 --- a/platform/windows/key_mapping_win.cpp +++ b/platform/windows/key_mapping_win.cpp @@ -26,8 +26,8 @@ /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ /*************************************************************************/ -#define WINVER 0x0500 #include "key_mapping_win.h" + #include struct _WinTranslatePair { diff --git a/platform/windows/os_windows.cpp b/platform/windows/os_windows.cpp index 32f7d9c543f..fac067fcd8c 100644 --- a/platform/windows/os_windows.cpp +++ b/platform/windows/os_windows.cpp @@ -686,7 +686,7 @@ LRESULT OS_Windows::WndProc(HWND hWnd,UINT uMsg, WPARAM wParam, LPARAM lParam) { print_line("input lang change"); } break; - #if WINVER >= 0x0700 // for windows 7 + #if WINVER >= 0x0601 // for windows 7 case WM_TOUCH: { BOOL bHandled = FALSE; diff --git a/platform/windows/os_windows.h b/platform/windows/os_windows.h index 435e82c4595..575dc379221 100644 --- a/platform/windows/os_windows.h +++ b/platform/windows/os_windows.h @@ -29,8 +29,6 @@ #ifndef OS_WINDOWS_H #define OS_WINDOWS_H -#define WINVER 0x0600 - #include "os/input.h" #include "os/os.h" #include "context_gl_win.h"