0275d60c1b
Merge pull request #60444 from snailrhymer/expand-websocketclient-error-messages
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Add detail to some error messages in wsl_client
2022-05-03 06:07:09 +02:00
c273ddc3ee
Style: Partially apply clang-tidy's cppcoreguidelines-pro-type-member-init
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Didn't commit all the changes where it wants to initialize a struct
with `{}`. Should be reviewed in a separate PR.
Option `IgnoreArrays` enabled for now to be conservative, can be
disabled to see if it proposes more useful changes.
Also fixed manually a handful of other missing initializations / moved
some from constructors.
2022-05-02 16:28:25 +02:00
3012b76ec5
Validate image size for Noise get image methods
2022-05-01 15:53:27 +08:00
6ab672d1ef
Implement text-to-speech support on Android, iOS, HTML5, Linux, macOS and Windows.
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Implement TextServer word break method.
2022-04-28 14:35:41 +03:00
a793960a10
Fix cppcheck const parameters
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Convert method signature parameters to const where it is possible
# Conflicts:
# drivers/gles3/rasterizer_canvas_gles3.cpp
# drivers/gles3/rasterizer_canvas_gles3.h
# editor/plugins/animation_state_machine_editor.cpp
# editor/plugins/animation_state_machine_editor.h
2022-04-28 11:35:39 +02:00
6e6fe2b025
Merge pull request #59582 from Faless/net/4.x_tcp_explicit_poll
2022-04-27 13:56:58 +02:00
f626e8ef91
Merge pull request #60396 from vnen/gdscript-self-lambda
2022-04-27 13:11:24 +02:00
e2f29a4312
Merge pull request #59381 from gaudecker/fix-csg-gizmos
2022-04-27 12:54:29 +02:00
3dd550e1ca
Merge pull request #59613 from PastMoments/dict-arr-const-fix
2022-04-27 12:45:30 +02:00
f05ec69158
Merge pull request #60384 from timothyqiu/noise-skirt
2022-04-27 12:44:06 +02:00
d22850234c
Merge pull request #59393 from techiepriyansh/move-gltf-export-under-scene-menu
2022-04-27 11:51:49 +02:00
523a7ecef3
Merge pull request #60481 from V-Sekai/animation-library-gltf
2022-04-27 11:07:22 +02:00
b3f4a81a9e
Merge pull request #60385 from timothyqiu/openxr-set-array
2022-04-27 10:14:42 +02:00
8dfa12cae7
Merge pull request #59979 from bruvzg/cpp_check2
2022-04-27 10:08:26 +02:00
3541890f4d
Merge pull request #60312 from Geometror/improve-noise-2
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Restructure and refine the noise module
2022-04-27 08:00:38 +02:00
40f0b23482
Create NavMap thread pool only when it's used, to prevent creating excessive amount of running threads.
2022-04-26 15:00:00 +03:00
c45202a89b
Merge pull request #60359 from adamscott/nav-map-thread-work-pool
2022-04-26 11:51:02 +02:00
cb5f3a39b9
Merge pull request #60418 from ShimmyShaman/master
2022-04-26 11:11:08 +02:00
bc520e443d
Merge pull request #60436 from Scony/fix-map-get-path-crash
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Fix crash in `GodotNavigationServer::map_get_path`
2022-04-25 23:13:59 +02:00
bef00b2b0d
Merge pull request #60445 from nathanfranke/minor-changes
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small changes: improve OS.get_name classref, misc/scripts fixes, remove trailing quote
2022-04-25 23:10:48 +02:00
faddbcfc0c
Merge pull request #60394 from Chaosus/fix_range_doc
2022-04-25 17:20:45 +02:00
02bb8e948f
Merge pull request #60261 from fire-forge/theme-prop-renames
2022-04-25 16:20:19 +02:00
63a052d96b
Merge pull request #60386 from bruvzg/label3d
2022-04-25 15:51:31 +02:00
01d13ab2c1
GDScript: Allow using self in lambdas
2022-04-24 21:49:02 -03:00
6184c6a338
Merge pull request #59763 from Gallilus/Improve-VisualScript-search-and-instancing-of-nodes
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Improve VisualScript search and instancing of nodes
2022-04-24 06:21:57 -07:00
44b6ee001e
Discard images from gltf import for the animation library.
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This is an optimization.
2022-04-23 17:41:34 -07:00
3073b85de9
Rename theme properties to include underscores
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- check_vadjust -> check_v_adjust
- close_h_ofs -> close_h_offset
- close_v_ofs -> close_v_offset
- commentfocus -> comment_focus
- hseparation -> h_separation
- ofs -> offset
- selectedframe -> selected_frame
- state_machine_selectedframe -> state_machine_selected_frame
- table_hseparation -> table_h_separation
- table_vseparation -> table_v_separation
- vseparation -> v_separation
2022-04-23 11:16:18 -05:00
1304d72fc1
improve OS.get_name classref, misc/scripts fixes, remove trailing quote
2022-04-22 17:13:08 -05:00
da8bfbf278
Add detail to some error messages in wsl_client
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Add messages, and add expected and actual values to other messages in _verify_headers for easier troubleshooting.
2022-04-22 22:00:06 +01:00
66856d5fb0
Fix crash in GodotNavigationServer::map_get_path
2022-04-22 18:49:45 +02:00
be611c1c05
Implement Label3D node.
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Add "generate_mipmap" font import option.
Add some missing features to the Sprite3D.
Move BiDi override code from Control to TextServer.
Add functions to access TextServer font cache textures.
Add MSDF related flags and shader to the standard material.
Change standard material cache to use HashMap instead of Vector.
2022-04-22 12:08:46 +03:00
b3922a42e9
improved error msg for gdscript load_source_code
2022-04-22 16:10:48 +12:00
540fca147d
Fix typo in GDScript::range doc
2022-04-20 19:38:49 +03:00
de4c97758a
Fix more issues found by cppcheck.
2022-04-20 10:34:00 +03:00
925e8c8f3e
Validate input in OpenXR array setter
2022-04-20 11:00:58 +08:00
0e5c41857c
Validate input in NoiseTexture::set_seamless_blend_skirt()
2022-04-20 10:47:28 +08:00
732102cbc5
Use ThreadWorkPool instead of thread_process_array in NavMap
2022-04-19 18:35:15 -04:00
bde6fc9c82
Restructure and refine the noise module
2022-04-19 19:49:48 +02:00
b3704e664d
Fixes GDScript define nested dictionary and array as constants #50285
2022-04-19 08:57:23 -04:00
1d2177938d
Merge pull request #59984 from BastiaanOlij/more_storage_20220407
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More work on splitting up RendererStorage
2022-04-18 21:27:46 -07:00
8d4b2b0c30
Improve VisualScript search and instancing of nodes
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Constructors are more accessible.
Basic type methods are now based on ClassDB and not registerd_node_names.
Selecting search_classes now automatically changes the scope.
2022-04-17 15:21:26 +02:00
6fac7158d6
Add spaces to FastNoiseLite enum hint names
2022-04-16 23:51:23 -05:00
6b28d94e77
Merge canvas and decal into TextureStorage and add render target
2022-04-17 12:59:50 +10:00
7032b111ce
Merge pull request #60007 from aaronfranke/gds-op-adj-tr3d
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GDScript: Rename OPCODE_TYPE_ADJUST_TRANSFORM to have a 3D suffix
2022-04-15 08:17:27 +02:00
9ab69b89f8
NavMap::get_path Fix not resetting least_cost_id
2022-04-14 17:13:53 +02:00
970debed93
Merge pull request #60177 from reduz/animation-library-import
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Import scenes as AnimationLibrary
2022-04-13 22:47:54 +02:00
66009318e0
Import scenes as AnimationLibrary
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Added the ability to import scenes as AnimationLibrary
* Completes implementation of https://github.com/godotengine/godot-proposals/issues/4296
* Helps if you want to export animations to a separate file (say a GLTF) to avoid re-importing/exporting them every time the model changes.
* Helps if you simply want to have animations using a dummy model, which can be shared across multiple models.
Creates a secondary scene importer used only for animations.
**NOTE**: A new flag for scene importer: EditorSceneFormatImporter.IMPORT_DISCARD_MESHES_AND_MATERIALS has been added, to hint importers that they should skip meshes and animations (and hence make importing faster). It is not implemented in any importer yet, this should be done in a separate PR.
2022-04-13 15:06:56 +02:00
46ef52162e
Color: Rename to_srgb/to_linear to include base color space
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This helps reduce confusion around sRGB <> Linear conversions by making
both input and output color spaces explicit.
2022-04-13 11:45:52 +02:00
7fab11da0c
Merge pull request #40975 from rohanrhu/master
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Added set_extra_headers() to WebSocketServer
2022-04-12 23:04:26 +02:00
fd4341fba4
Added set_extra_headers() to WebSocketServer
2022-04-12 17:50:53 +03:00