Commit Graph

6776 Commits

Author SHA1 Message Date
5b49fd4207 Selectively apply FOCUS_ACCESSIBILITY to the Labels instead of setting it by default. 2025-04-23 12:47:31 +03:00
179630278f Merge pull request #105658 from aaronp64/blend_space_2d_sort
Sort animation nodes in `AnimationNodeBlendSpace2DEditor` popup menu
2025-04-22 18:25:52 -05:00
8584737525 Sort animation nodes in AnimationNodeBlendSpace2DEditor popup menu
Updated AnimationNodeBlendSpace2DEditor::_blend_space_gui_input to sort animation nodes for menu when adding new points, to match ordering in AnimationNodeBlendSpace1DEditor and AnimationNodeStateMachineEditor.  Old code had the sort call before adding the node names, so it wasn't reflected in the menu.
2025-04-22 12:17:27 -04:00
c484fc9e60 Merge pull request #105568 from BlueCube3310/lightprobe-gizmo-opti
Improve and optimize lightmap probe gizmo creation
2025-04-21 08:24:23 -05:00
fbadaa26ff Improve and optimize lightmap probe gizmo creation 2025-04-19 17:52:21 +02:00
c77174b346 Merge pull request #105310 from BlueCube3310/tex-preview-unify
TextureEditorPlugin: Add borders to 3D and Layered editors
2025-04-18 12:21:27 -05:00
00bd421089 Merge pull request #105222 from kitbdev/fix-mouse-filter-recursive-and-rename
Fix and rename mouse filter recursive behavior and focus mode recursive behavior
2025-04-16 10:45:12 -05:00
b278cc4837 Fix division by zero when scaling 2025-04-16 02:30:25 +02:00
b0626fefa1 TextureEditorPlugin: Add borders to 3D and Layered editors 2025-04-12 18:58:29 +02:00
7b9c5122fa Merge pull request #105183 from lodetrick/shader-ui-shuffle
Make shader editor menu position consistent with script editor
2025-04-11 09:51:14 -05:00
717df3ee88 Merge pull request #105249 from Repiteo/core/math-defs-namespace
Core: Use `Math` namespace for constants
2025-04-11 09:51:04 -05:00
83ab8b94e5 Merge pull request #87756 from ryevdokimov/alt-transform
Allow all tool modes to select
2025-04-10 16:53:43 -05:00
94282d88f9 Core: Use Math namespace for constants 2025-04-10 16:29:30 -05:00
cade15a163 Merge pull request #92475 from AThousandShips/string_replace_char
Add `String::replace_char(s)` methods for performance and convenience
2025-04-10 10:18:16 -05:00
c85e12223d Merge pull request #105226 from bruvzg/vs_popup
Fix visual shader editor popups not using editor scale.
2025-04-10 10:18:12 -05:00
ef3e8b1609 Merge pull request #102786 from Giganzo/top-toolbar-menu-button-styles
Fix MenuButton style in editor top menu bar
2025-04-10 10:18:10 -05:00
889410dcda Add String::replace_char(s) methods for performance and convenience 2025-04-10 13:08:45 +02:00
9870c8ca68 Fix visual shader editor popups not using editor scale. 2025-04-10 10:17:17 +03:00
07c91e80f6 Consolidate Shader Menu in plugin 2025-04-09 22:53:07 -07:00
kit
d16e8b7ca4 Fix and rename mouse filter recursive behavior
and focus mode recursive behavior.
2025-04-09 23:45:03 -04:00
c374ce211c Merge pull request #104830 from chocola-mint/fix-#104822
Add null check for SpriteFramesEditor's SpriteFrames
2025-04-09 18:12:03 -05:00
1be28a7cb2 Merge pull request #102292 from HolonProduction/gizmo-capsule
Editor: Improve capsule gizmos
2025-04-09 18:11:54 -05:00
ec675fc329 Merge pull request #100333 from YYF233333/reduce_list
Use `LocalVector` instead of `List` as arg of `Dictionary::get_key_list`
2025-04-09 08:51:45 -05:00
4ddae0a7be Merge pull request #105135 from timothyqiu/delete-window
Remove dead code in AnimationStateMachine editor
2025-04-09 08:51:36 -05:00
75314c2f87 Remove dead code in AnimationStateMachine editor 2025-04-09 08:39:27 +08:00
e8eeccebcb Unify Scripts Panel naming for the script and shader editors
Both use the same shortcut and action, so it makes sense to call it
a Files panel as opposed to a Scripts panel.
2025-04-09 01:17:36 +02:00
f7e4987d0e Dictionary::get_key_list use LocalVector instead of List. 2025-04-09 02:46:24 +08:00
bb4a6b84db Merge pull request #103731 from GustJc/embed_pause_hotkeys
Make embed floating window respect `Always On Top` configuration
2025-04-08 12:32:49 -05:00
e6a61b1ecc Merge pull request #76829 from bruvzg/ac_kit_direct
Implement screen reader support using AccessKit library.
2025-04-08 12:32:47 -05:00
dc2364042f Merge pull request #99099 from ydeltastar/align-to-orthogonal-view
Set correct position of node with `Align Transform with View` in orthographic view
2025-04-08 12:32:46 -05:00
6fe4d8d0f8 Merge pull request #104082 from YYF233333/dict_iter
Do not iterate `Dictionary` with `get_key_at_index`
2025-04-08 12:32:45 -05:00
302fa831cc Initial editor accessibility. 2025-04-08 20:25:48 +03:00
f37fb49739 Add separate minimize_disabled and maximize_disabled window flags. 2025-04-07 18:58:11 +03:00
bbc380b07e Do not iterate Dictionary with get_key_at_index. 2025-04-07 21:54:13 +08:00
0fbb22c095 Merge pull request #104432 from YYF233333/dict_iter2
Do not iterate `Dictionary` with `Dictionary::keys()`
2025-04-07 08:43:33 -05:00
5526a224e6 Merge pull request #105069 from KoBeWi/tUIDltip
Add UID to file tooltip
2025-04-07 08:43:32 -05:00
38a29f6139 Merge pull request #100287 from Chaosus/shader_ui_update
Re-organize UI in the shader editor
2025-04-07 08:43:25 -05:00
ddae2698ce Merge pull request #104993 from lodetrick/editor-ruler-text-align
Fix Editor 2D Ruler Text Top-Align
2025-04-07 08:43:21 -05:00
02eab5e2c4 Editor: Improve capsule gizmos 2025-04-06 10:44:37 +02:00
7d186cb28e Add UID to file tooltip 2025-04-05 22:05:49 +02:00
8ae16699c5 Do not use Dictionary::keys() for Dictionary iteration. 2025-04-05 18:42:13 +08:00
b983a05806 Re-organize UI in the shader editor 2025-04-05 13:12:59 +03:00
4029051bb1 Change ClassDB::get_inheriters_from_class. 2025-04-04 23:47:19 +08:00
6ec32d0773 Top-Aligned the Ruler's text to avoid draw conflicts 2025-04-03 23:47:16 -07:00
yds
e787252396 Set correct position of node with Align Transform with View in orthogonal mode 2025-04-03 17:21:29 -03:00
b98da2bd58 Allow all tool modes to select 2025-04-03 21:06:23 +04:00
6075e6a976 Merge pull request #104957 from arkology/empty-bitmap-crash
Fix `BitMapEditor` crash when bitmap is empty
2025-04-03 09:27:54 -05:00
577133e6d2 Merge pull request #104963 from beicause/display-pctex-format
Display PortableCompressedTexture's format in inspector preview
2025-04-03 09:27:48 -05:00
00f2e5be3a Display PortableCompressedTexture's format in inspector preview 2025-04-03 18:34:29 +08:00
d8fca99ba0 Fix BitMapEditor crash when bitmap is empty 2025-04-03 05:53:28 +00:00