072e40368e
Fix always true/false values
2019-06-20 16:59:48 +02:00
d29d856933
Place the spatial editor's top left buttons in a container
2019-05-24 16:21:07 -03:00
5b6e7935d1
Fix upper/lowercase in some UI strings
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Note: I was tempted to also change "Align with View" since we use the word
"With" with uppercase in "Align Selection With View".
However I believe "With" should be lower case and the old stripg
(Align Selection ...) is the one to be fixed.
2019-05-19 18:08:11 -03:00
85c27f9c90
Merge pull request #28452 from Sintinium/undoredo-lock
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Undo support for locking and grouping for both 2D and 3D
2019-04-29 16:23:28 +02:00
d1fa546dc9
Undo support for locking and grouping for both 2D and 3D
2019-04-26 18:16:59 -05:00
b659e1eb2b
Use approximate equallity methods in many places
2019-04-25 13:20:29 -04:00
78eb25a4a8
Merge pull request #27860 from Calinou/improve-3d-snapping
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Make 3D snapping finer when holding Shift
2019-04-21 13:12:10 +02:00
7879968136
Merge pull request #28026 from Dentoid/insert_keyframe_fix
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Fix for "Insert Keyframe" shortcut doing nothing
2019-04-21 12:58:24 +02:00
42043a22e8
Add grouping to 3D editor
2019-04-17 18:24:28 +02:00
645c656571
Proper passing of the "transform_key_request"
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signal from SpatialEditorViewport to InspectorDock
2019-04-14 22:27:59 +02:00
156faf535c
Make 3D snapping finer when holding Shift
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This also changes the default rotation and scale snapping increments
to better make use of fine snapping possibilities.
2019-04-09 17:57:19 +02:00
c8994b56f9
Style: Apply new changes from clang-format 8.0
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It seems to stay compatible with formatting done by clang-format 6.0 and 7.0,
so contributors can keep using those versions for now (they will not undo those
changes).
2019-04-09 17:09:48 +02:00
a71d8b561d
Merge pull request #26927 from qarmin/fix_perspective_button_hide
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Fix perspective button hide when it actually should be disabled
2019-04-05 16:45:29 +02:00
d59b210aec
Use the editor theme's accent color for 2D/3D selections and rotations
2019-03-31 23:54:46 +02:00
18fa1846ea
Merge pull request #27115 from Janglee123/master
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Fix toggling snap mode while transforming the Spatial object
2019-03-16 10:54:44 -07:00
05446e8b53
fixed toggelling snap mode while transforming
2019-03-16 13:45:39 +05:30
7bab7fd777
Don't crash when the saved editor state contains fewer viewports than currently supported.
2019-03-12 12:17:17 +01:00
2658e5d03d
Add priority to gizmos and fix small issues
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User defined gizmos will haave higher preference than editor gizmos by
default. Also fixed some inconsistencies in the gizmos menu when using
custom gizmos.
2019-03-12 00:30:50 +01:00
2e5b6b5bde
Fix perspective button hide when it should be actually disabled
2019-03-11 18:10:00 +01:00
a4e6e2f342
Ensure to disable freelook when leaving spatial editor
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Fixes and prevents the problem with mouse getting stuck in MOUSE_MODE_CAPTURED when switching to canvas item editor plugin by any means other than manually (with mouse).
2019-03-05 12:42:25 +02:00
3ef8238c1c
Make translatable some undo/redo operations in the editor
2019-02-21 16:41:01 -03:00
8d51618949
Add -Wshadow=local to warnings and fix reported issues.
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Fixes #25316 .
2019-02-20 19:44:12 +01:00
d1f68e2eaf
Add tooltip for in-editor FPS display in 3D viewport
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Also enhance Control/Label documentation about tooltips and mouse filter,
as it took me a while to understand why Labels didn't show tooltips.
Closes #26082 .
2019-02-20 12:16:22 +01:00
a51088a7f9
Fix icon color for gizmos menu when theme changed
2019-02-15 20:32:38 +03:00
b7cc2bb1e2
Core: Ensure classes match their header filename
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Also drop some unused files.
Renamed:
- `core/dvector.h` -> `pool_vector.h`
- `core/io/resource_import.h` -> `resource_importer.h`
- `core/sort.h` -> `sort_array.h`
- `core/string_db.h` -> `string_name.h`
Dropped:
- `core/allocators.h`
- `core/os/shell.h`
- `core/variant_construct_string.cpp`
2019-02-12 13:34:25 +01:00
58de384978
Merge pull request #25540 from JFonS/remove_gizmo_errors
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Fix gizmo errors on "Align with view"
2019-02-01 14:12:37 +01:00
2232d3336e
Fix gizmo errors on "Align with view"
2019-02-01 12:16:05 +01:00
e90fb5b0ab
Minor fixes and documentation for Spatial Gizmos
2019-01-27 18:40:01 +01:00
b16c309f82
Update copyright statements to 2019
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Happy new year to the wonderful Godot community!
2019-01-01 12:58:10 +01:00
ac46862097
Merge pull request #24506 from JFonS/expose_gizmos
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Expose the new gizmo plugin system to scripting
2018-12-30 15:42:30 +01:00
6b15b4f904
Expose the new gizmo plugin system to scripting
2018-12-21 23:56:39 +01:00
bf59b73250
Merge pull request #20609 from YeldhamDev/menu_hover_explicit
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Make opening menus with the same parent on mouse focus explicit
2018-12-09 23:15:33 +01:00
79ca8e7305
Use filename as fallback instead of the class name for mesh instance loaded by dragging from file to editor.
2018-12-02 23:41:09 +02:00
da7d3c5a58
Make opening menus with the same parent on mouse focus explicit
2018-11-20 20:37:45 -02:00
57b634ad3d
Merge pull request #23813 from JFonS/change_gizmo_default
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Change default gizmo visibility and icons
2018-11-20 08:50:18 +01:00
e5a4fa5281
Change default gizmo visibility and icons
2018-11-18 22:01:09 +01:00
efd4228892
EditorSettings: Rename invert_y-axis to invert_y_axis for consistency
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No other option uses a dash in its identifier.
2018-11-17 16:19:02 +01:00
a3501c096f
Merge pull request #21897 from Calinou/3d-display-camera-coordinates
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Display camera coordinates in the 3D viewport's information pane
2018-11-02 11:33:22 +01:00
48c6844b00
Merge pull request #23171 from capnm/fix-orthogonal-mode-freelook
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Disable 'freelook' in the orthogonal mode.
2018-10-25 11:35:32 +02:00
bf737ee8da
Merge pull request #23211 from YeldhamDev/spatial_editor_preview_adjustment
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Readjust "Preview" button in Spatial editor
2018-10-25 10:58:50 +02:00
808b46cfc2
Fix 'Align selection with view' in orthogonal mode
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Fixes #23096
2018-10-22 17:05:16 +02:00
36575fe628
Readjust "Preview" button in Spatial editor
2018-10-21 23:06:27 -03:00
9548707298
Disable 'freelook' in the orthogonal mode.
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Fixes #23095
Thanks @aaronfranke for hints.
Fixes #23078
2018-10-20 12:49:33 +02:00
9d69c34990
Make "Perspective" button look like a actual clickable button
2018-10-18 22:36:59 -03:00
44d82b3a07
Merge pull request #22752 from aaronfranke/equals-redundant
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Remove redundant "== true" and "== false" code
2018-10-07 10:58:45 +02:00
1a2f6cfcb5
Make the 3D viewport menu button easier to read
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This closes #22809 .
2018-10-06 23:00:33 +02:00
37386f112b
Remove redundant "== true" code
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If it can be compared to a boolean, it can be evaluated as one in-place.
2018-10-06 16:12:36 -04:00
106acb27f9
Merge pull request #22568 from dlasalle/#14959
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Explicitly show viewport 0 in the SpatialEditorPlugin if the container is large enough.
2018-10-02 11:26:29 +02:00
876456754d
Merge pull request #21421 from YeldhamDev/mult_view_changes
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Small improvements to the Spatial Editor's multiple viewport mode
2018-10-02 11:22:49 +02:00
cd349efb0e
Minor nit-picky tweaks in spatial_editor_plugin.cpp
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* Orthogonal cameras don't have an FOV that's "near zero". Or zero, or any number of degrees. It's not a measurement of degrees, it's just a fixed width. This comment is more accurate. Also, "terrible" is a better word than "awful" here.
* While I'm editing this file, the "String ortho" variable name could be more intuitive, so I've changed it to "view_mode".
Minor nit-picky changes, I know, but I found it so I may as well improve it.
2018-10-01 02:01:06 -04:00