0aede87b67
Add derivative functions to sky shader mode in visual shader
2025-01-10 10:28:02 +03:00
06a6a0bcdb
Merge pull request #101350 from Calinou/path-draw-fewer-fish-bones
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Draw fewer fishbones to improve Path gizmo readability and performance
2025-01-09 20:51:37 +01:00
cd918ff470
GDScript: Remove RENAMED_IN_GODOT_4_HINT from GDScriptWarning::Code enum
2025-01-09 21:07:41 +03:00
13a1391e73
Draw fewer fishbones to improve Path gizmo readability and performance
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This affects both Path2D and Path3D.
2025-01-09 16:08:29 +01:00
0e3a5eda86
Merge pull request #101335 from Rocka06/spriteframes-duplicate-line
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Fix frame list icon mode is set two times
2025-01-09 13:51:20 +01:00
67294625a4
Merge pull request #101315 from Rocka06/spriteframes-plugin-duplicate-style
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Fix duplicate buttons style to match the other buttons in the SpriteFrames editor plugin
2025-01-09 13:51:10 +01:00
a52291fcba
LightmapGI: Fix another missing include to check for lightmapper_rd in editor
2025-01-09 12:53:12 +01:00
7c3d46004b
removed duplicate set_icon_mode
2025-01-09 09:59:15 +01:00
25e0278525
fixed duplicate buttons style to match the other buttons in the SpriteFrames editor plugin
2025-01-08 21:58:34 +01:00
f134769506
Fix various typos
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* Add TODO notes for typos that should be fixed for 5.0
Co-authored-by: Rémi Verschelde <rverschelde@gmail.com >
2025-01-08 14:47:42 +02:00
01913e0852
Merge pull request #101156 from Hilderin/fix-documentation-tooltip-over-debug-tooltip
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Fix documentation tooltip over debug tooltip
2025-01-07 23:18:00 +01:00
fdfa1f24a0
Merge pull request #101098 from KoBeWi/rect_pretender
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Don't show "Drawing rect" when not actually drawing
2025-01-07 23:17:55 +01:00
0fee2724f0
Merge pull request #100751 from YYF233333/force_regex_with_editor
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Force build editor with regex module, remove checking code
2025-01-07 23:17:35 +01:00
9788b3db1d
Merge pull request #100569 from arkology/texture-preview-borders
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Show "transparent background" texture only behind actual texture in `TexturePreview` class + add borders for readability
2025-01-07 23:17:32 +01:00
ce6c3c5c28
Merge pull request #100556 from KoBeWi/unlimited_contextizer
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Add more menus support to EditorContextMenuPlugin
2025-01-07 23:17:23 +01:00
731a1ec206
Fix documentation tooltip over debug tooltip
2025-01-07 16:42:29 -05:00
34d8255947
Force build editor with regex module, remove checking code.
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Fix include.
Co-authored-by: Rémi Verschelde <rverschelde@gmail.com >
2025-01-07 19:43:23 +08:00
caefffe9d5
Merge pull request #101153 from Hilderin/fix-embed-game-focus-border
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Fix embedded game focus border
2025-01-06 22:49:18 +01:00
063731450d
Merge pull request #101096 from KoBeWi/fighting_the_SPAM
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Don't print error when updating terrains tree without layer
2025-01-06 22:48:43 +01:00
2758b8666c
Merge pull request #101087 from KoBeWi/is_not_foreign
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Fix converting root Sprite2D
2025-01-06 22:48:39 +01:00
a06e9ebe91
Merge pull request #99439 from aXu-AP/polygon-editor-bottom-dock
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Move UV editor to bottom dock, rename to Polygon editor
2025-01-06 22:47:04 +01:00
db4ae2a91c
Show "transparent background" texture only behind actual texture in TexturePreview class + add borders for readability
2025-01-07 00:10:21 +03:00
db0fab8f8c
Fix embedded game focus border
2025-01-05 08:35:44 -05:00
f8fd15690c
Don't show "Drawing rect" when not actually drawing
2025-01-03 22:54:26 +01:00
3366f08a2c
Don't print error when updating terrains tree without layer
2025-01-03 22:23:52 +01:00
8318eda899
Move Polygon2D editor to bottom panel
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Move UV editor to bottom panel to allow realtime preview of results. Rename the editor to Polygon editor.
Refactor enums and rename polygon editor members.
Remove "uv" prefixes and clarify some names. Reorder/regroup some members in header file.
2025-01-03 22:22:55 +02:00
685ff5be8f
Fix converting root Sprite2D
2025-01-03 20:05:27 +01:00
b77aa473a1
Implement a "Recovery Mode" for recovering crashing/hanging projects during initialization
2025-01-03 10:50:15 +00:00
6c6e74408c
Merge pull request #94616 from Chaosus/vs_fix_vec4_constant
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Change `VisualShaderNodeVec4Constant` type to vec4
2025-01-03 02:01:09 +01:00
94f23c342a
Merge pull request #101010 from smix8/navlink_debug_direction
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Add NavigationLink debug direction indicator
2025-01-03 00:50:06 +01:00
d484e23bce
Merge pull request #100113 from paddy-exe/particle-emission-shape-visual-separate-pr
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Add visualization of 3D particle emission shapes
2025-01-03 00:48:22 +01:00
442f11462d
Merge pull request #99994 from kitbdev/fix-editor-viewport-group-anim
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Allow Viewport children to lock, group, and insert keyframes
2025-01-03 00:48:09 +01:00
8dd0579bcd
Add NavigationLink debug direction indicator
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Adds direction indicator arrows to the NavigationLink debug depending on if a link is onewyay or bidirectional.
2025-01-02 01:07:26 +01:00
e55ea94c73
Merge pull request #99800 from amarsero/bone2d-redo-crash
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Fix use after free in redo of "Create Custom Bone2D(s) from Node(s)"
2024-12-30 08:58:56 -06:00
cfac31b745
Fix debugging embedded game does not refocus on continue
2024-12-29 18:16:19 -05:00
e689c122a6
Add visualization of 3D particle emission shapes
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Co-authored-by: Kasper Arnklit Frandsen <kasper.arnklit@gmail.com >
2024-12-28 19:56:50 +01:00
a1846b27ea
Improve use of Ref.is_null/valid
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Use `is_null` over `!is_valid` and vice versa.
2024-12-23 16:35:02 -05:00
3df8eb5abc
Merge pull request #100707 from dalexeev/editor-restore-old-ctrl-click
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Editor: Restore old `Ctrl+Click` behavior
2024-12-23 11:15:19 -06:00
98c3138804
Merge pull request #92717 from KoBeWi/twisted_frying_pan
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Add warped panning to every ViewPanner instance
2024-12-23 11:15:16 -06:00
e041356f3c
Merge pull request #99357 from Giganzo/tile-map-grid-button
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Fix button state of grid and highlight layer in tile map layer editor
2024-12-23 11:15:13 -06:00
98c5267ce5
Merge pull request #91388 from kitbdev/fix-goto-line
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Make Goto line a Popup and column input
2024-12-23 11:15:12 -06:00
e109ac21fb
Merge pull request #100708 from smix8/navobstacle2d_debug
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Improve NavigationObstacle2D debug visuals and performance
2024-12-23 11:15:06 -06:00
f241c1fda0
Remove unused header in editor.
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Co-authored-by: A Thousand Ships <96648715+AThousandShips@users.noreply.github.com >
2024-12-24 00:40:38 +08:00
73d85f46c9
Remove unused headers in scene.
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Co-authored-by: Thaddeus Crews <repiteo@outlook.com >
Co-authored-by: A Thousand Ships <96648715+AThousandShips@users.noreply.github.com >
2024-12-24 00:40:09 +08:00
6f2f90935d
Merge pull request #100370 from lander-vr/remove-boxes-refprobes-voxelgi
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Remove solid boxes in gizmos of VoxelGI and ReflectionProbe
2024-12-22 00:10:02 +01:00
23ea3ab8d1
Improve NavigationObstacle2D debug visuals
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Improves NavigationObstacle2D debug visuals by aligning them closer to their aleady improved 3D counterpart.
2024-12-21 19:53:17 +01:00
b8dfe2cca9
Editor: Restore old Ctrl+Click behavior
2024-12-21 21:10:09 +03:00
315f51b7ca
Merge pull request #100654 from mdelorme/mdelorme/issue_100649
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Fix `@export` open scene button not working
2024-12-20 23:57:31 +01:00
a11364d1e6
Merge pull request #99010 from Hilderin/embedding-game-process
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Embed game process in editor
2024-12-20 23:56:43 +01:00
9a96393f46
Add warped panning to every ViewPanner instance
2024-12-20 17:40:27 +01:00