5abe08f484
[HTML5] Editor: ensure canvas focus when switching tabs.
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(cherry picked from commit b148ea2a64 )
2021-02-11 13:17:08 +01:00
cd2a996d9e
[HTML5] Fix web editor "clear persistent data".
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Was broken after update to new persistent path "/home/web_user".
(cherry picked from commit 7866cd5881 )
2021-02-11 13:12:06 +01:00
2668ca7a8c
[HTML5] Make home path persistent in editor.
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We used to only persist specific sub-folder of /home/web_user/ when
running the Web Editor. This resulted in bad UX about default project
creation path etc.
This PR makes the whole folder persistent, move the zip preloading to a
different folder (to avoid persisting it), and automatically prompt the
user to import it if present.
2021-02-03 17:18:28 +01:00
276b831c45
[HTML5] Better editor HTML, small refactor.
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Side and GDNative libraries are now added by engine.js , the dynlink pre
js had been deleted.
2021-01-25 20:16:44 +01:00
49c2f2fec2
Make links on the HTML5 editor more readable
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This also tweaks the focus style to apply to all elements for
better keyboard navigation.
(cherry picked from commit 663466b882 )
2021-01-13 16:17:08 +01:00
3db7ff3d82
Fix and decrease Godot logo size in the HTML5 editor loader
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The logo can no longer overflow the viewport.
(cherry picked from commit d80224934e )
2020-12-29 16:02:02 +01:00
6936ac9d5d
[HTML5] Add logo and favicon to editor html.
2020-12-09 18:09:30 +01:00
295b16dcf2
[HTML5] Improve the editor HTML template.
2020-12-09 15:35:17 +01:00
b4b1df613e
[HTML5] Editor also persists cache.
2020-12-09 13:47:23 +01:00
e1b72e1943
Add missing javascript semi-colons.
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(cherry picked from commit f42284ed07 )
2020-11-17 22:25:32 +01:00
294e9752bd
Add JavaScript editor html file.
2020-10-14 11:20:20 +02:00