b1ab7b4acf
[Docs] Fix some broken links
2018-10-06 04:20:16 +08:00
c14e034f06
Document find_node()'s owner argument behaviour
2018-10-03 18:16:27 +02:00
0fdbf6b2ef
Added find_parent method to node class
2018-09-15 18:22:29 +02:00
1e9b46d687
Clearly deprecate sync too in favor of remotesync.
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NOTE: This changes the RPC_MODE_* enum values.
Games should be re-exported. GDNative rebuilt.
2018-09-15 00:06:03 +02:00
d6b31daec6
Rename slave keyword to puppet
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The slave keyword will still be available as deprecated in 3.1 but will
be dropped from future releases.
2018-09-15 00:06:03 +02:00
ebc07ad5a2
doc: Mention get_node in Node.get_child documentation
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See #22052 .
2018-09-14 11:11:38 +02:00
2d0a55c86c
Clarify direction of input event propagation
2018-08-26 15:14:55 +02:00
4ea3e4f551
doc: Sync classref with current source
2018-08-21 00:35:46 +02:00
79ab43299a
Small doc formating changes and Linux cursor theme note
2018-08-05 04:07:04 -03:00
391e46830f
doc: Sync classref with current source
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Fix various missing arguments in bindings.
2018-07-26 11:56:21 +02:00
98b59cf2a3
Add support for tutorial links to makerst.py
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Also change the <tutorials> structure to make use of individual <link> tags
2018-06-12 17:40:24 +02:00
1400f6fdc4
Refactor RPCMode enum and checks
2018-05-29 20:26:41 +02:00
4c69a495c9
Revert "RPCMode refactor, more sync modes"
2018-05-29 11:47:52 +02:00
9de4ffde61
Refactor RPCMode enum and checks
2018-05-26 10:43:43 +02:00
0ad07a823c
Fix and improve docs, adds send_bytes
2018-05-12 23:22:09 +02:00
cbb744c4e0
Document MultiplayerAPI class
2018-05-08 21:15:50 +02:00
7b065a59fa
Merge pull request #15911 from Zephilinox/ready_signal
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Add ready signal to Node
2018-05-07 17:56:10 -03:00
cb7fe2c793
doc: Sync classref with current source
2018-04-10 10:12:42 +02:00
8362ce4769
Made print_tree_pretty() function which displays scene tree graphically
2018-04-09 15:01:37 +02:00
13d5ee01f9
[DOCS] Node & PackedScene ( #17833 )
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* [DOCS] Node: SceneSaver -> PackedScene
* [DOCS] PackedScene: Code example, resolve TODO
2018-03-28 23:07:03 +02:00
7275fb6170
[DOCS] Node: Remove duplicate information
2018-03-16 11:48:45 +01:00
5a3e841c60
[DOCS] Node: Networking updates, fix outdated and missing docs
2018-03-15 20:00:34 +01:00
3fa77b3172
doc: Remove status from hardcoded version string
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It has no practical use case and just generates noise for each alpha, beta, etc.
2018-02-27 13:40:49 +01:00
3c7a39b40c
doc: Update version string in header
2018-02-19 10:46:33 +01:00
f2e3825616
doc: Fix references to online tutorials after godotengine/godot-docs#1015
2018-01-25 09:03:59 +01:00
d516aab8fa
doc: Sync with current source
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Also enhance RigidBody docs as per https://github.com/godotengine/godot-docs/pull/1018
and fix the version tag in all files (not really stable yet, but it makes no sense
to hardcode rc3 at this stage).
2018-01-25 08:50:56 +01:00
a826fb8d8b
Add ready signal to Node
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Closes #15889
2018-01-20 21:57:59 +00:00
9f479f096c
Fix typos in code and docs with codespell
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Using v1.11.0 from https://github.com/lucasdemarchi/codespell
2018-01-18 22:01:42 +01:00
6c46787749
doc: Replace some more "val" with "value" + sync
2018-01-17 10:43:23 +01:00
03475ba197
Filled tutorial field in most relevent classes.
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Added tutorial display in doc.
2018-01-15 18:41:13 -03:00
c01575b312
doc: Sync with current source
2018-01-13 11:43:49 +01:00
e28cdc4654
doc: Update version string in XML
2018-01-13 11:43:42 +01:00
a26e6c8215
Renamed tree_exited to tree_exiting. tree_exited is now used for actual out of tree notification.
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Updated doc accordingly.
2018-01-12 08:29:24 -03:00
ad79c70300
Update docs
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[ci skip]
2018-01-12 00:58:22 +02:00
aa6772d7ab
Revert property changes in "[DOCS] AnimationPlayer new props, members/methods"
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This partially reverts commits e79456519d
and 2d07fe2920 , which introduced API changes
needing more in-depth review at this stage.
Kept the removal of "get_position" binding, redundant with
"get_current_animation_position". Kept docs changes where applicable.
Also removed the obsolete "stop_all" method which does the same as "stop".
Fixes #14602 .
2017-12-14 00:36:41 +01:00
6264a52999
[DOC] Update Node class ref
2017-12-11 10:17:09 -08:00
ccd0599501
Fixed a typo in the Node docs
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Fixed a typo in `remove_and_skip`
[ci skip]
2017-12-10 12:29:36 +01:00
624a2b08f3
doc: Sync classref after a496dd4d, removing NOEDITOR properties from doc
2017-12-07 08:29:38 +01:00
2ab7a0f64c
doc: Fix misplaced constant description
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[ci skip]
2017-11-29 09:52:06 +01:00
f28bb07dec
[DOCS] Node: Document _process()/_set_process()
2017-11-28 18:18:40 +01:00
7dfba3cda9
doc: Fix enum tags thanks to 2bc6db6
2017-11-24 23:16:30 +01:00
92f07fefcd
doc: Remove setters and getters now exposed via properties/members
2017-11-24 18:10:32 +01:00
bc75fae579
doc: Update header version for 3.0-beta
2017-11-24 09:16:52 +01:00
967bfb0c4a
doc: Remove revision.module_config from version string
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It is now "3.0-alpha" instead of "3.0.alpha.custom_build{,.mono}",
limits unnecessary diffs.
2017-11-15 20:41:16 +01:00
fc09e14366
classref: Sync with current source
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Also fix hyperlink references to same class as per the guidelines.
[ci skip]
2017-10-22 12:56:17 +02:00
b1f2c31a36
doc: Sync classref with current source
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Ensure that s/fixed_process/physics_process/ is handled properly.
[ci skip]
2017-10-11 23:55:04 +02:00
5ad9be4c24
Rename pos to position in user facing methods and variables
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Rename user facing methods and variables as well as the corresponding
C++ methods according to the folloming changes:
* pos -> position
* rot -> rotation
* loc -> location
C++ variables are left as is.
2017-09-20 13:11:10 +02:00
a4005221f5
doc: Sync classref with current source
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[ci skip]
2017-09-13 08:53:01 +02:00
4f929a0fdf
Changed the doc class generation to individual files per class. It is also possible to save module files in module directories and the build system will
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recognize them.
2017-09-12 17:45:41 -03:00