2d0fcd5c4a
Auto-cleanup missing addons
2019-02-17 22:57:45 -06:00
3a70020c98
Cleanup editor's top bar of old nodes
2019-02-11 02:18:54 -02:00
fe046de216
Root node of a scene is now selected when the scene is opened.
2019-02-08 22:50:39 +01:00
4cfce99955
Merge pull request #25355 from YeldhamDev/color_picker_changes
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Make some small enhancements to the ColorPicker
2019-01-27 18:37:48 +01:00
a089061120
Fix pixelized previews, but also instances of breaking ImageTexture cache. Closes #25378 .
2019-01-27 13:41:47 -03:00
182f26fe5e
Make some small enhancements to the ColorPicker
2019-01-27 12:44:39 -02:00
5bd3f72878
Properly warn about the effects of changing an import type, as well as force editor restart. Fixes #23874
2019-01-25 17:23:56 -03:00
32fa136cc7
Ability to keep images in ImageTexture cached while using editor, fixes #25243
2019-01-25 13:40:23 -03:00
e8d31cc765
Perform a cleaner exit for resource preview, fixes #24206
2019-01-17 09:09:39 -03:00
b16c309f82
Update copyright statements to 2019
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Happy new year to the wonderful Godot community!
2019-01-01 12:58:10 +01:00
b26d2ac190
Fix "method not found" error when script is removed from object
2018-12-31 12:09:08 +03:00
ac46862097
Merge pull request #24506 from JFonS/expose_gizmos
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Expose the new gizmo plugin system to scripting
2018-12-30 15:42:30 +01:00
6b15b4f904
Expose the new gizmo plugin system to scripting
2018-12-21 23:56:39 +01:00
ca90dd302b
Change global timestamp behaviour earlier
2018-12-16 23:39:17 +01:00
9df7ed59fb
Merge pull request #19501 from Zylann/custom_loaders
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Added basic support for custom resource savers and loaders
2018-12-16 14:26:56 +01:00
065e2670af
Added basic support for custom resource savers and loaders
2018-12-15 05:34:53 +00:00
bf59b73250
Merge pull request #20609 from YeldhamDev/menu_hover_explicit
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Make opening menus with the same parent on mouse focus explicit
2018-12-09 23:15:33 +01:00
bc9cb0e6cd
Cleanup some unused controls in the editor's top bar
2018-12-09 17:51:30 -02:00
e4a2003b98
Merge pull request #22323 from williamd1k0/ignore-main-scene
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Editor: Skip loading main scene if restore_scenes_on_load is used
2018-12-07 15:08:34 +01:00
ab9bbce311
Disable progress dialog on export from command line, stab at fixing #24031
2018-11-28 08:46:26 -03:00
616b91b498
Added test to avoid saving cyclic scene instancing, fixes #9686
2018-11-27 18:56:31 -03:00
e6bc152de8
NORMALMAP was not working (no normal being used detected), fixes #9263
2018-11-27 18:05:20 -03:00
0d69da8c0e
Rewrite code for unfolding and make it automatic on scene load, which works better.
2018-11-25 10:47:33 -03:00
da31d63f76
Merge pull request #23680 from YeldhamDev/unified_help_search_revived
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Unified Class and Reference Search 2: Resurrection
2018-11-22 16:16:52 +01:00
998d3a30a5
Merge pull request #22983 from Ashafix/master
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Better error message for malformed plugins
2018-11-21 12:18:15 +01:00
da0ec37aa9
Reworked how non-imported resources are reloaded on change, fixes #19852
2018-11-20 21:48:48 -03:00
fddffa9eb8
Unify editor class and reference search
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Co-authored-by: Michael Alexsander Silva Dias <michaelalexsander@protonmail.com >
2018-11-20 20:52:27 -02:00
da7d3c5a58
Make opening menus with the same parent on mouse focus explicit
2018-11-20 20:37:45 -02:00
90dd3774a3
Merge pull request #23802 from JFonS/add_save_option
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Add Save option to resource property menu
2018-11-20 14:15:31 +01:00
6ba94d5ca0
Add argument to UndoRedo's "clear_history()" to not increase the version
2018-11-18 19:46:35 -02:00
dbca3b81ba
Add Save option to resource property menu
2018-11-18 15:17:04 +01:00
8dfe786406
Merge pull request #23649 from willnationsdev/fix-scene-icons
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Fix scene dock not showing custom icons
2018-11-12 08:19:40 +01:00
d16ce4a8ed
Many fixes to script editor remote debugger, closes #13346
2018-11-11 09:16:27 -03:00
33e18ab2b5
Fix scene dock not showing custom icons
2018-11-10 22:46:20 -06:00
f2e54057ae
-Moved EditorDefaultValue to ClassDB, made it core
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-Removed one and zero hints for properties, replaced by default value
2018-11-08 11:30:59 -03:00
5f8af252e8
doc: Use HTTPS for docs.godotengine.org and point to latest branch
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Fixes #23509 .
2018-11-05 08:46:27 +01:00
d2b0f69a64
Let user fix dependencies in resources
2018-11-02 04:44:40 +01:00
91e5782795
Merge pull request #23311 from YeldhamDev/editor_capitalization_fix
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Small capitalization fixes across the editor
2018-11-01 21:37:33 +01:00
4761c6bb7b
Automatically unfold sections of properties that someone else edited (no local info exists).
2018-10-29 17:39:17 -03:00
e647342140
Moved folding outside the resource files, now saved outside the project.
2018-10-29 16:37:09 -03:00
6cc116d415
Ability to revert any property, not just from inherited scenes or scripts.
2018-10-29 12:25:56 -03:00
f3835282c4
Small capitalization fixes across the editor
2018-10-26 16:11:36 -03:00
5536e7a8d4
Fixes the editor layout
2018-10-26 12:44:49 +02:00
9e36f5f6f8
Better error message for malformed plugins
2018-10-25 22:46:01 +02:00
9765a8dc21
Fix default layout dock sizes
2018-10-25 17:21:23 -03:00
ece9a0f400
Merge pull request #23114 from groud/allow_smaller_dock_width
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Allow the editor dock to have a lower width
2018-10-25 15:06:41 +02:00
642ba881ea
Don't create scene thumbnail before its saved, issue 22890
2018-10-21 15:55:58 +01:00
6cf13e881c
Allow the editor dock to have a lower width
2018-10-18 15:23:04 +02:00
32ee3bf092
Revert "Make KEY_ESCAPE close all output/debugger docks on bottom"
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This reverts commit 2ae2735a7a .
It also closes panels like the shader text editor when trying to
discard code completion tooltips. It could be readded with extra
care that modals like tooltips will take precedence and mark the
event as handled.
Fixes #17159 , fixes #20738 , closes #22727 .
2018-10-07 11:10:13 +02:00
4f7b33cdcf
Remove redundant "== false" code
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Some of this code has been re-organized.
f
2018-10-06 16:20:41 -04:00