5485233549
Merge pull request #10300 from H4kor/anchor
...
Show Anchor even when Control-Node is hidden
2017-08-16 17:34:33 +02:00
b1ecaaa22b
Merge pull request #10307 from Rubonnek/update-argument-names
...
Updated function argument names
2017-08-16 17:17:56 +02:00
1ecb48b8c2
Changed anchor constants to enum, removed ANCHOR_CENTER, fixes #9889
2017-08-15 19:49:28 -03:00
0041e08f74
Avoids inverted anchors
...
Add a push_opposite_anchor argument pushing the opposite anchor if
needed
2017-08-13 21:20:14 +02:00
c26af6f2b7
Adds a function to set Anchors with a layout preset
2017-08-13 21:20:14 +02:00
e8c83b31bd
Added the possibility to move all anchors at once when they are clustered
2017-08-13 21:20:13 +02:00
f5ff7e9fa0
Make anchors snap to each other
2017-08-13 21:20:13 +02:00
b73613e1eb
Displays percentages when dragging anchors
2017-08-13 21:20:13 +02:00
2032cb2522
Simplifies the canvas editor code
2017-08-13 21:20:13 +02:00
3264cea7ae
Add lines to make understandable when anchors are snapped
2017-08-13 21:20:13 +02:00
b329cb9c71
Snap anchors when dragged, depending on the zoom level
2017-08-13 21:20:13 +02:00
fcff42dcb7
Make anchors draggable
2017-08-13 21:20:13 +02:00
bd0384a9e9
Add anchor visualization
2017-08-13 21:20:13 +02:00
0d35d4d53b
Replace GUI anchor type by a float between 0 and 1
2017-08-13 21:20:13 +02:00
07809c162f
Showing anchor icon in editor if control-node is hidden ( fixes #9542 )
2017-08-13 17:35:59 +02:00
428f03cf06
Updated function argument names
2017-08-12 15:12:49 -04:00
03f62495ca
Improved add texture as node dialog
2017-08-10 11:40:28 -05:00
950b205609
Clean up canvas item when changing state, closes #5977
2017-08-08 21:12:32 -03:00
1939e83a65
Attempt to resolve #4673
2017-08-08 07:13:17 -03:00
5ae78fdf6a
Makes all Godot API's methods Lower Case
2017-08-07 18:24:35 +07:00
ffe2072741
Change the grid offset when the snap is set as relative
2017-07-25 21:10:43 +02:00
cb3fbf7d32
Make uniform resize possible with side (top, left, right, bottom)
...
handles.
2017-07-20 22:03:34 +02:00
2d9873e033
Replaced the hard-to-understand _select by _select_click_on_empty_area and _select_click_on_item.
...
Added some comments
Removed commented code or useless ones
2017-07-20 19:50:37 +02:00
0d4b0ecb57
Generalized _find_canvas_items_at_pos to remove _select_canvas_items_at_pos
...
Removed some useless parameters
Removed old comments
2017-07-20 19:50:37 +02:00
25678b1876
-Renamed GlobalConfig to ProjectSettings, makes more sense.
...
-Added system for feature overrides, it's pretty cool :)
2017-07-19 17:06:03 -03:00
337c1238b9
Fixed button flat behavior when not in normal state.
...
Also changed some buttons to flat mode
2017-07-18 11:03:06 -05:00
bbada82f80
-Reorganized all properties of project settings (Sorry, Again).
...
(Lot's of bloat accumulated, so it was time for clean up.)
-Made EditorSettings and ProjectSettings search more useful (search in sections too)
2017-07-17 22:18:58 -03:00
34c20248b3
Merge pull request #9577 from MarianoGnu/master
...
Add anchor shortcut to fit parent
2017-07-17 23:14:52 +02:00
7556aacb03
focus box size fix for new theme
2017-07-16 20:07:06 +02:00
99bda42d4d
Add anchor shortcut to fit parent
...
Also remove old Edit -> Expand to Parent menu option
2017-07-14 10:25:50 -03:00
095f0c956e
Fix wrong cast to Node2D instead of Control
...
As reported by @sanikoyes.
2017-07-08 09:42:48 +02:00
bd9d98c172
Ability to set rotation and scaling pivot for controls.
2017-07-06 17:42:44 -03:00
c207c06173
Update some property names for animation keys.
...
Added rect_rotation too.
Fixes #9337
2017-06-24 10:39:57 +01:00
86407aebc5
Merge pull request #8407 from Jylhis/popup_item_select_hide
...
Update PopupMenu hiding
2017-06-20 00:20:21 +02:00
45b71ac2d0
Add settings to pan canvas editor with scrolling
...
This feature is mainly designed for developers who uses touchpad instead of mouse, and want to scroll instead of zoom. Every macOS developers will like it since it feels intuitive.
2 new settings are added to “editors/2d”:
scroll_to_pan: turn on to use mouse/touchpad scroll to pan canvas item editor view instead of zoom
pan_speed: use this value to change scroll speed
2017-06-08 18:05:41 +08:00
a3c90b0293
renamed all Rect2.pos to Rect2.position
2017-06-04 02:09:17 +02:00
9bc5348961
InputEvent: Renamed "pos" property to "position"
...
Make the naming consistent with other classes.
2017-06-03 11:26:39 +02:00
86ef71fc95
Fix crash when interacting with the 2d editor
2017-05-23 11:03:17 -03:00
5b3709d309
Removal of InputEvent as built-in Variant type..
...
this might cause bugs I haven't found yet..
2017-05-20 17:05:38 -03:00
231511b2a6
Merge pull request #8631 from volzhs/editor-theme-custom
...
New customizable editor theme
2017-05-20 07:16:11 +02:00
bb81293047
New customizable editor theme
2017-05-09 17:46:54 +09:00
304a1f5b5a
Implemented scrolling factor for smooth trackpad scrolling
...
Working platforms platform: OSX, Windows.
Support for almost all ui elements, including project list.
2017-05-07 14:23:56 +02:00
17e8e343fb
Revert "Add new editor and default theme (WIP)"
...
This reverts commit f045efe007 .
2017-05-03 06:19:15 +09:00
f045efe007
Add new editor and default theme (WIP)
2017-04-27 08:04:57 +02:00
aa63fd1551
Fix #7262
...
Disable PopupMenu hiding in snap settings of the TextureRegion editor
and Edit menu of the scene
2017-04-14 15:01:56 +03:00
8764659234
Merge pull request #8342 from volzhs/error-signal-dnd
...
Fix signal error when starting editor
2017-04-10 08:29:41 +02:00
8589ca3903
Rename [gs]et_pos to [gs]et_position for Controls
...
Control set_pos -> set_position
Control set_global_pos -> set_global_position
[gs]et_mouse_pos -> [gs]et_mouse_position
[gs]et_global_mouse_pos -> [gs]et_global_mouse_position
fixes #8005
2017-04-10 08:27:34 +02:00
519c03e932
Fix signal error when starting editor
...
need to merge #8198 to work properly
2017-04-10 13:00:08 +09:00
df61dc4b2b
Add "Godot Engine contributors" copyright line
2017-04-08 00:11:42 +02:00
d4740a9853
Merge pull request #8169 from RandomShaper/fix-uniform-move
...
Include uniform (Shift down) mode in only-one-Node2D dragging
2017-03-27 08:56:54 +02:00