|
|
3cbd6b8701
|
Fix editor glitches when the mesh/material preview is shown
(cherry picked from commit a4c3d2dc89)
|
2016-09-01 08:40:16 +02:00 |
|
|
|
9b1f8230ec
|
-Some fixes to OSX retina scaling for window functions
-Implemented HiDPI detection and support for Godot Editor!
|
2016-05-30 00:28:29 -03:00 |
|
|
|
d3495b128a
|
-Improve resource previews
-Also fixed draw_texture_rect() tile parameter
|
2016-05-23 17:11:49 -03:00 |
|