b7fd065f5c
Fix crash when guessing type of variable declared to itself
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Fixes #10972
2017-11-08 22:17:08 +02:00
77345916c5
Merge pull request #12725 from karroffel/gdnative-api-fixes
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[GDNative] even more API fixes
2017-11-08 16:19:05 +01:00
ec77cccb1d
Merge pull request #12734 from BastiaanOlij/mobilevr_fix_typo
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Fix has_gyro and has_grav mixup
2017-11-08 08:57:08 +01:00
2965eb2810
Fix has_gyro and has_grav mixup
2017-11-08 12:09:43 +11:00
5f110c5b98
Fixed collision exception - #12681
2017-11-07 19:07:01 +01:00
a2e09a5d41
[GDNative] even more API fixes
2017-11-07 18:17:11 +01:00
802a422ad5
Merge pull request #12658 from AndreaCatania/bullet
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Bullet - Added support to multiple spaces
2017-11-06 11:51:09 +01:00
2c69f3d0d2
Bullet - Added support to multiple spaces
2017-11-05 18:50:39 +01:00
9a78efc7c2
Merge pull request #12642 from BrainBlasted/fix_msbuild_unix
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Added fallback for msbuild.exe.
2017-11-05 11:54:26 +01:00
5bc2cf257b
Convert DOS line endings to Unix line endings
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Should fix issues some of us have with `misc/dist/uwp_template/AppxManifest.xml`
always showing up as modified.
Might cause issues on Windows due to the removal of BOMs or change of line endings
in some of the Mono, UWP or gradlew.bat files, we will test and adapt if need be.
2017-11-05 11:37:59 +01:00
8e2a756eb8
Added for fallback msbuild.exe.
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Fixes #12613
2017-11-04 21:05:22 -04:00
fb4871c919
Bullet physics engine implementation
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This is a bullet wrapper that allows Godot to use Bullet physics and benefit about all features.
Also it support all specific Godot physics functionality like multi shape body, areas, RayShape, etc..
It improve the Joints, Trimesh shape, and add support to soft body even if Godot is not yet ready to it.
2017-11-04 20:52:59 +01:00
3cbcf5c2dd
Merge pull request #12612 from karroffel/gdnative-poolarray-accessors
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[GDNative] added Read and Write accessors to pool arrays
2017-11-04 14:22:25 +01:00
25c38c7542
Merge pull request #12557 from BastiaanOlij/arvr_add_rumble_support
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Adding rumble support to ARVR controllers
2017-11-04 08:57:25 +11:00
af5c6be074
[GDNative] added Read and Write accessors to pool arrays
2017-11-03 18:17:58 +01:00
8b11e17f70
[GDNative] small API bug fixes
2017-11-03 16:05:21 +01:00
79f81b77e2
-Modules can now add custom version info (added it for Mono)
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-Version string takes this version info
-Ability to download templates from the interweb (listing does not work yet)
2017-11-01 23:13:27 -03:00
167b7b5533
Adding rumble support to ARVR controllers (if implemented on the ARVR interface)
2017-11-01 23:59:14 +11:00
3c97a9543d
Merge pull request #12549 from neikeq/seriously-do-they
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Mono cleanup fixes
2017-11-01 01:56:16 +01:00
cb3ef3c7e6
Merge pull request #12546 from neikeq/do-people-read-these
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Use mono_gc_wbarrier_set_arrayref for Array marshalling
2017-11-01 01:52:42 +01:00
a018cbaee1
Fix thread checking to queue instances for deletion
2017-11-01 01:51:12 +01:00
06ea441564
Make sure gchandle bindings are released before cleanup
2017-11-01 01:48:47 +01:00
0525b63421
Use mono_gc_wbarrier_set_arrayref for Array marshalling
2017-11-01 00:17:34 +01:00
2ffcbae2f1
Merge pull request #12536 from Hinsbart/cs_templates
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Mono: support custom script templates.
2017-10-31 23:33:25 +01:00
ea0e942617
Merge pull request #12035 from Chaosus/wrapfunc
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Added new Wrap functions for numbers
2017-10-31 23:30:50 +01:00
f3218c24c7
Mono: support custom script templates.
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Also fixes a bug that prevented methods like `duplicate()` from copying the source code. (Copied from GDScript implementation)
2017-10-31 15:46:30 +01:00
157fa55e34
Merge pull request #12535 from neikeq/wtf···
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Fix msbuild hint paths returning only the directory
2017-10-31 15:19:25 +01:00
32ee3ecce4
Fix msbuild hint paths returning only the directory
2017-10-31 15:15:42 +01:00
f021b00389
Merge pull request #12525 from neikeq/wololo
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Remove Visual Studio for now from the external editors list
2017-10-30 23:47:34 +01:00
ad194f81b6
Remove Visual Studio for now from the external editors list
2017-10-30 23:43:26 +01:00
4889b80698
Merge pull request #12471 from mhilbrunner/autocomplete
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Fix get_node() and $ autocompletion when using single quotes
2017-10-30 22:22:46 +01:00
7683ff3e42
Fix get_node() and $ autocompletion when using single quotes
2017-10-30 21:58:32 +01:00
9290fd2a42
Fix 'which' returning file without extension on Windows
2017-10-30 21:09:59 +01:00
619e4eb23d
Merge pull request #12491 from neikeq/waitasecond···
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Fix FrameworkPathOverride and assemblies path loop
2017-10-29 22:33:27 +01:00
aa5a0b550f
Fix FrameworkPathOverride and assemblies path loop
2017-10-29 22:22:38 +01:00
a6d53effa5
Fix build with Python 3 on Windows
2017-10-29 19:27:12 +01:00
23740c8a91
Mono: Fix Windows build
2017-10-29 17:28:53 +01:00
c193286186
Merge pull request #12475 from neikeq/ohuiii
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Fix regression from #12473 and #12388
2017-10-29 11:32:00 +01:00
6ea8ffc12f
Merge pull request #12474 from neikeq/s
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Mono: Add build project button and reload interval
2017-10-29 11:09:49 +01:00
15e30187ee
Fix regression from #12473 and #12388
2017-10-29 10:11:20 +01:00
8fca54fb0d
Merge pull request #12473 from neikeq/Alpha2?-Let'sDoThis
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BindingsGenerator cleanup and improved error messages
2017-10-29 05:58:26 +01:00
27b7fb8e66
Mono: Add build project button and reload interval
2017-10-29 05:57:38 +01:00
09a1e11765
Merge pull request #12388 from neikeq/r
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Buildsystem improvements for the Mono module
2017-10-29 04:28:36 +01:00
9f469887fc
Buildsystem improvements for the Mono module
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- Make sure to search the mono installation directory for the right architecture in the windows registry.
- Do not build GodotSharpTools directly to #bin dir. Instead build to the default output path and copy it. This way we avoid MSBuild adding files we don't want to #bin.
- Add hint path for MSBuild in OSX.
- Copy shared library on Unix if not statically linking.
- Use vswhere to search MSBuild and search for 14.0 tools version in the registry instead of 4.0.
- SCons will only fallback xbuild when msbuild is not found if 'xbuild_fallback=yes' is passed to the command.
- Use mono's assembly path as FrameworkPathOverride if using with system's MSBuild (not mono's fork).
- Cleanup.
2017-10-29 04:26:13 +01:00
452313ffb1
BindingsGenerator cleanup and improved error messages
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If there is an error generating a property or a method, the error message will include the member and class names.
2017-10-29 02:37:13 +01:00
83f5d7e40a
Refactor bufer to buffer
2017-10-28 19:15:51 +07:00
a2247d45fc
Mono: Use "UnnamedProject" if application/config/name is empty
2017-10-27 21:22:54 +02:00
d135008acf
Merge pull request #12405 from Jerome67000/clean_getnodetype
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Removes Script::get_node_type()
[ci skip]
2017-10-26 08:49:38 +02:00
2ae23c9f97
Fix default C# script
2017-10-25 22:43:06 +02:00
2609cc9ef4
Removes Script::get_node_type()
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used before GDScript, with squirrel apparently
2017-10-25 20:11:30 +02:00