Commit Graph

11609 Commits

Author SHA1 Message Date
3a12fc89b6 Merge pull request #100473 from opsocket/fix-rigid-bodies-damping
Update damping values for jolt rigid bodies on mode switch at runtime
2024-12-19 19:59:39 -06:00
a4f423cc97 Merge pull request #78489 from dalexeev/gds-add-disassembling-implicit-funcs
GDScript: Add disassembling implicit and lambda functions
2024-12-19 19:59:36 -06:00
0dd072b460 🐛 enforce bodies damping recomputation on mode switch at runtime 2024-12-18 16:07:04 -05:00
024efda0b4 Merge pull request #100568 from Repiteo/dotnet/warning-as-error
C#: Add option to treat warnings as errors
2024-12-18 19:50:20 +01:00
56d11c1062 Merge pull request #100552 from mdelorme/mdelorme/issue_100514
Fix initialization order in `AudioStreamInteractive` to allow `initial_clip` to be properly played
2024-12-18 17:23:42 +01:00
8642e970c5 C#: Add option to treat warnings as errors 2024-12-18 10:23:41 -06:00
48167ff06e Merge pull request #100540 from j20001970/cameraserver-check-feed-type
Camera: Skip non platform-specifc `CameraFeed` types in Linux/macOS driver
2024-12-18 17:23:39 +01:00
d45825347d Merge pull request #100300 from edwin0cheng/improve_emoji
Improve emoji SVG parsing by caching
2024-12-18 17:23:28 +01:00
ea97d4457f Fix order initialization to allow initial_clip to be properly played 2024-12-18 15:24:20 +01:00
61d387135f Improve emoji SVG parsing by caching
Basically, when we first encounter the document, we parse it as before, but we also note the offsets of other glyphs and store the remaining XML. The next time we see another glyph, we can simply parse that glyph node and insert it back into the stored XML.
2024-12-18 19:02:03 +08:00
6cba6299f9 Merge pull request #100195 from raulsntos/dotnet/upgrade-tfm
[.NET] Upgrade user project's TargetFramework to `net8.0`
2024-12-18 09:53:10 +01:00
7d30972f7c Merge pull request #99539 from RandomShaper/fix_dotnet_rl_deadlock
Avoid deadlocks in multi-threaded management of the C# script map
2024-12-18 09:53:01 +01:00
bf4e5cca3f Make editor's shortcut names translated on-site 2024-12-18 13:00:30 +08:00
9655d7d948 Check CameraFeed type 2024-12-18 10:37:06 +08:00
8d41b5a582 [.NET] Upgrade user project's TargetFramework to net8.0
- Upgrades the TFM for new created  projects to `net8.0`.
- Implements system to upgrade TFM for existing projects to `net8.0`.
2024-12-18 02:44:32 +01:00
6e2cf2aa7b Merge pull request #100533 from mihe/jolt/sleeping-contacts
Stop reporting contacts for sleeping bodies when using Jolt Physics
2024-12-18 00:39:59 +01:00
5bbdb4a770 Stop reporting contacts for sleeping bodies when using Jolt Physics 2024-12-17 23:20:00 +01:00
32c634a381 Merge pull request #100526 from fire/vsk-csg-warnings-update
Update the warnings for CSGShape3D.
2024-12-17 23:00:17 +01:00
f1cf8ebfd6 Merge pull request #100506 from akien-mga/dotnet-8.0-fix-GodotSharp-build
.NET: Downgrade Microsoft.CodeAnalysis.CSharp to 4.8.0 for compat with SDK 8.0.1xy
2024-12-17 23:00:13 +01:00
3dd60ba82f Merge pull request #100406 from smix8/gridmap_edge_debug
Fix GridMap freeing edge connection debug mesh too early
2024-12-17 23:00:07 +01:00
cb0d731daf Merge pull request #100351 from raulsntos/dotnet/android-gradle-fix
[.NET] Fix gradle builds for multiple ABIs
2024-12-17 22:59:58 +01:00
7a04d85ec3 Only allow valid types in Decal, Light3D projector, PointLight2D texture and CSGMesh3D mesh
If an invalid type is supplied (which can still be done from a script),
a warning is printed (along with a workaround for ViewportTexture).

This also adds support for "negative" resource hints such as
"Texture2D,-ViewportTexture" to exclude one or more subclasses
from a class hint.

Co-authored-by: Tomasz Chabora <kobewi4e@gmail.com>
2024-12-17 20:41:12 +01:00
46b02f08c6 Update the warnings for CSGShape3D. 2024-12-17 11:02:38 -08:00
7bccc82721 Merge pull request #100401 from kiroxas/Simplify_NavMeshQueries3D_simplify_path_segment
Simplify `NavMeshQueries3D::simplify_path_segment`
2024-12-17 16:19:15 +01:00
8385a12ba8 Merge pull request #100361 from fire/vsk-csg-warning-4.4
Push some warnings for CSG non manifold and other errors.
2024-12-17 16:19:12 +01:00
4866c4a8c5 Merge pull request #99925 from Mickeon/documentation-no-static-typing-yet
Remove uses of static typing from the documentation
2024-12-17 16:19:08 +01:00
076d126bc7 Merge pull request #99639 from badsectoracula/get-selected-gridmap-cells
Expose GridMapEditorPlugin to scripts and add methods to manipulate to the selection and selected palette item
2024-12-17 16:18:54 +01:00
182b4741ea Merge pull request #93479 from Repiteo/scons/better-colored-output
SCons: Improve colored output
2024-12-17 16:18:41 +01:00
4047e4b894 .NET: Downgrade Microsoft.CodeAnalysis.CSharp to 4.8.0 for compat with SDK 8.0.1xy
And for CI, set up .NET SDK 8.0.100 explicitly to test our min supported version.
2024-12-17 15:56:56 +01:00
441c440bf4 Push some warnings for CSG non manifold and other errors.
In the scene tree add warnings.
2024-12-16 12:49:51 -08:00
baf03e4fb6 Expose GridMapEditorPlugin to scripts and add methods to manipulate the selection and selected palette item 2024-12-16 21:31:05 +02:00
774e91470c Simplify NavMeshQueries3D::simplify_path_segment 2024-12-16 20:05:41 +01:00
4364ed6ccd Merge pull request #100471 from dsnopek/openxr-xrsim-composition-layer-crash
OpenXR: Fix crash with composition layers in non-dev builds
2024-12-16 12:10:08 -06:00
7efe038eed Merge pull request #97492 from Geometror/profiler-autostart-indicator
Add profiler autostart indicator to EditorRunBar
2024-12-16 12:09:59 -06:00
02e196eb41 Merge pull request #98132 from aaronfranke/editor-plugin-get-plugin-icon-name
Rename internal EditorPlugin icon/name to match exposed methods
2024-12-16 12:09:57 -06:00
d51fae25a7 Merge pull request #98872 from BastiaanOlij/openxr_khr_metal_enable
OpenXR: Add Metal support
2024-12-16 12:09:47 -06:00
9c9af038d5 Merge pull request #91060 from dalexeev/code-edit-add-doc-tooltips
Code Editor: Add documentation tooltips
2024-12-16 12:09:45 -06:00
20d8bddd38 OpenXR: Fix crash with composition layers in non-dev builds 2024-12-16 08:44:49 -06:00
9f8bbe43ee Add profiler autostart indicator to EditorRunBar 2024-12-16 10:15:24 +01:00
de87ca5084 GLTF: Fix bad pointer to ImporterMeshInstance3D root node at runtime 2024-12-15 18:05:57 -08:00
0ab3dc273e Rename internal EditorPlugin icon/name to match exposed methods 2024-12-15 17:31:01 -08:00
80d11500b5 Code Editor: Add documentation tooltips 2024-12-15 10:51:33 +03:00
863a24ac86 Merge pull request #100405 from BlueCube3310/bcdec-fix-v200
bcdec: Fix logic for detecting incomplete blocks
2024-12-14 18:25:49 +01:00
c09855627f Fix GridMap freeing edge connection debug mesh too early
Fixes GridMap freeing edge connection debug mesh too early.
2024-12-14 18:15:28 +01:00
8f9673eeff bcdec: Fix logic for detecting incomplete blocks 2024-12-14 17:57:44 +01:00
b68675e518 Merge pull request #100342 from mihe/jolt/thread-safe-rids
Make `RID` allocation thread-safe when using Jolt Physics
2024-12-13 16:19:35 -06:00
c58fbaf751 Merge pull request #100340 from smix8/csg_3d_child_notify
Fix 3D CSG not reacting to child node order changes
2024-12-13 16:19:33 -06:00
7f5c469292 Merge pull request #92131 from paulloz/net8
C#: Move GodotSharp to .NET8
2024-12-13 15:31:59 +01:00
fb8553e4d7 Move to .NET8
- Change TFM and LangVersion
- Better exception throwing (CA1510, CA1512, CA1513)
- Better exception utility method definition (CA1859)
- Prefer comparing `.Count` over calling `.Any()` (CA1860)
- Prefer `.AsSpan()` over `.Substring()` (CA1846)
- Add a few more `scoped`
- Use `RuntimeHelpers.GetUninitializedObject()` instead of `FormatterServices.GetUninitializedObject()`
- Use delegate instead of delegate pointer in variant generic conversions
- Enable EnforceExtendedAnalyzerRules in source generator projects
- Disable CS8981 on structs named movable in Godot.NativeInterop
2024-12-13 14:00:13 +01:00
d526d523b4 [.NET] Fix gradle builds for multiple ABIs
Include the needed .NET jar in the Godot templates so it's always available, then we don't need to include the jar from a .NET publish which could fail when exporting to multiple architectures because it would attempt to add the same jar for each architecture.
2024-12-13 08:01:13 +01:00