Commit Graph

19 Commits

Author SHA1 Message Date
b16c309f82 Update copyright statements to 2019
Happy new year to the wonderful Godot community!
2019-01-01 12:58:10 +01:00
f12cb82e0f Fixes to baker, restored xatlas and fixed bake options. 2018-10-05 19:00:32 -03:00
fdd6950fc1 Fix lightmap baking crash, may close some issues but I am not sure. 2018-10-03 14:58:33 -03:00
277b24dfb7 Make core/ includes absolute, remove subfolders from include path
This allows more consistency in the manner we include core headers,
where previously there would be a mix of absolute, relative and
include path-dependent includes.
2018-09-12 09:52:22 +02:00
52466d57e9 Make some debug prints verbose-only, remove others 2018-08-24 14:59:01 +02:00
d1550b4a9b Ability to disable scale in nodes, closes #19927 2018-07-18 13:48:09 -03:00
d2e3607fa0 Fix timer second not zero padded when < 10
Also RTR "Time Left:"
2018-02-19 21:53:39 +07:00
9b8e8b2220 Bind many more properties to scripts
Notable potentially breaking changes:
- PROPERTY_USAGE_NOEDITOR is now PROPERTY_USAGE_STORAGE | PROPERTY_USAGE_NETWORK, without PROPERTY_USAGE_INTERNAL
- Some properties were renamed, and sometimes even shadowed by new ones
- New getter methods (some virtual) were added
2018-01-12 00:58:14 +02:00
0d83e20236 Fix registered light_data property type name 2018-01-11 19:53:54 +07:00
e4213e66b2 Add missing copyright headers and fix formatting
Using `misc/scripts/fix_headers.py` on all Godot files.
Some missing header guards were added, and the header inclusion order
was fixed in the Bullet module.
2018-01-05 01:22:23 +01:00
021f3c924b -Removed OpenMP support, replaced by a custom class.
-Disabled Opus, implementation is wrong.
2017-12-24 09:32:12 -03:00
1fa9aac3e4 -Make capture dependent on a cell size, not subdivision.
-Fixed a bug recently introduced when releasing mouse events and calling popups
2017-12-21 11:05:55 -03:00
abf20709af doc: Sync classref with current source 2017-12-18 08:13:58 +01:00
e96c40f94a Added baked light support for gridmaps. 2017-12-18 00:35:20 -03:00
c4c7fa3f5e Limit the lightmapper subdivide to 1024
Due to memory contraints in other places in Godot it is unlikely that
anything higher than 1024 will actually work. When/if we improve memory
management for vectors we can increase  this limit again
2017-12-17 18:00:00 +01:00
9948da70a0 Fix gdnative generation for lightmapper. 2017-12-16 16:56:54 -08:00
bca97e33ce BakedLightmap: Update gizmo when setting extents.
Fixes #14696.
2017-12-15 20:39:45 +01:00
dea5ba3991 fix for compiling the new lightmapper
also changed two calls that were ambiguous
2017-12-14 15:32:53 +01:00
f3ad14224e -Add lightmapper
-Fixes to unwrapper (remove degenerates), makes Thekla not crash
-Added optional cancel button in EditorProgress
-Added function to force processing of events (needed for cancel button)
2017-12-14 09:01:27 -03:00