b087538119
Add an XML schema for documentation
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This makes it easier to spot syntax errors when editing the
class reference. The schema is referenced locally so validation
can still work offline.
Each class XML's schema conformance is also checked on GitHub Actions.
2022-03-16 23:01:02 +01:00
3ac2999f22
Replace Godot docs URL with $DOCS_URL in XML class reference
2021-11-15 17:22:47 +01:00
14c366ddd7
Bump version to 3.5-beta
2021-11-05 16:10:17 +01:00
f0b37b1519
doc: Point URLs to 3.4 version of the online docs
2021-08-12 17:08:10 +02:00
f5836b40d4
doc: Use self-closing tags for return and argument
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For the time being we don't support writing a description for those, preferring
having all details in the method's description.
Using self-closing tags saves half the lines, and prevents contributors from
thinking that they should write the argument or return documentation there.
(cherry picked from commit 7adf4cc9b5 )
2021-08-03 10:20:19 +02:00
85a0345d57
[3.x] Add Quat angle_to method
2021-06-18 11:00:44 -04:00
c3272997cd
doc: Update classref headers with 3.4 version
2021-04-26 13:15:29 +02:00
4d7f642fb3
Improve some argument names for core types
2021-04-23 15:34:24 +02:00
015973df04
doc: Make all tutorial links point to 3.3 branch of docs
2021-03-26 10:43:43 +01:00
596169d7df
class reference proofreading
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(cherry picked from commit 8455e901f3 )
2021-03-26 09:49:07 +01:00
1aba997d75
doc: Sync classref with 3.3 version bump
2021-03-23 13:40:34 +01:00
4287af5148
doc: Make docs.godotengine.org links point to 3.2 branch
2020-10-19 16:10:01 +02:00
069ed4ec63
Link to demos from within the class reference
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(cherry picked from commit 439be614f4 )
2020-10-19 16:10:01 +02:00
3ab5183ffa
[3.2] Backport core documentation changes to 3.2
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Also add AABB.abs()
2020-07-21 21:22:54 -04:00
2d20fc39aa
doc: Drop unused 'category' property from header
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We already removed it from the online docs with #35132 .
Currently it can only be "Built-In Types" (Variant types) or "Core"
(everything else), which is of limited use.
We might also want to consider dropping it from `ClassDB` altogether
in Godot 4.0.
2020-01-26 16:02:39 +01:00
c5700f7464
Complete various class references
2020-01-26 00:27:51 -08:00
3231fca934
Add docs for is_equal_approx on structures
2019-11-30 16:52:27 -05:00
1f76229378
doc: Sync classref with current source
2019-11-08 08:33:48 +01:00
b9aa13e591
doc: Remove hardcoded default values from descriptions
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They are now generated automatically by doctool.
2019-06-30 13:58:07 +02:00
c6cea6e9b3
doc: Add default values to all properties
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Thanks to @bojidar-bg's impressive work in #29380 .
2019-06-30 13:58:07 +02:00
f7f6115f76
Proofread and improve the whole class reference
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- Document a few more properties and methods
- Add more information to many classes
- Fix lots of typos and gramar mistakes
- Use [code] tags for parameters consistently
- Use [b] and [i] tags consistently
- Put "Warning:" and "Note:" on their own line to be more visible,
and make them always bold
- Tweak formatting in code examples to be more readable
- Use double quotes consistently
- Add more links to third-party technologies
2019-06-27 22:30:19 +02:00
426bcc9941
Change "Return" to "Returns" where necessary in XML documentation
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In many of the XML files it had been noted that when the documentation
refers to a return value, both "Return" and "Returns" are used. This
has now been fixed to only say "Returns".
Fixes #28867
2019-05-23 21:11:24 -07:00
6af69f851a
doc: Drop unused <demos> tag
2019-04-19 11:03:46 +02:00
39c868171e
doc: Bump version to 3.2
2019-04-01 12:33:56 +02:00
a15620c83e
doc: Fix wrong references found by Sphinx and new makerst.py
2019-01-07 12:15:01 +01:00
5f8af252e8
doc: Use HTTPS for docs.godotengine.org and point to latest branch
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Fixes #23509 .
2018-11-05 08:46:27 +01:00
4ea3e4f551
doc: Sync classref with current source
2018-08-21 00:35:46 +02:00
7927eb6013
doc: Remove extraneous empty lines in descriptions
2018-06-15 08:54:06 +02:00
98b59cf2a3
Add support for tutorial links to makerst.py
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Also change the <tutorials> structure to make use of individual <link> tags
2018-06-12 17:40:24 +02:00
4c5dd51eb9
Sync classref with current source
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Also fix binding of Basis.slerp
2018-05-28 14:53:15 +02:00
ed7aadcd87
Add SLERP to Vector{2,3}, optimize Quat's Vector3 rotation.
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Also even out Basis and Quat APIs a little.
2018-05-12 13:05:04 -04:00
e83af5dfc6
Add new transform tutorial to appropriate classes
2018-04-09 17:44:13 +07:00
3fa77b3172
doc: Remove status from hardcoded version string
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It has no practical use case and just generates noise for each alpha, beta, etc.
2018-02-27 13:40:49 +01:00
3c7a39b40c
doc: Update version string in header
2018-02-19 10:46:33 +01:00
d516aab8fa
doc: Sync with current source
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Also enhance RigidBody docs as per https://github.com/godotengine/godot-docs/pull/1018
and fix the version tag in all files (not really stable yet, but it makes no sense
to hardcode rc3 at this stage).
2018-01-25 08:50:56 +01:00
e28cdc4654
doc: Update version string in XML
2018-01-13 11:43:42 +01:00
bc75fae579
doc: Update header version for 3.0-beta
2017-11-24 09:16:52 +01:00
967bfb0c4a
doc: Remove revision.module_config from version string
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It is now "3.0-alpha" instead of "3.0.alpha.custom_build{,.mono}",
limits unnecessary diffs.
2017-11-15 20:41:16 +01:00
552ed07cfd
classref: Sync with current source
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[ci skip]
2017-10-24 19:22:43 +02:00
03e2508e45
Added various docs, mostly mathematical basics
2017-10-23 00:39:34 +02:00
a4005221f5
doc: Sync classref with current source
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[ci skip]
2017-09-13 08:53:01 +02:00
4f929a0fdf
Changed the doc class generation to individual files per class. It is also possible to save module files in module directories and the build system will
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recognize them.
2017-09-12 17:45:41 -03:00