Commit Graph

1257 Commits

Author SHA1 Message Date
60031ea275 Improve range_lerp() and related methods documentation
(cherry picked from commit bd19c9a95c)
2022-08-08 09:44:37 +02:00
14c9325b5d Merge pull request #62408 from Razoric480/raz/fix-no-cache
[3.x] Fix nested resources being cached if no-cache argument used
2022-08-05 23:43:54 +02:00
5197dc6c9e Merge pull request #61993 from kdiduk/gdscript-fix-inner-class-on-single-line
Fix inner class parsing when statement after colon is on the same line
2022-08-05 22:36:21 +02:00
0a8d5d7098 Bump version to 3.6-beta 2022-08-05 18:51:38 +02:00
818f1eed31 Code quality: Fix header guards consistency
Adds `header_guards.sh` bash script, used in CI to validate future
changes. Can be run locally to fix invalid header guards.
2022-07-25 14:53:37 +02:00
a99cc8bc29 Don't print redundant errors when parsing GDScript 2022-07-22 11:02:29 -05:00
a3b282c6cc Fix doc for print_debug 2022-07-20 21:17:56 +08:00
2ceb93bbef Fix custom res caching sub-res even if no-cache
Fixes #59686, fixes #59752
2022-07-13 11:18:26 -04:00
00c6cdd793 GDScript: Fix autocompletetion showing class names with an underscore
Fixes #35469.
2022-07-05 12:29:23 +02:00
06f4a28306 Update docs links still pointing to 3.4 2022-06-29 12:03:04 +02:00
5bcc3d476c Fix parsing inner class declaration when "pass" keyword is on the same line
Implement a special case for allowing "pass" keyword in one-liner class
declaration, to be consistent with Python style.

```
class TestClass: pass
```

This commit fixes #56703
2022-06-21 10:04:26 +02:00
b43fdea0d5 Classref typo fixes and improvements 2022-06-17 15:19:31 +08:00
c07d1d0de8 Use insertText from the internal autocompletion
* GDScriptLanguage::complete_code already adds parentheses to function calls, and does this a lot smarter than the language server right now.
* Instead of the previous naive approach we now reuse the same logic as the internal editor.
* For this to have any effect we also have to send the `insertText` field already during the completionRequest and not only during resolve.

(cherry picked from commit bbb07ff8cb)
2022-06-16 10:11:33 +02:00
8bd7c6188b [3.5] Update NavigationServer backport
Backports features and bugfixes from current Godot 4.0 to 3.5 and brings functions and codebase of both version largely in sync to make tutorials more compatible and future backports easier.
2022-06-14 05:55:14 +02:00
b94a0d486d Make Lookup Symbol recognize assert, preload, and yield in the script editor 2022-06-01 22:21:36 +01:00
88dba8e625 Fix typos with codespell
Using codespell 2.2-dev from current git.
2022-05-23 21:41:46 +02:00
3a8f2dda01 GDScript: Keep builtin method info on release builds
This is so type inference still works properly after exporting the
project.
2022-05-17 11:01:12 -03:00
2398db0f34 Improve description for GDScript built-in range
Rewrites the definition of how the function works.
Reworks the style of the examples and adds a negative range example.
Changes the while loop to a range loop in the array backwards example.

(cherry picked from commit b2841ce194)
2022-05-16 17:14:43 +02:00
5e693b6d84 Fix warnings found by Emscripten 3.1.10
Fix `-Wunused-but-set-variable`, `-Wunqualified-std-cast-call`, and
`-Wliteral-range` warnings.

(cherry picked from commit d8935b27a9)
2022-05-16 16:38:26 +02:00
c3065e2186 Merge pull request #60773 from timothyqiu/rand-doc 2022-05-05 18:10:14 +02:00
84cc0c9c47 Improve documentation of rand_range 2022-05-05 21:52:30 +08:00
86b14496b1 Document lerp_angle behavior when angles are approximately PI apart
(cherry picked from commit 492903a0b2)
2022-05-05 13:45:29 +02:00
acf9870397 Fix incorrect usage for some export variables 2022-04-29 20:12:47 +08:00
d088128b43 Remove duplicate editor settings definitions 2022-04-27 15:26:46 +08:00
663978e8ba GDScript: Properly check type info in release builds
This makes sure native methods and properties have the actual type
checked to compare for compatibility and inference.
2022-04-01 18:20:37 -03:00
b087538119 Add an XML schema for documentation
This makes it easier to spot syntax errors when editing the
class reference. The schema is referenced locally so validation
can still work offline.

Each class XML's schema conformance is also checked on GitHub Actions.
2022-03-16 23:01:02 +01:00
871a73341b Fix crash when is-operator right-hand-side is null 2022-03-13 23:17:25 +08:00
f2166ba92f GDScript: Don't coerce default values to the export hint type
This behavior is inconsistent with non tools builds and can create
issues. Instead, a warning is emitted if there's a type mismatch. If the
type can't be converted, an error is shown instead.

For the editor it gives a converted value to avoid issues with the
property editor, which expects the correct type.
2022-03-02 12:26:17 -03:00
a3fe028809 GDScript: Infer variable types on release
Otherwise this creates an inconsistency between debug and release
builds, potentially leading to crashes.
2022-02-09 09:07:18 -03:00
8a42ab7a85 Fix crash when is keyword is tested against a String variable 2022-01-14 23:37:04 +08:00
a627cdafc5 Update copyright statements to 2022
Happy new year to the wonderful Godot community!
2022-01-13 15:54:13 +01:00
79aa64efff Merge pull request #56296 from timothyqiu/pending-func-states 2022-01-12 16:47:56 +01:00
717801c9cb Fix docs links in 3.x after docs reorg 2022-01-05 11:54:52 +01:00
a6db1c758a Improve lerp(), lerp_angle() and inverse_lerp() documentation
This clarifies that `lerp()` can be used both for interpolation
and extrapolation.
2022-01-04 00:41:37 +01:00
53af7ee482 Clear pending function states when reloading GDScript 2021-12-28 15:29:21 +08:00
b8f2f48d86 Remove extraneous return to LSP
(cherry picked from commit ad01201f34)
2021-12-09 22:08:48 +01:00
ba1d6b7532 Prevent LSP adding signal func to non GDScripts
(cherry picked from commit 66f1b4bf66)
2021-12-06 17:51:11 +01:00
5caab0a8ef Correct the doc about ease()
(cherry picked from commit 44e6655924)
2021-11-25 22:23:53 +01:00
4d3690eba5 Remove unimplemented methods 2021-11-18 12:47:36 +00:00
3ac2999f22 Replace Godot docs URL with $DOCS_URL in XML class reference 2021-11-15 17:22:47 +01:00
175870ccc7 Show built-in script names in the debugger
(cherry picked from commit 3b320cd9fe)
2021-11-15 17:22:47 +01:00
b0cd38b7e3 Merge pull request #42625 from RandomShaper/fix_dict_3.2 2021-11-09 15:55:43 +01:00
a7aad78fd0 Add recursive comparison to Array and Dictionary
...and expose it to GDScript.

Co-authored-by: Emmanuel Leblond <emmanuel.leblond@gmail.com>
2021-11-09 15:08:22 +01:00
63d214f04b Remove hash symbol in front of opcode error messages in GDScript
The hash symbol creates spurious issue references on GitHub if
the message is posted outside a code block, which means some issues
have a lot more references than originally intended.
2021-11-09 12:20:51 +01:00
2f10793467 Merge pull request #54117 from Pineapple/dont-ignore-type-mismatch-in-setter 2021-11-08 19:26:58 +01:00
bd828c4d81 Merge pull request #54227 from akien-mga/3.x-gdscript-multiline-indexing 2021-11-08 15:03:24 +01:00
14c366ddd7 Bump version to 3.5-beta 2021-11-05 16:10:17 +01:00
14ef65e49b Merge pull request #54348 from akien-mga/3.x-clang-format-dont-align-operands 2021-10-28 15:43:15 +02:00
1b65550ec7 clang-format: Various fixes to comments alignment from clang-format 13
All reviewed manually and occasionally rewritten to avoid bad auto formatting.
2021-10-28 14:50:32 +02:00
42d385b312 clang-format: Disable alignment of operands, too unreliable
Sets `AlignOperands` to `DontAlign`.

`clang-format` developers seem to mostly care about space-based indentation and
every other version of clang-format breaks the bad mismatch of tabs and spaces
that it seems to use for operand alignment. So it's better without, so that it
respects our two-tabs `ContinuationIndentWidth`.
2021-10-28 13:23:38 +02:00