6de2b9d864
doc: use correct identifier for InputEventJoystick{Motion, Button}
2016-02-10 23:37:25 +01:00
df4faf8f33
support horizontal mouse wheel, use in text editor
2016-02-04 17:16:22 +01:00
c0aade4ba4
Merge pull request #3493 from Hinsbart/wm_class
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x11: use different strings for WM_CLASS depending on context
2016-02-03 11:30:22 +01:00
7cb930dbed
Merge pull request #3502 from trtstm/csv
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Added delimiter to File.get_csv_line
2016-02-03 11:21:52 +01:00
fc65a57ff5
Merge pull request #3538 from Hinsbart/temp
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remove pc_joystick_map.h
2016-02-03 11:18:43 +01:00
f6a8a0f513
-Correctly flip BG texture if viewport is flipped, fixes #3507
2016-02-02 07:40:38 -03:00
f4fa74fe28
remove pc_joystick_map.h
2016-02-01 14:28:53 +01:00
0cd8c054a2
thread renaming
2016-01-31 20:23:24 -03:00
2447c3171f
File: Added delimiter to get_csv_line
2016-01-28 23:20:18 +01:00
11e4c128ac
x11: use different strings for WM_CLASS depending on context
2016-01-27 21:53:37 +01:00
f4a39692b9
Change default window size for desktop
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Fix #3149
2016-01-24 17:52:33 -02:00
fb2bf78591
Add ability to set "keep screen on" for android
2016-01-16 20:57:34 +09:00
7393e40452
Merge pull request #3272 from Hinsbart/joy-binding
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Add some joystick functions to input. Enables manipulation of mapping…
2016-01-12 03:59:19 -03:00
a120c66f98
-Removed OS.get_system_time_msec(), this is undoable on Windows and also unusable from GDscript due to precision.
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-Added, instead an OS.get_system_time_secs(), which is 32 bits friendly, fixes #3143
2016-01-10 18:24:55 -03:00
52e53d4513
-Added a new mode, WRITE_READ to File, to recover compatibility with old projects but also achieve desired functionality. Closes #3272
2016-01-10 15:15:04 -03:00
c632c13c66
Add some joystick functions to input. Enables manipulation of mappings at runtime
2016-01-08 00:40:41 +01:00
432e2e7769
proper joy axis support as actions, can be configured and inquired, fixes #2317
2016-01-02 09:37:16 -03:00
117ae93cf1
Analog values for gamepad triggers, using axes 6 & 7
2016-01-02 03:34:32 +01:00
5be9ff7b67
Update copyright to 2016 in headers
2016-01-01 11:50:53 -02:00
d4993b74fc
Add missing argument names in GDScript bindings
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All classes were reviewed apart from VisualServer for which no argument name is documented at all.
While doing this review, I found quite a few bugs that were fixed either in earlier commits or this one (mostly documentation bugs though, i.e. some arguments were listed at the wrong place).
2015-12-28 02:13:05 +01:00
af633c7941
Better gamepad support
2015-12-18 06:12:53 +01:00
10298b9534
thread set name
2015-12-17 06:24:27 -03:00
cc7880fba5
-added windowed mode with -w, fixes #3020
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-changed default windowed resolution to 1280x720
2015-12-12 12:06:53 -03:00
e1d02e4831
Make the setting unix-only.
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For this, put the detection into the OS class and its subclass.
2015-11-30 02:35:59 +01:00
0c3386b2ed
Merge pull request #2707 from akien-mga/master
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Cosmetic fixes to SCons buildsystem
2015-11-18 19:43:28 -03:00
6334895088
Display error type (error, warning, script error) in OS::print_error
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Previously all types of errors would be shown as ERROR, thus making for example warnings (WARN_PRINT) somewhat aggressive.
ERROR is displayed in red, WARNING in yellow and SCRIPT ERROR in magenta (though the latter does not seem used so far).
Fixes #1127 .
2015-11-10 18:29:34 +01:00
399b1b0474
Cosmetic fixes to SCons buildsystem
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- Removed trailing spaces
- Made sure all indentation is done using tabs (fixes #39 )
- Potentially fixed an identation issue for openssl check
2015-11-01 20:53:26 +01:00
79e5ced7e6
-A little More control about pixel snapping in 2D
2015-10-13 15:53:34 -03:00
82a3304458
Added ability to set custom mouse cursors. Not hardware accelerated yet.
2015-09-24 18:06:15 -03:00
cf57a654d7
new editor settings customization of where to run the game from the editor
2015-08-30 23:36:46 -03:00
b4acd18f32
-display/emulate_touchscreen now really emulates a touchscreen
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-icons to show node menus
2015-08-29 17:16:11 -03:00
6f9a084ac8
Add OS.get_system_time_msec
2015-08-06 10:29:33 -07:00
e6fb0cf970
Added helper methods to InputEvent
2015-06-23 16:24:48 -04:00
4e46143499
some optimizations in godot memory handling
2015-06-12 18:27:48 -03:00
c5338fd6c4
Add OS.get_time_zone_info function
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The returned dictionary maps "name" to the
name of the current time zone, and "bias" to
a bias from UTC in minutes.
2015-06-06 05:57:33 +02:00
803069886e
Add utc param to get_time and get_date methods
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If utc == false, we return the local time, like before.
Otherwise, we return UTC time.
utc defaults to false to not break behaviour.
2015-06-06 05:55:28 +02:00
f36e7dcb40
improved animation editor
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-same-value link keys
-new layout
-forward, backwards playback
-integrated curve/property editor
-auto increment sprite frame after insert
-copy & paste animation resoucres
2015-05-25 01:47:02 -03:00
221443c5a2
more fixes
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-only refuse to load an older file if version major is different, fixes
#1944
-fix drive letter default value, fixes #1939
2015-05-19 21:36:35 -03:00
1e422941c8
-Fixed android export options (screen sizes, orientation should work)
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-added functions to get mouse position in CanvasItem
2015-05-01 21:13:20 -03:00
ee8f8add4e
-removed get_mouse_pos from Input, as it only caused problems
2015-05-01 12:19:24 -03:00
fdaa2920eb
Updated copyright year in all headers
2015-04-18 14:38:54 -03:00
3e20391bf6
-Changed bootsplash option to use a file, fixes #1539
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-Added OS.get_splash_tick_msec() to query when splash appeared
2015-04-12 17:55:01 -03:00
2dfa1279ea
improved save path error messages for scene, textures and audio, fixes #1514
2015-04-12 16:45:59 -03:00
23e13ce3c2
fixes to new window management API
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-needs testing on Linux
-needs testing on Windows
-NEED SOMEONE TO IMPLEMENT IT ON OSX!! PLEASE HELP!
2015-03-22 19:00:50 -03:00
15bee515e6
Merge pull request #1487 from hurikhan/x11-window-management
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X11 window management
2015-03-22 15:10:50 -03:00
db0a71fc58
New option to show/hide hidden files
2015-03-21 18:33:32 +01:00
f5d2e1f42c
Renamed EXPERIMENTAL_WM_API to NEW_WM_API
2015-02-15 18:26:49 +08:00
c5080e23b8
Merge remote-tracking branch 'upstream/master' into x11-window-management
2015-01-20 23:39:53 +09:00
317c496f5c
Add InputEvent::ACTION get/set support for variant
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Add action_press/action_release method bind
2015-01-20 20:01:02 +08:00
716971655e
added the following methods:
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* set_minimized(bool)
* bool is_minimized()
* set_maximized(bool)
* bool is_maximized()
2015-01-17 00:18:45 +09:00