a5e30c0228
Allow absolute file paths in file dialogs
2022-03-02 19:42:39 +01:00
98dd04c38c
Fix debugger not opening built-in scripts
2022-03-02 17:57:56 +01:00
3f9a6011fe
Merge pull request #58632 from IgorKordiukiewicz/camera-preview-toggle-crash
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Fixes camera preview toggle in additional editor viewports not disappearing corectly causing a crash
2022-03-01 19:59:17 +01:00
73f92a6e4d
Merge pull request #58548 from V-Sekai/lod_lightmaps
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Allow automatic lod when importing 3D scenes with Static Lightmaps
2022-03-01 10:23:25 +01:00
f653107764
Fix scripts not saving when closing
2022-03-01 01:23:26 +01:00
ffa4a02808
Fixes camera preview toggle in additional editor viewports not disappearing corectly causing a crash
2022-02-28 15:47:35 +01:00
a4a8de3874
Fix crash on creation of HSV2RGB/RGB2HSV functions in visual shader
2022-02-27 17:51:31 +03:00
ab15267096
Allow automatic lod when importing 3D scenes with Static Lightmaps
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Avoid the normal merge procedure when uv2s are different and makes generating LODs happen after the lightmap generation
2022-02-25 18:03:09 -08:00
74ff5921d6
Improve popup window handling.
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Add window FLAG_POPUP and a platform specific routines to control popup auto-hiding and event forwarding.
2022-02-25 09:33:27 +02:00
b727b81468
Fix source picking with sort
2022-02-24 01:20:21 +01:00
33ad21d2ed
Utilize mouse position when zooming with shortcuts in 2D editor
2022-02-23 20:45:44 +08:00
bb070af610
Fix GIProbe gizmo out of bounds crash
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The GIProbe gizmo was writing values in 3 dimensions to Vector2s. This error was previously being masked by the Vector2 accessor, but now results in a crash or ERR_FAIL message.
This PR removes the Vector2s as they were unused.
2022-02-22 19:01:18 +00:00
4eaddf9b55
Fix viewBox of ViewportSpeed.svg
2022-02-23 01:16:35 +08:00
256069eaf0
Merge pull request #58399 from Sauermann/fix-bresenham-usage
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Use bresenham_line() in EditorAtlasPacker::chart_pack
2022-02-21 22:19:53 +01:00
2f1f7e26f7
Merge pull request #58397 from Calinou/editor-font-preload-fix-typo
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Fix typos in editor font preload dialog warning messages
2022-02-21 20:24:02 +01:00
b35e9155d0
Use bresenham_line() in EditorAtlasPacker::chart_pack
2022-02-21 19:52:47 +01:00
06e701ef58
Fix typos in editor font preload dialog warning messages
2022-02-21 19:30:16 +01:00
04535bdc7d
Fix contextual tileset editor and ensure button is always visible when tileset is available
2022-02-21 13:34:11 +00:00
adf10902c9
Merge pull request #58315 from KoBeWi/fixibility
2022-02-21 12:33:17 +01:00
b829615150
Merge pull request #58372 from KoBeWi/orphan_ci
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Fix 2D instance drop position
2022-02-21 08:39:37 +01:00
3a9fb3aff0
Fix 2D instance drop position
2022-02-20 23:09:47 +01:00
7f30fd10f9
Fix errors when updating script template list
2022-02-20 19:39:48 +08:00
499eec13a3
Merge pull request #57163 from winterpixelgames/feature/allow-disable-atlas-texture-alpha-trim
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Allow disabling the alpha trim on texture atlas creation.
2022-02-19 23:54:00 +01:00
3a77484f70
Fix CanvasItem visibility propagation
2022-02-19 22:40:53 +01:00
31d723c4ce
Allow disabling the alpha trim on texture atlas creation.
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Default to true
2022-02-19 14:00:42 -06:00
ec8e616024
Fix vertical icons in container sizing
2022-02-19 19:29:53 +01:00
8aed7c1c09
Merge pull request #58308 from timothyqiu/dae-for
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Fix crash when importing DAE model
2022-02-19 08:28:26 +01:00
a787e43b13
Fix crash when importing DAE model
2022-02-19 13:43:22 +08:00
639c4b6f20
Fix crash in Create New Node dialog with certain user-created scripts
2022-02-19 13:14:33 +08:00
0217d44dfd
Merge pull request #58278 from Ev1lbl0w/fix_decompress_retcode
2022-02-18 15:56:21 +01:00
61790a03f5
Fix decompression functions not returning errcodes
2022-02-18 13:50:25 +00:00
f6edd2d2a0
Fixed issues with shortcut checking in 3d node editor
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The freelook shortcuts now use the action system by proxy. This allows the actions system to be leveraged for input checking. When the shortcut changes, the respective action is updated.
2022-02-18 23:19:22 +10:00
5b18a81be9
Merge pull request #58249 from Calinou/editor-online-docs-use-versioned-url
2022-02-17 19:18:55 +01:00
958912a33f
Use versioned URL for "Online Documentation" buttons in the editor
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This also avoids a redirect, making the page appear to load faster.
2022-02-17 18:17:02 +01:00
f315c9d0c6
Connect text_submitted of built-in script name
2022-02-17 17:03:41 +01:00
78dc608aa8
Change 'find_node' to 'find_nodes' and Add 'type' parameter
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Changed 'find_node' to 'find_nodes' which now returns an 'TypedArray<Node>', as well as Added a 'type' parameter to match against specific node types, which supports inheritance.
2022-02-17 01:44:13 -06:00
7d05a066e3
Translate link titles in classref XML
2022-02-17 11:11:23 +08:00
009254d87c
Merge pull request #58187 from jakobbouchard/notification-switch-chunk-c
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Convert _notification methods to switch - Chunk C
2022-02-16 20:58:55 +01:00
6553f5c242
Convert _notification methods to switch - Chunk C
2022-02-16 13:03:05 -05:00
51a00c2855
Merge pull request #58182 from akien-mga/style-cleanup-if-semicolons-deadcode
2022-02-16 16:55:07 +01:00
33c7f52f36
Merge pull request #58169 from megalobyte/update-notificatin-if-to-switch-batch-B
2022-02-16 16:39:23 +01:00
8824b6c5e9
Update if == NOTIFICATION_* to switch statements to match coding style
2022-02-16 08:44:37 -05:00
b8b4580448
Style: Cleanup single-line blocks, semicolons, dead code
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Remove currently unused implementation of TextureBasisU, could be re-added
later on if needed and ported.
2022-02-16 14:06:29 +01:00
dcd2a92af3
Port existing _notification code to use switch statements (part 1/3)
2022-02-16 11:38:24 +01:00
c4c29728a3
i18n: Sync editor translations with Weblate
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Minor proofreading of new OSX export strings.
(cherry picked from commit 9f09251027 )
2022-02-16 10:08:40 +01:00
547786650f
Automatically select source of the picked tile
2022-02-16 00:39:00 +01:00
8c06318722
Tweak the default project icon
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This only affects newly created projects.
- Use a 128×128 resolution to make the icon look crisp on hiDPI displays.
- Darken the icon's outside area and remove the border, as the
contrast rate between the icon and its background is now sufficient.
This different design also allows distinguishing projects that
were made with Godot 3.x from projects made with Godot 4.0.
2022-02-15 20:23:12 +01:00
11572c6e30
Editor: Cleanup some includes dependencies
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Removes some unnecessary includes from `editor_node.h`, and instead add
those where they're used.
Removes unnecessary `editor_node.h` includes in various editor classes.
Renames `dynamicfont` to `dynamic_font` in a couple files.
Misc cleanup while jumping through that rabbit hole.
2022-02-15 14:54:15 +01:00
1d910b1e58
Merge pull request #57863 from Calinou/editor-use-anchors-metadata-no-redundant
2022-02-15 14:41:27 +01:00
6d708dfd6a
Merge pull request #57329 from Ev01/tileset-editor-minimum-zoom
2022-02-15 14:20:22 +01:00