d14d6033a5
Merge pull request #72441 from bruvzg/lbl3d_aaa
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[Sprite3D/Label3D] Expose alpha antialiasing properties.
2023-01-31 10:54:13 +01:00
c8446754dd
Merge pull request #72357 from aaronfranke/area-gravity-unit-dist
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Replace Area gravity point distance scale with unit distance
2023-01-31 10:53:16 +01:00
c6d066d20c
Merge pull request #72413 from addmix/addmix/master
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Added documentation note for `add_custom_type()`
2023-01-31 10:53:11 +01:00
628967e6ba
Merge pull request #72343 from clayjohn/editor-canvas-bg
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Remove viewport_set_disable_environment in favor of viewport_set_environment_mode
2023-01-31 10:53:05 +01:00
b4fe514aa3
[Sprite3D/Label3D] Expose alpha antialiasing properties.
2023-01-31 10:46:38 +02:00
3c1c965b85
Added documentation note for add_custom_type()
2023-01-30 14:02:31 -07:00
9071809021
Remove viewport_set_disable_environment in favor of viewport_set_environment_mode
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This allows us to set a default value inherited by child viewports and have child viewports set the value themselves which is needed for disabling the environment in the editor
2023-01-30 12:25:49 -08:00
e9de988020
Merge pull request #72031 from reduz/change-high-quality-texture-import
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Refactor high quality texture import
2023-01-30 20:41:01 +01:00
551f5191e5
Merge pull request #72388 from TokageItLab/transition-reset-each
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Allow the Reset option of NodeTransition to be set for each Input
2023-01-30 17:35:00 +01:00
a5cefef2d8
Merge pull request #72381 from yedpodtrzitko/yed/update-fileaccess-docs
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docs: replace `File` with `FileAccess`
2023-01-30 17:34:56 +01:00
2dd3abd0c5
Allow the Reset option of NodeTransition to be set for each Input
2023-01-31 00:40:45 +09:00
28f51ba547
Refactor high quality texture import
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* Only two texture import modes for low/high quality now:
* S3TC/BPTC
* ETC2/ASTC
* Makes sense given this is the general preferred and most compatible combination in most platforms.
* Removed lossy_quality from VRAM texture compression options. It was unused everywhere.
* Added a new "high_quality" option to texture import. When enabled, it uses BPTC/ASTC (BC7/ASTC4x4) instead of S3TC/ETC2 (DXT1-5/ETC2,ETCA).
* Changed MacOS export settings so required texture formats depend on the architecture selected.
This solves the following problems:
* Makes it simpler to import textures as high quality, without having to worry about the specific format used.
* As the editor can now run on platforms such as web, Mac OS with Apple Silicion and Android, it should no longer be assumed that S3TC/BPTC is available by default for it.
2023-01-30 15:53:23 +01:00
4a4adec33d
docs: replace File with FileAccess
2023-01-30 22:43:08 +08:00
af57bdb193
Merge pull request #72305 from dalexeev/gfs-fix-export-enum
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GDScript: Fix `@export_enum` works only with `int`
2023-01-30 14:47:12 +01:00
312011fade
Fix various typos with codespell
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And include #72377 .
Co-authored-by: Wiktor Kocielski <withaust@gmail.com >
2023-01-30 14:22:47 +01:00
6d6d6592c9
Merge pull request #71989 from bruvzg/set_typed_move
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Move Array:set_typed to internal GDExtension structure and unexposed it.
2023-01-30 13:28:40 +01:00
bde3310f02
Merge pull request #71995 from Faless/net/4.x_tls_verify
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[NET] Refactor TLS configuration.
2023-01-30 13:28:31 +01:00
5aa87ccc03
Move Array:set_typed to internal GDExtension structure and unexposed it.
2023-01-30 14:23:31 +02:00
d4b78c352f
GDScript: Fix @export_enum works only with int
2023-01-30 12:30:37 +03:00
38f8411ed8
Merge pull request #71964 from bruvzg/mat_key
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Fix unsafe murmur3 hash use for the default material keys, expose alpha hash transparency mode for default materials and Label3D and Sprite3D.
2023-01-30 10:03:49 +01:00
62b0bfd343
Merge pull request #71657 from m4gr3d/increase_scroll_bar_size_for_touchscreen_main
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Update the size of the scrollbar for the editor on touchscreen devices
2023-01-30 10:03:40 +01:00
79215131b5
Replace Area gravity point distance scale with unit distance
2023-01-29 22:12:00 -06:00
866e2b95dc
Remove deprecated AREA_PARAM_GRAVITY_POINT_ATTENUATION
2023-01-29 22:12:00 -06:00
d27005f80e
Remove the max input limit & cleanup AnimationNodeTransition API
2023-01-30 03:52:55 +09:00
2abaced903
Merge pull request #72269 from Calinou/doc-update-template-feature-tag
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Update name of `template` feature tag in the class reference
2023-01-29 02:24:32 +01:00
31e0ae2012
GDScript: Fix constant conversions
2023-01-29 00:01:53 +02:00
34a35ac6ca
Update name of template feature tag in the class reference
2023-01-28 20:04:43 +01:00
3a25148b9b
Merge pull request #72228 from DarkKilauea/nav-agent-callable
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Use Callable for Navigation Agent callbacks
2023-01-28 15:58:49 +01:00
75330887d7
Implement blending audio feature to AnimationTree
2023-01-28 20:08:29 +09:00
7cd80e6a6d
[Net] Remove StreamPeerTLS.blocking_handshake option.
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Which was unused internally, and can be replaced by:
```
while tls.get_status() == tls.STATUS_HANDSHAKING:
tls.poll()
```
2023-01-28 11:08:02 +01:00
adba870534
[NET] Refactor TLS configuration.
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Use a TLSOptions configuration object which is created via static
functions.
- "TLSOptions.client": uses the standard CA and common name verification.
- "TLSOptions.client_unsafe": uses optional CA verification (i.e. if specified)
- "TLSOptions.server": is the standard server configuration (chain + key)
This will allow us to expand the TLS configuration options to include
e.g. mutual authentication without bloating the classes that uses
StreamPeerTLS and PacketPeerDTLS as underlying peers.
2023-01-28 11:08:02 +01:00
63c88df3f7
Add a theme usability setting which updates the touch area of UI elements (e.g: scrollbar) for the editor on touchscreen devices
2023-01-28 00:21:05 -08:00
22f9ef19e1
Use Callable for Navigation Agent callbacks
2023-01-27 23:14:36 -08:00
9fceda03b4
Merge pull request #71522 from zoeesilcock/docs/more-info-on-global-menu
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More info on global menu usage
2023-01-27 15:41:22 +01:00
f43fbb593e
Merge pull request #72148 from smix8/tileset_navigationlayers_bitmask_helpers_4.x
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Add TileSet helper functions to set/get navigation layer bitmask values
2023-01-27 15:40:59 +01:00
525db733c8
Merge pull request #72129 from groud/unclamp_texture_origin
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Rename texture_offset and unclamp it
2023-01-27 15:40:52 +01:00
f0e3c3f4c3
Merge pull request #72168 from RandomShaper/sensible_lock_return
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Booleanize various sync primitives' wait & locking methods
2023-01-27 15:40:43 +01:00
29ec6e7b61
Add a note about the parameter that global menu callbacks require
2023-01-27 12:41:17 +01:00
518b9e5801
Add missing classref changes after #62942
2023-01-27 12:07:53 +01:00
9d555f5c68
Merge pull request #62499 from fire/gltf-binary-img-compression
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Handle gltf binary images
2023-01-27 11:35:55 +01:00
1809915bce
Add TileSet helper functions to set/get navigation layer values
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Adds helper functions to TileSet to set / get navigation layers bitmask values.
2023-01-27 11:23:34 +01:00
f630940591
Booleanize various sync primitives' wait & locking methods
2023-01-27 11:15:30 +01:00
d7f3bd50bd
Rename texture_offset and unclamp it
2023-01-27 11:04:45 +01:00
39922d7167
Handle gltf binary
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[ Ignore and Warn | Extract Textures (default) | Optimize Loading Embedded as Basisu ]
Enable compressed mip maps from Basis Universal for faster compressions.
Increase the quality of Basis to avoid corruption.
To keep compatibility use the first mip of the previous internal Godot format.
Because texture names may have invalid filename characters, adds String::validate_filename to sanitize filenames for import pipeline use.
2023-01-27 02:02:02 -08:00
22e1575021
Merge pull request #72167 from dalexeev/line-text-edit-context-menu
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Fix `LineEdit` and `TextEdit` context menus not customizable
2023-01-27 10:32:34 +01:00
91c0ed5e33
Merge pull request #71907 from TokageItLab/change-animated-sprite-api
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Make `AnimatedSprite`'s playback API consistent with `AnimationPlayer`
2023-01-27 10:32:23 +01:00
9b1f85fe57
Merge pull request #71845 from vonagam/fix-read-only
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GDScript: Fix test for read-only state of constants
2023-01-27 10:29:52 +01:00
af8bf6f1d0
Fix LineEdit and TextEdit context menus not customizable
2023-01-27 11:14:54 +03:00
abe6d67232
GDScript: Fix test for read-only state of constants
2023-01-27 05:28:08 +02:00
a968e51414
C#: Renames to follow .NET naming conventions
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Renamed C# types and members to use PascalCase and follow .NET naming conventions.
2023-01-27 02:04:17 +01:00