5c66771e3e
Merge pull request #29283 from qarmin/fix_some_always_same_values
...
Remove always true/false values
2019-06-20 21:10:10 +02:00
072e40368e
Fix always true/false values
2019-06-20 16:59:48 +02:00
974b07fc70
Merge pull request #29914 from YeldhamDev/fix_onion_errors
...
Fix minor onion layering control errors
2019-06-20 11:23:46 +02:00
8a9b3d24f5
Fix minor onion layering control errors
2019-06-19 19:42:26 -03:00
5a29be31b3
Merge pull request #27188 from samH-FIT/MacroUpdate
...
Made use of semicolons after GDCLASS more consistent, added semicolons where I found them missing.
2019-06-19 22:59:49 +02:00
38d3bfe971
Made use of semicolons more consitent, fixed formatting
2019-06-19 15:24:31 +02:00
7b1e112f1d
Fixed navigation schemes Modo/Maya when used with grid map tile placement
2019-06-19 14:03:08 +02:00
57bd26082b
Merge pull request #29547 from santouits/filter-scripts
...
Add filter search for script list and the members in the script editor
2019-06-19 00:15:17 +02:00
d61d1af64d
Merge pull request #29489 from groud/fixes_nan
...
Fixes NaN errors with anchors mode
2019-06-18 09:53:25 +02:00
0ac3687d6f
Merge pull request #28766 from pgoral/editor_validation_issue
...
Changing method signature in other class in not recognized in working…
2019-06-17 23:13:08 +02:00
fc568d9d5b
Bring selected script in view of open scripts list
...
Resolves issue: #29721
2019-06-16 09:48:42 -07:00
28683237c5
Check for inherited methods before attempting to create one when connecting a signal
2019-06-13 15:15:17 -03:00
8c11f883d9
Merge pull request #29129 from kis3lori/remove-save-theme-for-default
...
Created a fallback from the "Save Theme" button to "Save Theme As" when a default theme is in use.
2019-06-13 12:10:05 +02:00
0823d78374
Created a fallback from the "Save Theme" button to "Save Theme As" when a default theme is in use.
2019-06-13 11:26:08 +03:00
3b53db750a
Merge pull request #22863 from Paulb23/reload_shader_external_change_issue_19852
...
Reload text shaders when externally edited, issue 19852
2019-06-12 22:44:55 +02:00
1e5a02f006
Merge pull request #29599 from Calinou/assetlib-project-icon-loading
...
Display a "loading" placeholder while icons are loading in the assetlib
2019-06-12 13:36:06 +02:00
5522d7c2b0
Merge pull request #29664 from akien-mga/external-editor-default-flags
...
Always pass script path to external editor
2019-06-12 13:24:57 +02:00
a2a5273a07
Merge pull request #29703 from YeldhamDev/method_signal_warning_base
...
Check base scripts for signal receiving methods before warning about them missing
2019-06-12 13:11:17 +02:00
c010714732
Merge pull request #29710 from Calinou/assetlib-remove-unimplemented
...
Remove some references to unimplemented features in the assetlib
2019-06-12 12:55:16 +02:00
f47f905248
Merge pull request #29517 from KoBeWi/pan_shop
...
Allow to change 2D pan hotkey
2019-06-12 12:51:22 +02:00
94fbaf71a6
Merge pull request #29474 from YeldhamDev/pick_subtile_fix
...
Fix subtile picking in TileMap editor
2019-06-12 12:50:31 +02:00
971b5160c6
Merge pull request #29306 from qarmin/small_code_fixes
...
Small fixes to unrechable code, possibly overflows, using NULL pointers
2019-06-12 12:49:21 +02:00
ca4c33cdad
Add filter search for script list and the members
...
in the script editor
2019-06-12 13:31:53 +03:00
75f1e93ac0
Remove some references to unimplemented features in the assetlib
...
This removes rating icons and the associated sorting option as
this feature wasn't implemented (and is unlikely to be in the
near future).
This also renames "Cost" to "License", as the "cost" field refers
to SPDX license names on the Godot Asset Library.
2019-06-12 12:26:37 +02:00
a458365780
Merge pull request #29659 from YeldhamDev/script_connections_node_deleted
...
Fix connection info still appearing on scripts if the node source is deleted
2019-06-12 09:46:33 +02:00
831dd19546
Check base scripts for signal receiving methods before warning about them missing
2019-06-11 22:11:26 -03:00
7fd7dac69c
Add spacing between the icon and details in the assetlib list
...
This also scales margin and separation values on hiDPI displays.
2019-06-12 01:14:29 +02:00
4043c8a8c9
Merge pull request #29678 from akien-mga/err-macros-semicolon
...
Fix error macro calls not ending with semicolon
2019-06-11 19:01:26 +02:00
7842f4ca5c
Merge pull request #29262 from DarknessCatt/issue-27476
...
Automatically add new line to scripts
2019-06-11 15:07:09 +02:00
6d16f2f053
Fix error macro calls not ending with semicolon
...
It's not necessary, but the vast majority of calls of error macros
do have an ending semicolon, so it's best to be consistent.
Most WARN_DEPRECATED calls did *not* have a semicolon, but there's
no reason for them to be treated differently.
2019-06-11 14:49:34 +02:00
227b5d20ee
Merge pull request #29519 from Ranoller/master
...
Make tilemap texture origin point top-left.
2019-06-11 12:05:13 +02:00
4a757a2d96
Always pass script path to external editor
...
Previously you had to set the Exec Flags manually, reading the documentation
to find out what placeholders to use. As most editors should support having
the file path passed as the last argument, we default to doing this if no
custom {file} flag is defined. We also default the Exec Flags to "{file}" and
the placeholder text gives some documentation.
Fixes #29662 .
2019-06-11 09:20:42 +02:00
b3010d9734
Fix connection info still appearing on scripts if the node source is deleted
2019-06-10 19:37:56 -03:00
ee86b18a5e
Merge pull request #29497 from qarmin/fix_memory_leak_in_files
...
Fix memory leak after closing files
2019-06-10 15:23:26 +02:00
9f6b470ea8
Display a "loading" placeholder while icons are loading in the assetlib
2019-06-08 11:18:52 +02:00
f26e9daab5
Make tilemap texture origin point top-left.
...
Fix https://github.com/godotengine/godot/issues/29487 . In this commit: https://github.com/godotengine/godot/pull/28896 bad offset of textures and shapes was fixed, but a center of texture was added too, and this seems not dessired by default because breaks too much compatibility with demos and user projects. A future Check box for center texture can be added
2019-06-05 23:23:36 +02:00
f472f0491c
Allow to change 2D pan hotkey
2019-06-05 22:44:52 +02:00
53c0a29fb0
Fix memory leak after closing files
2019-06-05 09:34:16 +02:00
df0a69bbac
Fixes NaN errors with anchors mode
2019-06-04 21:58:21 +02:00
e22dde1b18
Merge pull request #29452 from YeldhamDev/remember_selected_subtile
...
Remember selected subtile when updating the TileMap editor
2019-06-04 17:16:03 +02:00
33163c0040
Merge pull request #29460 from YeldhamDev/tilemapeditor_atlas_copy_fix
...
Fix TileMap editor not correctly copying atlas tiles
2019-06-04 16:56:59 +02:00
6be7fea798
Fix subtile picking in TileMap editor
...
Fixes #29445 .
2019-06-04 11:36:05 -03:00
412a0b73e9
Fix error spam when typing in the TileMap editor's search box while having no results
2019-06-04 01:44:38 -03:00
6b7d8fd946
Fix TileMap editor not correctly copying atlas tiles
...
Fixes #29307 .
2019-06-04 00:44:01 -03:00
0a03ed7544
Remember selected subtile when updating the TileMap editor
...
Fixes #29444 .
2019-06-03 21:20:38 -03:00
8245db869f
Small fixes to unrechable code, possibly overflows, using NULL pointers
2019-06-03 21:52:50 +02:00
b9dc2e7e4d
Merge pull request #28099 from lupoDharkael/fix-completion
...
Fix code completion not working with class_name
2019-06-03 14:01:07 +02:00
0dac4d6db6
Merge pull request #25522 from aqnuep/MeshLibrary_improvements
...
MeshLibrary export improvements
2019-06-03 13:59:43 +02:00
a5f1635bf2
Fix pausing in audio player editor acting the same as stopping
2019-06-02 22:40:28 -03:00
eed3753357
Reload text shaders when externaly edited, issue 19852
2019-06-01 14:05:44 +01:00