de4369ca4b
Merge pull request #72708 from KoBeWi/PackedMultilineStringArray
...
Fix @export_multiline for PackedStringArray
2023-02-06 23:01:16 +03:00
f5a8c58684
Merge pull request #72628 from lyuma/gltf-reimport-appending
...
Use reimport_append api for importing embedded gltf images
2023-02-06 17:48:28 +01:00
c22484e10d
Merge pull request #72796 from KoBeWi/toggle_game_over_plugin
...
More fixes to over plugin handling
2023-02-06 17:47:56 +01:00
5fbcb80170
Use reimport_append api for importing embedded gltf images
...
Co-authored-by: K. S. Ernest (iFire) Lee <ernest.lee@chibifire.com >
2023-02-06 07:11:45 -08:00
074113b97d
Merge pull request #72455 from reduz/allow-reimport-appending
...
Support reimport appending
2023-02-06 15:39:51 +01:00
62f2d122e6
Merge pull request #72663 from akien-mga/project-converter-fix-no-regex-build
...
Fix no-regex build for ProjectConverter3to4
2023-02-06 15:36:23 +01:00
50297a9cef
More fixes to over plugin handling
2023-02-06 15:35:33 +01:00
47c3e3b781
Merge pull request #72782 from TokageItLab/fix-rot-sc
...
Fix rotation key edit is labeled scale in AnimationMultiTrackKeyEdit
2023-02-06 14:39:20 +03:00
0069131546
Fix ghost SpriteFramesEditor cause crash
2023-02-06 14:08:12 +09:00
116c975a7b
Fix rotation key edit is labeled scale in AnimationMultiTrackKeyEdit
2023-02-06 13:48:33 +09:00
2b71ede967
Fix @export_multiline for PackedStringArray
2023-02-04 17:06:58 +01:00
ea5cf7d4b8
Merge pull request #72655 from smix8/navigationmesh_bake_aabb_fix_4.x
...
Fix NavigationMesh baking AABB Editor handling and visuals
2023-02-04 00:21:33 +01:00
2c008ac8c5
Merge pull request #72669 from TokageItLab/fix-scale-subgizmo
...
Fix broken `scaled_orthogonal()` & subgizmo global scaling
2023-02-04 00:21:14 +01:00
e14cacb8da
Merge pull request #71862 from RedMser/splitcontainer-fixes
...
Fix SplitContainer rendering and theming
2023-02-03 23:09:18 +03:00
1459b9c24c
Fix scaled_orthogonal() & subgizmo global scaling
2023-02-04 00:46:04 +09:00
480e991656
Fix no-regex build for ProjectConverter3to4
...
Fixes #72649 .
2023-02-03 15:26:06 +01:00
c0a3129210
Prevent preview error for the instance parameter in visual shader
2023-02-03 15:28:04 +03:00
7caf08ec75
Fix NavigationMesh baking AABB Editor handling and visuals
...
Fixes handling and visuals for Navigation Mesh baking AABB in the Editor.
2023-02-03 11:54:13 +01:00
1d61150f8f
Merge pull request #72509 from TokageItLab/seekcon
...
Consistent with NodeTimeSeek parameters OtherNodes
2023-02-02 16:27:19 +01:00
3bff5aec7e
Fix missing LightmapGI gizmo icon in the 3D editor
2023-02-02 14:49:29 +01:00
315d3c4d21
Merge pull request #72334 from tbxMb/conv-ext-shader
...
Allow .gdshader files in 3to4 conversion
2023-02-02 10:32:36 +01:00
7c5e075531
Merge pull request #72576 from Maran23/4-x-rmb-new-menu
...
Fix rightclick on some files changes the 'New' menu entry to 'Show in File Manager'
2023-02-02 10:32:10 +01:00
2c0446b893
Allow .gdshader files in 3to4 conversion
2023-02-02 10:27:26 +01:00
2e506516ee
Merge pull request #72559 from Maran23/4-x-improve-layout-dialog
...
Improve editor layout dialog
2023-02-02 09:50:44 +01:00
6b59c57f2a
Fix rightclick on some files changes the 'New' menu entry to 'Show in File Manager' due to no fixed index for the 'New' menu
2023-02-02 09:41:06 +01:00
30f5fc0aa3
Merge pull request #72521 from KoBeWi/simplesize_it
...
Simplify Connect Dialog layout and sizing
2023-02-02 09:36:03 +01:00
4b436d64aa
Improve editor layout dialog
...
- Disable the 'Save' button in the dialog if no layout name is selected and no text is set
- Use a small min height for the layout names list to make the dialog more clear if no layout has been created yet
2023-02-02 01:29:40 +01:00
0a726862ea
Simplify Connect Dialog layout and sizing
2023-02-01 17:02:48 +01:00
2a39b5bcde
Remove meaningless rename_parameter in AnimationTree
2023-02-01 23:14:36 +09:00
0a9e6e478e
Merge pull request #71800 from akien-mga/ci-codespell-action
...
CI: Add official codespell action with PR annotations
2023-02-01 13:25:23 +01:00
155aac11b5
Merge pull request #71482 from Calinou/editor-android-web-hide-show-in-file-manager
...
Hide non-functional "Show in File Manager" buttons in Android/web editor
2023-02-01 13:20:42 +01:00
6782edd5a4
Consistent with NodeTimeSeek parameters OtherNodes
2023-02-01 20:58:36 +09:00
91c3066c89
Support reimport appending
...
* Add API: `EditorFileSystem::reimport_append(path)`, thread safe, what can be used from importers when they generate new files within the import process.
* Added a `remap.gen_param` custom value to .import files, which can be used by importers to store data needed to generate this file again or not.
This API is added to allow the GLTF2 importer to properly extract png files as textures.
2023-02-01 12:27:50 +01:00
1108594e66
Hide non-functional "Show in File Manager" buttons in Android/web editor
...
The editor filesystem isn't readily accessible by OS applications
on those platforms.
2023-02-01 12:23:14 +01:00
e52213e2fa
More codespell fixes, do more changes from previous ignore list
2023-02-01 12:11:36 +01:00
c40020513a
Merge pull request #72440 from V-Sekai/gltf_embed_as_uncompressed
...
gltf: Add GLTFHandleBinary::HANDLE_BINARY_EMBED_AS_UNCOMPRESSED
2023-02-01 12:10:13 +01:00
bc24d01359
gltf: Add GLTFHandleBinary::HANDLE_BINARY_EMBED_AS_UNCOMPRESSED
...
This option allows for a safe fallback for embedded gltf textures in cases where VRAM compression is not needed.
Add an is_editor_hint guard around GLTFHandleBinary::HANDLE_BINARY_EXTRACT_TEXTURES, to use EMBED_AS_UNCOMPRESSED by default at runtime.
This provides an option for pixel art to be stored losslessly.
Additionally, respect project importer defaults for texture import settings.
Avoid writing and reimporting extracted textures identical to version on disk.
2023-02-01 01:42:36 -08:00
7fb1b11818
Merge pull request #71409 from fire/escn-fixes
...
Fixes to ESCN mesh import
2023-02-01 07:56:42 +01:00
d9ade633b3
Merge pull request #71936 from akien-mga/remove-some-unused-signals
...
Remove some unused signals
2023-02-01 07:53:52 +01:00
b395512fdb
Merge pull request #72412 from dsnopek/dedicated-server-export-ui-improvement
...
Make it clearer that file modes propagate to children in the dedicated server export
2023-02-01 07:53:07 +01:00
a238944a9d
Merge pull request #72472 from krazy-j/krazy-j/master
...
Fix near one opacity in editor icons
2023-02-01 07:48:10 +01:00
e8240031e7
Merge pull request #71479 from raulsntos/virtual-return-type
...
Use enum instead of int in virtual methods return type
2023-02-01 07:45:28 +01:00
ab4d8df163
Merge pull request #72485 from BastiaanOlij/add_eye_matrix_access
...
Expose EYE_OFFSET to gdshader code
2023-02-01 07:33:18 +01:00
e8c405de4d
Merge pull request #72482 from KoBeWi/dubious_stuff
...
Prevent wrong unedit when clicking editor viewport
2023-02-01 07:32:53 +01:00
3eb1ac9fd2
Merge pull request #72075 from Maran23/extents-to-size
...
Replace Extents with Size in VoxelGI, ReflectionProbe, FogVolume, Decal and GPUParticles*3D
2023-02-01 07:30:09 +01:00
27fdb06fed
Merge pull request #71322 from EricEzaM/55856-proj-settings-initial-array-dict-shared-instance
...
Fix Project Settings array/dicts initial value being shared instances of the current value.
2023-02-01 07:29:44 +01:00
8c77aea9ab
Expose EYE_OFFSET to gdshader code
2023-02-01 12:39:13 +11:00
07781312b1
Fix near one opacity in editor icons
...
Remove occurrences of fill-opacity and stroke-opacity with values near
or equal to 1 (all values were greater than 0.988).
2023-01-31 18:21:46 -06:00
360c71c3f6
Prevent wrong unedit when clicking editor viewport
2023-02-01 00:50:34 +01:00
c7f4ca36a4
Use PropertyUsageFlags enum in parse_property
2023-01-31 23:31:15 +01:00