Commit Graph

8491 Commits

Author SHA1 Message Date
2785ad32df Merge pull request #52884 from aaronfranke/doc-no-empty
Don't generate empty methods/constants doc sections and reduce code duplication
2021-09-21 11:12:19 +02:00
40eabbb120 Merge pull request #52601 from KoBeWi/scene_renaissance
Make restore_scenes_on_load true by default
2021-09-21 10:45:18 +02:00
e3ebe8b976 Merge pull request #52886 from bruvzg/rtl_fixes
Fix RTL layout Label text, VBox child, 3D node editor controls, and popup menu alignment.
2021-09-21 10:16:56 +02:00
99dc2ec9e1 Fix RTL layout Label text, VBox child, 3D node editor controls, and popup menu alignment. 2021-09-21 10:35:23 +03:00
b323660fe8 Merge pull request #52868 from jmb462/mouse_input
Allow mouse button event detection in Action Map Editor
2021-09-21 09:33:53 +02:00
d54f2ad7ca Don't generate empty doc sections and reduce code duplication 2021-09-20 20:59:33 -05:00
15b2846eae Allow mouse button event detection in Action Map Editor 2021-09-20 18:16:30 +02:00
e2718b7717 Tweak the 3D editor inertia defaults for better responsiveness
The default orbit sensitivity was decreased to account for this change.
Rotational inertia (orbit + freelook) was disabled by default due to
known issues.

This also removes the need for separate manipulation inertia settings,
as the default settings are more responsive.
2021-09-20 16:32:37 +02:00
2d1699ef82 Merge pull request #42103 from dankan1890/import_atlas_fix 2021-09-20 16:09:36 +02:00
b5380f9f59 Merge pull request #52867 from JFonS/upd_giz_fix
Fix error spam on quit
2021-09-20 13:53:13 +02:00
80e2c084cd Merge pull request #52479 from KoBeWi/the_close_of_all_tabs
Don't stop closing on unsaved script
2021-09-20 13:16:05 +02:00
6747126c14 Fix error spam on quit 2021-09-20 13:10:19 +02:00
327ab9d9f5 Merge pull request #52865 from akien-mga/obj-import-no-threads
Import: Disable thread import for OBJ meshes
2021-09-20 12:33:46 +02:00
aa463ffb56 Merge pull request #52827 from Chaosus/blend_tree_connection_improvement
Draggin in/out from ports to create nodes in Animation Blend Tree editor
2021-09-20 12:30:21 +02:00
4d9b5852f4 Merge pull request #37228 from rcorre/rcorre/better-load-dialog
Use QuickOpen to load resources in the inspector.
2021-09-20 12:04:47 +02:00
7da6fcb89e Import: Disable thread import for OBJ meshes
This can currently lead to deadlocks, possibly due to some race condition
in the Vulkan renderer.

Works around #48265.
2021-09-20 11:57:16 +02:00
8e6fdd5227 Draggin in/out from ports to create nodes in Animation Blend Tree editor 2021-09-20 10:39:29 +03:00
0e5b0c025c Merge pull request #52474 from KoBeWi/script_remover_3000 2021-09-19 11:30:11 +02:00
470b94fe22 Add QuickLoad option to resource picker.
When clicking on a resource field in the inspector dock, you now have
the "Quick Load" option in addition to "Load". This opens a QuickOpen
dialog allowing the user to type in a phrase to quickly locate the
desired resource (similar to "Quick Open Scene").

In my experience, this is much faster than clicking through the File
Dialog.

Relates to godotengine/godot-proposals#346.
2021-09-18 21:59:32 -04:00
bac757df21 Merge pull request #52743 from Ev1lbl0w/fix_debug_errors_not_clearing
Fix error list not being cleared
2021-09-18 15:26:55 +02:00
87de2e7c4a Merge pull request #52461 from kleonc/sprite-frames-dialog-fix-drawing 2021-09-17 23:17:08 +02:00
23f4e7990f Merge pull request #52458 from jmb462/fix-node-pivot-shortcut-always-active 2021-09-17 23:14:58 +02:00
d67e2f3e0f Merge pull request #51590 from aaronfranke/texture-region 2021-09-17 15:08:14 +02:00
949c268a68 Merge pull request #52655 from Chaosus/toggle_scripts_panel 2021-09-17 13:54:54 +02:00
5ebc5a7714 Merge pull request #52751 from Rubonnek/rename-listener-nodes 2021-09-17 12:23:41 +02:00
e5406ba952 Print a warning if a 3D editor gizmo has no name defined
Unnamed gizmos should be avoided, so this should help editor plugin
authors resolve issues with gizmo naming if they forgot to override
the function.
2021-09-17 00:26:51 +02:00
f3a564f9a5 Rename Listener2D/Listener3D to AudioListener2D/AudioListener3D 2021-09-16 17:51:51 -04:00
053b3b946c Remove bbcode_text from RichTextLabel
Also renames:
 - append_bbcode -> append_text
 - get_bbcode -> get_text
 - set_bbcode -> set_text
 - get_text -> get_parsed_text

Property text is:
set_text
get_text
2021-09-16 22:27:08 +02:00
3581b893ed Merge pull request #52681 from nekomatata/rename-rigid-body
Rename RigidBody to RigidDynamicBody and SoftBody to SoftDynamicBody
2021-09-16 11:20:21 -07:00
85819b199a Rename RigidBody to RigidDynamicBody and SoftBody to SoftDynamicBody 2021-09-16 09:55:20 -07:00
9e85c95ca2 Fix error list not being cleared 2021-09-16 13:46:21 +01:00
eca594d25e Merge pull request #52376 from rcorre/prop_path_copy_fix
Don't handle property_editor shortcuts on release.
2021-09-16 13:25:44 +02:00
879ce4c6e1 Merge pull request #49266 from Calinou/remove-unused-editor-icons
Remove unused editor icons
2021-09-16 12:08:38 +02:00
3a41a91b7a Merge pull request #49284 from Calinou/add-listener3d-gizmo-icon
Display a editor gizmo icon for Listener3D
2021-09-16 12:08:02 +02:00
9e0f8110ad Merge pull request #52732 from manueldun/materialConversionM
Materials Conversion now includes "Local to scene" flag and name
2021-09-16 11:16:05 +02:00
a124087a88 Merge pull request #41949 from EricEzaM/PR/inspector-sub-resources-unique-confirm
Added confirmation dialog for making sub-resources unique.
2021-09-16 11:01:46 +02:00
05697ee848 Display a editor gizmo icon for Listener3D
The icon was present in `editor/icons/`, but it was never implemented
in the editor gizmos code.

This also removes some unused gizmo drawing code (overridden methods
that are no longer called anywhere).
2021-09-16 10:56:45 +02:00
3d31afa627 Merge pull request #52683 from Calinou/script-editor-tweak-line-column-indicator
Tweak the script editor's line/column indicator for readability
2021-09-16 10:29:48 +02:00
73ec378c64 Merge pull request #51715 from aaronfranke/editor-setting-macro
Add and use macros for defining editor settings with hint information
2021-09-16 08:06:11 +02:00
7249d2555b Added confirmation dialog for making subresources unique. 2021-09-16 10:39:31 +10:00
3e8b54bfc3 Conversion now includes "Local to scene" flag and name 2021-09-15 19:45:07 -04:00
1852afb6b0 Merge pull request #52679 from nekomatata/world-boundary-shape
Rename WorldMarginShape to WorldBoundaryShape
2021-09-15 16:02:40 -07:00
ca801f833f Add and use macros for defining editor settings with hint information 2021-09-15 14:19:58 -05:00
a2b727ed38 Merge pull request #52344 from TechnoPorg/import-assets-first 2021-09-15 20:10:57 +02:00
4fc639916c Allow disabling the RegEx module in the editor 2021-09-15 12:08:53 -05:00
520462e98c Merge pull request #52709 from Chaosus/vs_fix_add_node 2021-09-15 18:37:59 +02:00
c6d5c98c71 Fix pressing Add Node button in visual shader editor 2021-09-15 19:01:02 +03:00
f77b1f4002 Merge pull request #52352 from williamd67/open-help-editor-at-correct-position 2021-09-15 17:56:29 +02:00
d169087b67 Merge pull request #52317 from Calinou/2d-skeleton-editor-tweak-terms 2021-09-15 13:27:31 +02:00
a3d1bc757d Merge pull request #32068 from aaronfranke/transform-editor
Reformat Transform(2D) matrix display in the inspector
2021-09-15 13:06:25 +02:00