Commit Graph

4645 Commits

Author SHA1 Message Date
ff19feb8b8 Merge pull request #55939 from cdemirer/validated-array-add-fix
Fix validated version of array addition
2022-01-17 21:08:48 +01:00
fbe903909d Fix validated version of array addition 2022-01-18 03:00:39 +08:00
24f8a5979c Merge pull request #56809 from aaronfranke/replace-num-real 2022-01-17 16:55:34 +01:00
d9a4ff7583 Merge pull request #55020 from bruvzg/vlk_device_surface_check 2022-01-17 13:34:23 +01:00
8bdef23f7f Merge pull request #56012 from bruvzg/wt🤎4 2022-01-17 13:26:15 +01:00
13939734e0 Replace String::num_real code with a wrapper around String::num 2022-01-15 00:21:49 -06:00
40be15920f Remove support for PVRTC texture encoding and decoding
On the only platform where PVRTC is supported (iOS),
ETC2 generally supersedes PVRTC in every possible way. The increased
memory usage is not really a problem thanks to modern iOS' devices
processing power being higher than its Android counterparts.
2022-01-14 21:08:22 +01:00
d5fb68bbae Merge pull request #56779 from aaronfranke/rect2-grow 2022-01-14 20:56:03 +01:00
f41c72c538 Fix Actions mapped to triggers not using the full range 2022-01-14 15:36:20 +00:00
252c803d94 Remove zero size checks from Rect2 grow methods 2022-01-14 00:45:05 -06:00
dbab0a9487 Merge pull request #56740 from AnilBK/camera-pre-allocate 2022-01-13 11:13:31 +01:00
8a9c9a67ef CameraMatrix: Pre-allocate Vector in get_projection_planes(). 2022-01-13 10:14:59 +05:45
585231a172 Merge pull request #56492 from akien-mga/remove-author-docstrings 2022-01-12 15:24:17 +01:00
189662e5bd Merge pull request #56696 from AnilBK/use-init-lists 2022-01-12 10:04:45 +01:00
6c3a0460a8 Use List Initializations for Vectors. 2022-01-12 10:15:12 +05:45
a074ceefcd Merge pull request #56130 from Faless/mbedtls/2.28.0 2022-01-11 15:03:28 +01:00
46624388d4 Merge pull request #56322 from madmiraal/fix-42450 2022-01-11 11:33:59 +01:00
e6cc0ff1a5 Merge pull request #56666 from bruvzg/joy_button_fix 2022-01-10 16:22:43 +01:00
61ea8f8337 Add joystick button index boundary check. Increase max. button number to 128 (max. buttons supported by DirectInput). 2022-01-10 14:39:05 +02:00
af67e4c291 Fix crash on importing FBX file 2022-01-10 18:24:31 +08:00
fcc2648e18 Fix missing arg name in bindings for GDExtension API 2022-01-07 14:24:06 +01:00
e1766da4bd Merge pull request #53618 from aaronfranke/signed-angle-vec3i
Add length and length_squared to Vector2i/3i
2022-01-07 01:14:29 +01:00
b008cb8df6 Merge pull request #55877 from aaronfranke/slerp-same-len 2022-01-07 00:44:26 +01:00
a01b18a476 Fix typos with codespell
Using codespell 2.1.0.

Method:
```
$ cat > ../godot-word-whitelist.txt << EOF
ang
ans
ba
curvelinear
dof
doubleclick
fave
findn
gird
inout
leapyear
lod
merchantibility
nd
numer
ois
ony
que
readded
seeked
statics
2022-01-07 00:12:09 +01:00
064036d786 Allow Vector2/3 slerp values to have any length 2022-01-06 11:12:59 -08:00
2c52f16464 Add length and length_squared to Vector2i/3i 2022-01-06 10:06:56 -08:00
05ce2c80bb Rename Variant enum members in resource_format_binary.cpp 2022-01-06 08:12:26 -08:00
8d83da5bf9 Merge pull request #56224 from Calinou/variant-rename-packed-array-constants 2022-01-06 17:08:36 +01:00
f57bdf13af Merge pull request #50493 from timothyqiu/local-vector-list-init 2022-01-06 16:51:57 +01:00
c69e0d16bc Fix multiple missing UTF-8 decoding. 2022-01-06 14:35:22 +02:00
b238218363 Merge pull request #55851 from Chaosus/better-completion-options-list_rebased 2022-01-06 09:40:44 +01:00
0157742422 Merge pull request #53434 from Faless/io/4.x_file_access_compressed
[File] Fix FileAccessCompressed::get_buffer return value.
2022-01-06 09:20:27 +01:00
6af77c7b09 Merge pull request #53684 from TokageItLab/orthogonal-mode 2022-01-05 16:05:40 +01:00
c0d3bdc0ca Add list initialization support for Vector & LocalVector 2022-01-05 20:42:09 +08:00
ba2bdc478b Style: Remove inconsistently used @author docstrings
Each file in Godot has had multiple contributors who co-authored it over the
years, and the information of who was the original person to create that file
is not very relevant, especially when used so inconsistently.

`git blame` is a much better way to know who initially authored or later
modified a given chunk of code, and most IDEs now have good integration to
show this information.
2022-01-04 20:42:50 +01:00
8db6fb18c9 Merge pull request #56484 from KoBeWi/your_callable_is_invalid 2022-01-04 16:46:05 +01:00
9a1f244d77 Merge pull request #56295 from aaronfranke/doc-midi 2022-01-04 16:45:33 +01:00
23ba76f2ec Merge pull request #56331 from Cnidarias/large_http_downloads
Fix http limitation for large "content-length"
2022-01-04 16:34:11 +01:00
ec94ceba14 Fix method validation in Thread 2022-01-04 14:44:47 +01:00
de9adcf045 Document InputEventMIDI and add some missing 0xF MIDI messages 2022-01-04 05:30:43 -08:00
5ae0f0f199 Merge pull request #56469 from Zylann/remove_gdclass_inherits_static 2022-01-04 14:28:41 +01:00
42312f066b Merge pull request #53313 from KoBeWi/debinded_konnekt 2022-01-04 12:22:46 +01:00
fe52458154 Update copyright statements to 2022
Happy new year to the wonderful Godot community!
2022-01-03 21:27:34 +01:00
a88e1ce362 Remove unused inherits_static from GDCLASS 2022-01-03 20:24:16 +00:00
98b3ba1842 Merge pull request #53957 from fabriceci/new-template-workflow 2022-01-03 20:40:33 +01:00
9d5b807059 Improve editor template workflow
Co-Authored-By: jmb462 <jmb462@gmail.com>
2022-01-02 21:52:09 +01:00
a124f1effe Fix various typos
Found via ` codespell -q 3 -S ./thirdparty,*.po,./DONORS.md -L ackward,ang,ans,ba,beng,cas,childs,childrens,dof,doubleclick,expct,fave,findn,gird,hist,inout,leapyear,lod,nd,numer,ois,ony,paket,seeked,sinc,switchs,te,uint,varn`
Update editor/import/resource_importer_layered_texture.cpp

Co-authored-by: Raul Santos <raulsntos@gmail.com>
Update doc/classes/TileSetScenesCollectionSource.xml

Co-authored-by: Raul Santos <raulsntos@gmail.com>
Update scene/gui/graph_edit.cpp

Co-authored-by: Raul Santos <raulsntos@gmail.com>
Update scene/resources/animation.cpp

Co-authored-by: Raul Santos <raulsntos@gmail.com>
Update scene/resources/animation.cpp

Co-authored-by: Raul Santos <raulsntos@gmail.com>
Update scene/resources/animation.cpp

Co-authored-by: Raul Santos <raulsntos@gmail.com>
Update scene/gui/rich_text_label.cpp

Co-authored-by: Raul Santos <raulsntos@gmail.com>
Revert previously committed change
2022-01-02 01:03:58 -05:00
69a532414c Fix http limitation for large "content-length"
When a request was issued to a server that returned "content-length" header
whose value was greater than that of an "int" we ran into overflow
problems. The fix for this was rather simple by increasing the data
type to `int64_t`
2021-12-30 01:16:19 +01:00
3105d9b1f3 Rename speed to velocity when it's a directional Vector 2021-12-29 15:35:26 +00:00
61759da5b3 Fix some gizmo behavior to make more consistent 2021-12-25 03:24:04 +09:00