Commit Graph

118 Commits

Author SHA1 Message Date
75ee58fd04 [Editor] Replace ERR_FAIL_COND with ERR_FAIL_NULL where applicable 2023-09-15 20:15:39 +02:00
8ecc0c4f47 Fix accessing editor theme items throughout the UI
This also exposes `EditorInterface::get_editor_theme`.
2023-09-15 14:51:01 +02:00
c1c0ee3faf Expose EditorExportPlatform::get_os_name() 2023-09-07 12:28:09 -05:00
3c63dce3cd Merge pull request #80573 from KoBeWi/2k_lines_of_changes_created_at_2AM
Add EditorStringNames singleton
2023-09-06 14:49:02 +02:00
067807c1cb Remove nondeterminism in pck_packer
PCK files (like other build products) should be deterministic based on their inputs. Removed calls to Math::rand() that are being used to generate padding.

Looks like these were introduced as part of adding encryption support, but the padding being random does not have any cryptographic significance. This can be trivially inferred since file blocks that happen to be aligned don't get padding anyway.

If there's a desire to indroduce something that functions as a nonce it should probably be added explicitly and only if encryption is enabled.
remove Math::rand() calls in editor_export_platform.cpp

follow up to make consistent with pck_packer
2023-09-03 18:14:30 -04:00
6de34fde27 Add EditorStringNames singleton 2023-09-03 19:58:18 +02:00
40b08cb4b6 Android: Add option to always use WiFi to connect to remote debug 2023-08-28 13:13:36 +02:00
b5b87b38ad Merge pull request #81016 from YeldhamDev/took_me_a_while_to_discover_why_my_plugin_was_acting_weird
Keep `_export_begin()`'s `path` argument always consistent
2023-08-28 12:08:14 +02:00
cc859fda33 Keep _export_begin()'s path argument always consistent 2023-08-27 11:06:45 -03:00
d09843c5ae Fix overriding _export_begin, _export_file and _export_end from GDExtension 2023-08-25 10:52:30 -05:00
4c51544d62 Fix redundant enter tree notification in project export texture format 2023-08-24 12:32:10 -05:00
ada360affe Add a button in the export dialog to fix missing texture formats 2023-08-17 02:56:42 -05:00
ad4480bf2e Add a "version" project setting and use it in new export presets
This makes it easy to retrieve the project version at runtime
for display purposes, while simplifying the export preset configuration.
You can now leave the version empty unless you need to override it on a per-preset
basis.

Since export presets save the values of default values to the `export_presets.cfg`
file, this change only affects export presets created after this commit was merged.
2023-08-04 10:29:33 +02:00
d17811c814 Re-architect how Android plugins are packaged and handled at export time
The previous packaging format for Godot Android plugins consisted of the plugin's `gdap` config file accompanied by binaries defined in the `gdap` file.
This format is now deprecated (starting with Godot 4.2), and instead Godot Android plugins are now packaged as `EditorExportPlugin` plugins.

The `EditorExportPlugin` class has been updated with the following methods to provide the necessary set of functionality:
- `_supports_platform`: returns true if the plugin supports the given platform
- `_get_android_dependencies`: retrieve the set of android dependencies (e.g: `org.godot.example:my-plugin:0.0.0`) provided by the plugin
- `_get_android_dependencies_maven_repos`: retrieve the urls of the maven repos for the provided android dependencies
- `_get_android_libraries`: retrieve the local paths of the android libraries (AAR files) provided by the plugin
- `_get_android_manifest_activity_element_contents`: update the contents of the `<activity>` element in the generated Android manifest
- `_get_android_manifest_application_element_contents`: update the contents of the `<application>` element in the generated Android manifest
- `_get_android_manifest_element_contents`: update the contents of the `<manifest>` element in the generated Android manifest
2023-07-18 19:14:53 +02:00
7e21eb7e00 Extract and reorganize texture resource classes 2023-07-14 20:04:21 +02:00
fa84d09542 Fix export options of scripted EditorExportPlugins 2023-07-04 15:39:23 +02:00
1a70d82606 Check if the required texture format is imported in the export dialog 2023-06-20 10:58:34 -05:00
41a75cfa4f Allow exporting release Android builds without a debug keystore 2023-06-19 01:00:13 -03:00
54a8adfd50 Merge pull request #75984 from KoBeWi/ConsoleMcWrap
Rename console script to wrapper
2023-06-12 22:54:24 +02:00
886e73683d Fix include text when excluding resources to export 2023-05-11 21:29:08 +02:00
fab160ce70 Store sensitive export options in dedicated credentials file 2023-05-10 11:40:17 +02:00
491a437df5 Merge pull request #76540 from reduz/redo-remote-filesystem
Redo how the remote filesystem works
2023-05-08 13:52:51 +02:00
7f6b283212 Merge pull request #74264 from timothyqiu/self-awareness
Allow EditorInspector to change its property name style when necessary
2023-05-08 13:52:23 +02:00
273a6eeb66 Redo how the remote filesystem works
Instead of reading files over the network, the new version uses a local file cache and only updates files when it changes.

The original remote filesystem was created 14 years ago, when ethernet was faster than hard drives or even flash. Also, mobile devices have a very small amount of storage.
Nowadays, this is no longer the case so the approach is changed to using a persistent cache in the target device.

Co-authored-by: m4gr3d
2023-05-08 11:57:54 +02:00
61f03daeeb Explicitly mark inherited export mode when making a dedicated server export 2023-05-03 09:47:33 -05:00
d24ee551ec Allow EditorInspector to change its property name style when necessary
Previously, an EditorInspector's property name can only be set from
outside. Inspectors used for settings needs to respond to changes in
editor settings. So a few boilerplate code is almost always needed,
including watching for a certain editor setting in `_notification()`.

This commit adds a `set_use_settings_style()` function to tell the
inspector to watch for editor settings changes on its own.
2023-04-29 10:51:00 +08:00
8f7b09916d Merge pull request #76026 from YuriSizov/editor-running-up-that-gui
Extract editor run toolbar into its own component
2023-04-26 12:15:29 +02:00
b12ced0a26 Implement and expose OS::shell_show_in_file_manager() 2023-04-25 11:29:32 +08:00
8a74d8438f Extract editor run toolbar into its own component
- Simplify and update its logic.
- Simplify EditorScript.
- Improve EditorNode and other relevant includes.
- Fix scene-based path in the movie writer when
reloading a scene.
2023-04-19 17:12:28 +02:00
0088981c40 [Export] Add readable descriptions and validation warnings to the export options. 2023-04-19 08:35:59 +03:00
96cc100246 Merge pull request #72895 from RedworkDE/editor-export-plugin-settings
Allow EditorExportPlugins to provide export options
2023-04-17 20:13:53 +02:00
a3799208c0 Rename console script to wrapper 2023-04-12 15:14:51 +02:00
6963e84b58 Allow EditorExportPlugins to provide export options 2023-04-07 19:18:00 +02:00
4154039832 Improve includes of EditorNode (and everything else)
Also start organizing editor-specific GUI components
into a dedicated folder, `editor/gui`.
Also move `editor_file_server` next to the rest of debugger classes.
2023-04-07 18:59:49 +02:00
f818d2b98f Merge pull request #75141 from rcorre/rrc/dialog-pos 2023-03-28 10:54:37 +02:00
894ce41180 Apply clamp_to_embedder on parent resize and popup.
Fixes #75084.

The clamp_to_embedder setting was added in 8be16e0704,
but was not set on any of the in-editor dialogs.

This patch sets `clamp_to_embedder` on editor dialogs so they cannot be dragged out of the frame.
This also modifies `clamp_to_embedder` so a window is clamped to the bounds of an embedder when
it pops up and when the parent is resized.
2023-03-27 07:08:29 -04:00
7752b52aa3 Merge pull request #74684 from clayjohn/export-tex
Delete unused compression formats from .import files when exporting
2023-03-19 00:06:04 -07:00
3596443de1 Merge pull request #74727 from AThousandShips/project_settings
Exposing more project settings for documentation
2023-03-15 15:59:10 +01:00
bd30847e59 Exposing more project settings for documentation 2023-03-15 14:25:40 +01:00
551b6965ec Remember directory when installing templates file 2023-03-10 18:18:30 +01:00
dec86164e1 Delete unused compression formats from .imoprt files when exporting 2023-03-09 13:20:38 -08:00
0885e4b931 Merge pull request #73365 from bruvzg/no_transient_children
Automatically reparent editor message dialogs to avoid error spam.
2023-03-02 11:41:17 +01:00
e10a15fc19 Export: Default to exporting S3TC + BPTC for PC platforms
This is now required after #72031 when using HDRs.

Could have further cleanup as I think these import options may not be needed
at all anymore, and etc/etc2 support doesn't seem to make much sense.
Likewise, the hardcoded "s3tc" in `get_platform_features` could maybe be
removed. But this is material for after 4.1.

Fixes #73789.
2023-02-23 18:42:28 +01:00
921f3b7589 Automatically reparent editor message dialogs to avoid error spam. 2023-02-21 12:32:11 +02:00
b2584629c8 Merge pull request #73195 from timothyqiu/weblate-comments
Improvements and fixes based on Weblate comments
2023-02-17 09:55:39 +01:00
1fb2b662e1 Fix texture_format/bptc export option 2023-02-14 13:51:42 +01:00
cc9c43a631 Reword misleading error messages in PCK export 2023-02-14 12:04:31 +01:00
84aee17901 Improvements and fixes based on Weblate comments
* Description of `ui_text_submit` action should be "Submit Text" instead of "Text Submitted".
* Spell out "Animation" instead of using "Anim.".
* Treat "Max" as regular word instead of writing "Max.".
* Use generic "Set %s" for action name instead of a dedicated "Set target_position".
* Add translator comment for:
    * "Inclusive" and "Self" in the profiler.
    * Places where it needs the context about being an editor progress label.
    * "Duplicated Animation Name" since it's refering to the new name of a duplicated animation.
    * Disambiguation of "View Plane Transform", "Paste Selects" and "Display Normal".
* Fix wrong undo action name for renaming an input action.
* Fix missing end quote in a shader error message.
* In class reference:
    * Fix duplicated "if" in the description of `signf()`.
    * Fix mismatched example output in `String.operator %()`.
    * Fix typo in the description of `Decal.texture_emission`.
    * Unify description of `String.match()` and `StringName.match()`.
2023-02-13 15:22:18 +08:00
2e167ca943 Bind EditorExportPlugin::_get_export_features 2023-02-07 23:14:20 +01:00
b395512fdb Merge pull request #72412 from dsnopek/dedicated-server-export-ui-improvement
Make it clearer that file modes propagate to children in the dedicated server export
2023-02-01 07:53:07 +01:00