Commit Graph

2799 Commits

Author SHA1 Message Date
f54eda121d Merge pull request #39304 from m4gr3d/enable_focus_awareness
Add support for focus awareness
2020-06-05 12:42:21 +02:00
2bf1f8e4b3 Add support for focus awareness 2020-06-04 15:49:55 -07:00
0a35b97b62 Swtich HTML5 key detection from keyCode to code.
The value of this, does not include the layout.
The code has extra logic to map the unicode value to our keylist,
supporting ASCII and Latin-1.
Also add support for `physical_keycode` in HTML5 platform.
2020-06-04 21:15:05 +02:00
21263a65a9 Check if the specified Android release keystore exists 2020-06-04 13:37:14 +02:00
c47a6f6325 Merge pull request #39060 from madmiraal/fix-38869
Update Windows GUID to SDL uid conversion.
2020-06-04 11:40:57 +02:00
be22a1f9bc Fix inconsistent error messages with Android custom export templates 2020-06-01 23:13:31 +02:00
d04cbbd76b Update OSX GUID to SDL uid conversion.
Co-authored-by: John Wakley <johncwakley@users.noreply.github.com>
2020-05-30 17:38:39 +01:00
bc49d34123 Add dinput nullptr checks. 2020-05-30 13:59:30 +01:00
97a529b1d8 Do not probe joypads if DirectInput cannot be initialized. 2020-05-29 12:07:07 +01:00
c227733bd8 Add missing consumePurchase plugin method for GodotPayment 2020-05-28 22:48:48 +09:00
fe09b4d2b3 Tweak the DirectInput initialization failure message
This closes #36662.
2020-05-28 09:45:17 +02:00
c948d25b6e Validate that Use Custom Build is enabled when Plugins are selected
Remove `GodotPayment` from the default build template
2020-05-27 12:07:53 -07:00
7b7b872d94 Merge pull request #39080 from m4gr3d/fix_emit_signal
Use compile-time constant for the size of the signal parameters
2020-05-27 13:05:32 +02:00
63286ebba4 Use compile-time constant for the size of the signal parameters 2020-05-27 03:40:26 -07:00
75100e5644 Provide the ability for clients of the Godot library to add their own command line arguments 2020-05-27 02:13:52 -07:00
ef1a305e50 Ignore invalid tablet driver name, when non are available. 2020-05-26 21:03:45 +03:00
24ad4894cc Merge pull request #39050 from timoschwarzer/google-play-billing-4.0
(4.0) Re-implement GodotPayment Android plugin using the Google Play Billing library
2020-05-26 15:34:06 +02:00
a833db80d9 Update Windows GUID to SDL uid conversion. 2020-05-26 12:46:42 +01:00
4b00bf8e83 Re-implement GodotPayment Android plugin using the Google Play Billing library 2020-05-25 22:24:17 +02:00
242b715144 Merge pull request #38996 from mbrlabs/android-plugin-fix
Perform a clean Gradle build if android plugins changed
2020-05-25 22:18:41 +02:00
072646f5dd Merge pull request #39047 from m4gr3d/fix_emit_signal
Fix parameters passing when emitting signal
2020-05-25 22:13:49 +02:00
bf76d2afcf Stop ignoring hidden files and directories in the assets directory 2020-05-25 12:03:35 -07:00
e7e736c03b Fix parameters passing when emitting signal
The issue was caused because we were using variables local to the `for` loop block.
2020-05-25 11:50:36 -07:00
abd66c1bb0 Perform a clean Gradle build if android plugins changed
Fixes #38986
2020-05-25 19:18:02 +02:00
57bdb4cc35 Fix JS audioContext parameters.
Were not passed along correctly.
`latencyHint` is supposed to be in seconds, not milliseconds.
2020-05-25 15:33:19 +02:00
3ecdc27f49 Merge pull request #39004 from nekomatata/android-reset-surface
Proper surface reset when resuming app on Android
2020-05-24 22:31:03 +02:00
926d6c1082 Merge pull request #39007 from nekomatata/android-object-id-long
Use long instead of int for object id in Android java wrapper
2020-05-24 22:30:00 +02:00
b987677cc0 Proper surface reset when resuming app on Android
Just re-creating the window instead of restarting the app entirely.
2020-05-24 20:42:21 +02:00
39f59786fa Use long instead of int for object id in Android java wrapper
Using int for 64-bit values might cause issues with objects not found
in ObjectDB when the id is truncated.
2020-05-24 13:26:18 +02:00
3be9c74d8b Merge pull request #38951 from bruvzg/win_ink_block_mm_4
Block WM_MOUSEMOVE during Windows Ink pen handling.
2020-05-22 14:34:20 +02:00
b08b027a9a Block WM_MOUSEMOVE during Windows Ink pen handling. 2020-05-22 10:44:47 +03:00
cf20c0343f Fix segmentation fault when using context_vulkan after memdelete context_vulkan 2020-05-21 20:38:58 +02:00
1d573969c0 Merge pull request #38874 from bruvzg/tab_drv_sel_40
[Windows] Add tablet driver selection.
2020-05-20 13:58:20 +02:00
aec07538f4 Merge pull request #38309 from SkyLucilfer/AndroidLineEdit
Fix Android LineEdit editing bugs
2020-05-20 11:45:59 +02:00
d0b5174b6a [Windows] Add tablet driver selection. 2020-05-20 09:37:32 +03:00
cac399a829 [Windows] Add quotes only to the command line arguments with special characters. 2020-05-19 16:34:15 +03:00
ca3192d18a Style: Fix unnecessary semicolons that confused clang-format 2020-05-19 11:24:58 +02:00
74b5d6839a Merge pull request #33447 from bruvzg/macos_zip_sign
macOS add signing of DMG and ZIPed export
2020-05-19 10:30:26 +02:00
6e2988f26a Update the permission string for the Oculus hand tracking to match the latest api update 2020-05-18 15:28:18 -07:00
9844cd45e3 Merge pull request #38820 from ericrybick/master
Fix certain characters being recognized as special keys on Windows when using the us international layout
2020-05-18 16:33:18 +02:00
e460456e60 Fix certain characters being recognized as special keys in Windows when using the us international layout 2020-05-18 14:47:54 +02:00
90c7102b51 Move mix_rate, ouput_latency to AudioDriverManager
Each driver used to define the (same) project settings values
`audio/mix_rate` and `audio/output_latency`, but the setting names are
not driver specific.
Overriding is still possible via platform tags.
2020-05-18 13:02:06 +02:00
245c179bd3 AudioDriverJavaScript now compute buffer size.
Based on mix rate and expected latency.
2020-05-18 13:02:06 +02:00
14e6696c8e Implementation of the Godot Android Plugin configuration file 2020-05-17 11:11:26 -07:00
cc473b948f Fix Android LineEdit editing bugs 2020-05-16 17:55:27 +02:00
434bf0572c Fix input event being dispatched multiple times on Windows 2020-05-16 16:17:50 +02:00
08e80ccd99 Fix popup positions on multiple screens (with same scaling only). 2020-05-16 14:11:43 +03:00
d999071edf Merge pull request #37924 from thebestnom/migrate-to-androidX
Android: Migrate deprecated support library to AndroidX
2020-05-16 09:03:17 +02:00
4bec713b8c macOS signing improvements: allow signed app exporting as ZIP, sign DMG after exporting. 2020-05-15 09:38:59 +03:00
0ee0fa42e6 Style: Enforce braces around if blocks and loops
Using clang-tidy's `readability-braces-around-statements`.
https://clang.llvm.org/extra/clang-tidy/checks/readability-braces-around-statements.html
2020-05-14 21:57:34 +02:00