5553e27fe8
Add vector value linking
...
Co-authored-by: redlamp <244062+redlamp@users.noreply.github.com >
2022-06-14 14:58:44 +02:00
0d6de213b4
[macOS] Fix high-precision scrolling direction in the canvas editor zoom.
2022-06-14 10:52:58 +03:00
4d14341244
Merge pull request #62005 from Calinou/texture-import-detect-3d-i18n
...
Add internationalization for Detect 3D texture import messages
2022-06-13 21:01:48 +02:00
8f235bdbbe
Add internationalization for Detect 3D texture import messages
...
These messages are only printed in the editor and can be seen
in the editor Output panel, so these should be localizable.
2022-06-13 20:16:41 +02:00
41986532c1
Merge pull request #61974 from Calinou/project-settings-mark-as-basic
2022-06-13 17:16:03 +02:00
d4f31e201d
Merge pull request #61809 from groud/terrain_center_bit
2022-06-13 17:06:34 +02:00
2f9a074fb4
Merge pull request #61972 from and-rad/confirm-insert
...
Fixed keying multiple animation tracks
2022-06-13 13:41:54 +02:00
136f84fc35
Merge pull request #61772 from bruvzg/ft_ot_collect
2022-06-13 11:13:05 +02:00
044b4fef54
Merge pull request #61936 from jgillich/vehicle-import
...
restore vehicle+wheel importers
2022-06-13 10:57:22 +02:00
ac878ed9b8
Merge pull request #61736 from KoBeWi/final_form_of_the_fix
...
Fix Debugger tab not updating when clearing errors
2022-06-12 20:46:45 +02:00
c178cfef8e
Mark some common project settings as basic
2022-06-12 19:50:14 +02:00
9d9a50b7ee
Fixed missing call to AnimationTrackEditor::make_insert_queue
2022-06-12 16:02:09 +02:00
91dd049aab
Merge pull request #61950 from Calinou/editor-capitalization-add-taa
...
Add TAA to the list of editor capitalizations
2022-06-12 08:48:30 +02:00
79fd068a10
Merge pull request #61240 from fire-forge/suffix
...
Add suffixes to all nodes and resources
2022-06-12 08:47:41 +02:00
b55f1404ce
Add TAA to the list of editor capitalizations
...
This is used in the "Use Taa" setting (for temporal antialiasing).
2022-06-12 00:27:56 +02:00
d605d13324
Add margins to Array and Dictionary editors
2022-06-11 10:44:15 -05:00
e260fd2811
restore vehicle+wheel importers
...
fixes #61733
2022-06-11 17:05:58 +02:00
4678736a39
Add suffixes to all nodes and resources
2022-06-11 09:41:05 -05:00
ec6bbd486f
Don't handle pending clicks outside scene tree
2022-06-10 15:14:31 +02:00
62d2549e9e
Add terrain center bit
2022-06-10 14:37:39 +02:00
f78943b08b
Add tooltips to Export dialog icon buttons
2022-06-10 18:38:46 +08:00
efcf0d88e4
Merge pull request #61454 from fire-forge/round-script
2022-06-10 10:53:19 +02:00
4922fee09e
Merge pull request #59770 from fire-forge/rounded-corners
2022-06-10 10:53:09 +02:00
ab2fd4a671
Merge pull request #59776 from fire-forge/more-round
2022-06-10 10:52:44 +02:00
e02aadba95
Distinguish Length function name to Length2D/3D/4D in visual shaders
2022-06-10 11:08:08 +03:00
3bd8706c1f
Merge pull request #61487 from chungd87/fix-animation-UI-bug
2022-06-10 09:45:22 +02:00
9036fcbe5e
Remove TooltipPanel and TooltipLabel
2022-06-09 22:23:11 +02:00
09658f7e3b
Increase AnimationPlayer position SpinBox to fit more decimals
...
Fixed UI bug where it appeared that pushing the up or down incrementing
arrows did not increment the SpinBox value appropriately. Just needed
to increase the size of the box horizontally, to display four decimal
points consistently.
2022-06-09 09:59:26 +02:00
f2bf93070f
Merge pull request #61648 from KoBeWi/dependency_editle
2022-06-09 09:54:07 +02:00
e00571b194
Add readable export errors.
2022-06-08 17:55:46 +03:00
72dea3b821
i18n: Sync editor translations with Weblate
...
Remove some translation templates which were empty or almost empty
(less than 10 strings translated, years without further activity).
(cherry picked from commit f1eab40cda )
2022-06-08 13:18:34 +02:00
c8ce7e34e2
i18n: Misc fixes translation strings
...
Adds some translator comments to solve some questions raised on Weblate.
2022-06-08 12:57:54 +02:00
b33660228b
Merge pull request #61784 from Geometror/visualeditors_editorsettings_propagation
...
Fix visual editor settings change propagation
2022-06-07 21:03:13 +02:00
5ebdfc31b2
Merge pull request #61319 from JFonS/taa_wip
...
Initial TAA implementation
2022-06-07 20:53:55 +02:00
d52a79ad22
Merge pull request #59786 from V-Sekai/ok_color
...
Allow picking similar colours using OKHSL.
2022-06-07 20:52:32 +02:00
28cf97746f
Merge pull request #61779 from RechieKho/zoom_100_percent_error
...
Define zoom shortcut before using it
2022-06-07 20:52:09 +02:00
784b1adb18
Fix EditorSpinSlider mouse reset position on tree exit
2022-06-07 20:08:15 +02:00
e4ba3b64f0
Fix visual editor settings change propagation
2022-06-07 19:17:47 +02:00
e24e4935ff
Merge pull request #61751 from KoBeWi/ 🐱 👤
2022-06-07 16:02:16 +02:00
ea9aaab293
Define zoom shortcut before using it
2022-06-07 21:27:38 +08:00
1b776a6e7a
Allow picking similar colours using OKHSL.
2022-06-07 05:53:27 -07:00
83014f8901
Add GLOBAL_DEF_INTERNAL to hide specific settings
2022-06-07 14:14:03 +02:00
7f5c10b588
Merge pull request #61737 from LightningAA/fix-frac-typo
...
Fix typo "Frac" instead of "Fract"
2022-06-07 14:10:56 +02:00
ba832d83b2
Initial TAA implementation
...
Initial TAA support based on the implementation in Spartan Engine.
Motion vectors are correctly generated for camera and mesh movement, but there is no support for other things like particles or skeleton deformations.
2022-06-07 13:14:44 +02:00
36bd26dc75
Merge pull request #61767 from KoBeWi/tiling_speedrun
...
Add shortcuts to GenericTilePolygonEditor
2022-06-07 11:36:57 +02:00
6e4cdad3ac
[TextServer] Adds support for TrueType / OpenType collection files (*.TTC, *.OTC).
2022-06-07 11:35:59 +03:00
54d43efbd8
Merge pull request #61651 from Haydoggo/path-editor-handle-swap
...
Fix end handles being reversed in Path3DGizmo
2022-06-07 07:52:32 +02:00
cf2287a2b4
Add shortcuts to GenericTilePolygonEditor
2022-06-07 02:03:04 +02:00
14df02b21f
Fix typo "Frac" instead of "Fract"
2022-06-05 19:20:32 -06:00
79c7d5b2ab
Fix Debugger tab not updating when clearing errors
2022-06-06 01:27:09 +02:00