Commit Graph

25 Commits

Author SHA1 Message Date
afc49732ba Merge pull request #59643 from kneejuicer/geometry2D-tests
Add extra unit tests for Geometry2D
2022-05-10 14:45:36 +02:00
fa7a7795f0 Rename Basis get_axis to get_column, remove redundant methods 2022-05-03 09:37:47 -05:00
46ef52162e Color: Rename to_srgb/to_linear to include base color space
This helps reduce confusion around sRGB <> Linear conversions by making
both input and output color spaces explicit.
2022-04-13 11:45:52 +02:00
c99a1af0fb Remove unused legacy tests
They haven't been updated for years and still use the old MainLoop
basic framework instead of the new doctest one.

They're of dubious quality and best redone from scratch using the
new framework.
2022-04-07 00:38:44 +02:00
f8ab79e68a Zero initialize all pointer class and struct members
This prevents the pitfall of UB when checking if they have been
assigned something valid by comparing to nullptr.
2022-04-04 19:49:50 +02:00
113579cec8 Add extra unit tests for Geometry2D 2022-03-29 00:58:55 +02:00
1c343cd54d Expose Color's to_linear() and to_srgb() to scripting 2022-03-28 12:17:55 +02:00
7913e04950 Rename AStar to AStar3D 2022-03-20 17:34:40 +03:00
bd247fa315 Update color constants to use HEX codes 2022-03-17 11:36:23 +02:00
89c4990274 Fix Slerp C# docs and add test cases for vectors in the same direction 2022-03-12 13:20:55 -06:00
1bdb82c64e Fix typos with codespell
Using codespell 2.2-dev from current git.

Added `misc/scripts/codespell.sh` to make it easier to run it once in a
while and update the skip and ignore lists.
2022-02-10 12:30:19 +01:00
a0c87d4c11 Merge pull request #57620 from Haydoggo/expression-exp-fix
Fix Expression's parsing of positive exponent literals
2022-02-05 10:14:10 +01:00
1305ff92f7 Make parser treat all exponent literals as float 2022-02-05 16:34:26 +13:00
e223bad86d Core: Move Vector2i to its own vector2i.h header
Also reduce interdependencies and clean up a bit.
2022-02-04 16:32:21 +01:00
5f56d385b0 Core: Move Rect2i to its own rect2i.h header
And take the opportunity to improve interdependencies a bit with forward
declares where possible.
2022-02-04 14:17:30 +01:00
244db37508 Cleanup and move char functions to the char_utils.h header. 2022-02-04 11:35:01 +02:00
23a4fe5b27 Fix incorrect Rect2i calculations: intersects and encloses
Clarify expand documentation
2022-01-31 19:03:57 +01:00
13939734e0 Replace String::num_real code with a wrapper around String::num 2022-01-15 00:21:49 -06:00
d9506cade1 Add tests for Vector2/Vector2i/Vector3/Vector3i 2022-01-14 01:59:55 -06:00
858bcd5058 Fix various typos
Found via `codespell -q 3 -S ./thirdparty,*.po,./DONORS.md -L ackward,ang,ans,ba,beng,cas,childs,childrens,dof,doubleclick,expct,fave,findn,gird,hist,inh,inout,leapyear,lod,nd,numer,ois,ony,paket,ro,seeked,sinc,switchs,te,uint,varn,vew`
2022-01-13 23:20:01 -05:00
fe52458154 Update copyright statements to 2022
Happy new year to the wonderful Godot community!
2022-01-03 21:27:34 +01:00
49403cbfa0 Replace String comparisons with "", String() to is_empty()
Also:
- Adds two stress tests to test_string.h
- Changes to .empty() on std::strings
2021-12-09 04:48:38 -06:00
2017590ef6 AABB: Improve docs and test for has_point
Contrarily to the 2D Rect2i counterpart, it doesn't make much sense in 3D
and for floating-point AABBs to exclude points on some of its faces.
2021-12-02 15:45:55 +01:00
36c4451a7b Rect2: Clarify docs for has_point excluding bottom and right borders
Improve tests, as well as documentation for `expand`.
2021-11-11 22:51:29 +01:00
99a282f631 Move and organize tests into subfolders 2021-11-07 00:43:31 -06:00