Commit Graph

463 Commits

Author SHA1 Message Date
fc960cdf80 Merge pull request #97013 from Hilderin/fix-load-errors-popup-empty
Fix empty load errors popup
2024-09-24 12:57:04 +02:00
f44bce2ee0 Add support for resource conversion plugins in filesystem dock. 2024-09-16 15:11:40 +01:00
430e5658f1 Fix empty load errors popup 2024-09-14 15:35:50 -04:00
feb31176d4 Merge pull request #96830 from Hilderin/fix-popup-load-errors-showing-on-every-progress
Fix load error popup showing on every progress dialog
2024-09-12 09:25:35 +02:00
47703c7005 Fix load error popup showing on every progress dialog 2024-09-11 18:58:21 -04:00
kit
5e1c9d68aa Extract editor main screen 2024-09-09 11:06:18 -04:00
7a4c03418a Merge pull request #96144 from SaracenOne/reimport_owner_instance
Make reimported models reimport their owner.
2024-09-08 23:21:32 +02:00
86ce15fb7a Make reimported models reimport their owner.
Changes the behaviour of the scene hot-reload system
so that if the scene which needs to be reimported is
owned by another instance, reload that instance instead.
2024-09-08 03:12:47 +01:00
05709b35fa Merge pull request #96603 from bruvzg/fs_ext_list
[FileSystem Dock] Add option to show some unsupported files in the dock.
2024-09-06 10:09:36 +02:00
22b19c433f [FileSystem Dock] Add option to show some unsupported files in the dock. 2024-09-05 18:29:29 +03:00
151645a1b6 Fix editor layout reset on startup 2024-09-04 19:31:23 -04:00
5bfd8db7b7 Fix ProcessDialog errors appeared after rebuilding .NET project 2024-09-04 14:26:48 +08:00
b34aa7b44d Merge pull request #76085 from spanzeri/better_remember_editor_window
Remember editor window mode, screen, size and position on restart
2024-08-26 23:27:55 +02:00
b78da13e2a Merge pull request #93064 from Hilderin/fix-fileSystem-dock-wont-show-any-file-folders
Fix FileSystem dock won't show any file folders (v2)
2024-08-26 22:45:04 +02:00
1b0c5cbc01 Fix FileSystem dock won't show any file folders (v2) 2024-08-20 21:23:13 -04:00
da31679d12 Fix display dialog while saving scene 2024-08-17 08:45:13 -04:00
b1c111d033 Fix reimport file multiple scenes 2024-08-07 20:22:46 -04:00
7934e73d78 Fix performance issue reimport file reload scene 2024-08-06 22:29:04 -04:00
769424388e Fix crash on reimport scene with animations 2024-08-02 16:50:22 -04:00
d0bcac8197 Remember editor window mode, screen, size and position on restart 2024-07-23 00:32:12 +02:00
50eee00180 Merge pull request #94093 from Yahkub-R/94056-fix
Fix instanced .blend/GLTF scenes lose all children after update until .tscn is reopened
2024-07-19 17:31:39 +02:00
66822a8948 Fix instanced .blend/GLTF scenes lose all children after update until .tscn is reopened
Co-Authored-By: Tomek <kobewi4e@gmail.com>
Co-Authored-By: A Thousand Ships <96648715+AThousandShips@users.noreply.github.com>
Co-Authored-By: Hilderin <81109165+Hilderin@users.noreply.github.com>
2024-07-19 08:51:23 -04:00
c151c7dce0 [Editor] Unload addons when using --import or --quit. 2024-07-09 09:54:41 +03:00
681769e2c9 Fix undoredo handling in some dialogs 2024-07-04 14:17:47 +02:00
d4b7ede882 Merge pull request #92303 from Hilderin/fix-synchronization-global-class-name
Fix synchronization of global class name
2024-06-28 14:42:37 +02:00
54dbb17273 Merge pull request #85513 from KoBeWi/that_one_weird_plugin_that_uses_no_Resources
Save external data even without scene
2024-06-26 14:51:11 +02:00
39369db029 Fix synchronization of global class name 2024-06-25 18:33:07 -04:00
a50b535988 Merge pull request #93110 from Hilderin/fix-signal-panel-after-connection
Fix Can't reopen signals panel immediately after connecting a signal
2024-06-19 10:10:14 +02:00
64ba2cf3a9 Fix Can't reopen signals panel immediately after connecting a signal #92996 2024-06-18 18:24:40 -04:00
7acaa0d320 [EditorProgress] Use BackgroundProgress instead of ProgressDialog when called for a thread. 2024-06-15 15:33:49 +03:00
85a1662e3b Call EditorNode::set_edited_scene() manually instead of via the replacing_by signal
Cannot change `scene_root`'s child node in `EditorNode::set_edited_scene()`
if replaced later using `replace_by`.
2024-06-06 22:44:13 +08:00
c42751cae2 Merge pull request #91033 from Hilderin/keep_current_bottom_panel_on_play
Add editor setting to keep bottom panel state on play and stop game
2024-05-29 22:13:45 +02:00
76205d4276 Add editor setting to keep bottom panel state on play and stop game 2024-05-29 05:45:17 -04:00
e57312d84e Updated scene hot-reloading:
Preserves exported script variables
Prevents corruption of direct node references.
2024-05-28 09:23:59 -07:00
846bafd47f Changes the scene reimport function to handle some crash edge cases:
* The reimported instance attempt to preserve ownerless nodes.
* A recursive function call to '_nodes_scene_reimported' so these can be recreated if required.
* Clears instance scene_state on new instantiated replacement nodes.
2024-05-28 08:42:16 -07:00
bc19b79776 Remove error messages caused by Save on Focus feature
Fixes #73765.
2024-05-08 13:42:45 +03:00
1bcbbe96c4 Organize existing code for editor plugins 2024-04-27 11:59:58 -07:00
ed540964ee Add an editor setting to import resources while unfocused
This can be used to speed up iteration by starting the import process
earlier when saving files in the project folder. This also allows getting
visual feedback on changes without having to click the editor window,
which is useful with multi-monitor setups.

The downside is that this increases idle CPU usage and may steal CPU
time from other applications when importing resources, so this is
disabled by default.
2024-04-15 19:40:04 +02:00
a0e644eab5 Rename Q&A to Forum in the Help top bar 2024-04-14 15:34:49 -04:00
b9c78ba174 Prevent dropping Resource to the same resource picker 2024-04-05 22:26:29 +02:00
89109e8b01 Merge pull request #89974 from jsjtxietian/tab-close
Reset `tab_closing_menu_option` when cancelling closing editor
2024-04-04 14:35:41 +02:00
41dce99831 Reset tab_closing_menu_option when cancel closing editor 2024-03-28 19:22:52 +08:00
61f7145f43 [Native File Dialog] Add support for using native dialogs in the editor. 2024-03-28 11:53:03 +02:00
2bd714e34e Allow configuring the script filename casing rule
Defaults to "Auto", which detects the casing based on the
preference of the currently selected language (C# for example
prefers PascalCase whereas GDScript prefers snake_case).
2024-03-05 09:43:29 +01:00
4582ee1a0f Merge pull request #87760 from kitbdev/extract-bottom-dock
Extract BottomPanel from EditorNode
2024-02-23 22:18:50 +01:00
43771659cb Merge pull request #86610 from Joseph-DiGiovanni/system-theme-options
Add option for editor to follow system theme and accent colors
2024-02-22 16:39:40 +01:00
kit
eb6ca91ba6 Extract BottomPanel from EditorNode 2024-02-20 15:09:07 -05:00
66b33c15e4 Merge pull request #88297 from dsnopek/android-configure-gradle-path
Android: Allow using alternative Gradle build directory
2024-02-17 00:23:32 +01:00
a37ad265dc Android: Allow using alternative Gradle build directory 2024-02-16 15:20:47 -06:00
7eacb6ddbf Add follow system theme settings 2024-02-14 15:31:21 -05:00