Commit Graph

32 Commits

Author SHA1 Message Date
e6038335b2 Add dropdown to Movie Maker button in editor run bar to access settings
Display Movie Maker button as "pressed" when Movie Maker mode is enabled

Fix Movie Maker button colors

Use enum for Movie Maker menu options

Fix Movie Maker button background when switching themes

Apply suggestions from code review

Co-authored-by: Tomasz Chabora <kobewi4e@gmail.com>

Use a theme variation for button colors

Update editor/gui/editor_run_bar.h

Co-authored-by: A Thousand Ships <96648715+AThousandShips@users.noreply.github.com>
2025-05-27 10:36:11 -07:00
d320b92352 Enable XR play mode options in the regular editor
The feature is necessary for XR projects with regular scenes, or hybrid app projects.
2025-05-04 12:54:06 -07:00
eb5f1c3484 Hide one-click deploy button on Android and XR editor. 2025-04-22 20:21:18 +05:30
c45ca4ae04 Fix issue with playing a custom scene from a UID
Co-Authored-By: Tomasz Chabora <kobewi4e@gmail.com>
2025-04-11 23:40:49 +10:00
e6a61b1ecc Merge pull request #76829 from bruvzg/ac_kit_direct
Implement screen reader support using AccessKit library.
2025-04-08 12:32:47 -05:00
302fa831cc Initial editor accessibility. 2025-04-08 20:25:48 +03:00
e57eeb14bc validate any form of running project 2025-04-07 00:29:19 +08:00
c33c3fe2ed Remove pointless _3D_DISABLED checks in editor code 2025-03-19 23:47:36 -03:00
aea559b39a Allow to compile the engine without XR support 2025-02-25 17:07:21 -03:00
4bc8918c19 Add support for specifying whether to play the current scene or a specific scene in XR or regular mode
The functionality is only activated for the XR Editor, when a project has OpenXR enabled.
2025-01-12 22:02:24 -08:00
24eadaa6a4 Reorganize EditorNode menu options 2025-01-09 12:21:56 +01:00
b77aa473a1 Implement a "Recovery Mode" for recovering crashing/hanging projects during initialization 2025-01-03 10:50:15 +00:00
86094a88ef Merge pull request #100648 from aryan-11825114/fix-profiler-autostart-indicator-going-to-wrong-debugger
Fix autostart indicator going to wrong debugger
2024-12-20 23:57:24 +01:00
b3e15af8ad Fix autostart indicator going to wrong debugger 2024-12-20 14:25:57 +05:30
9d2a4c03be Embedding game process in editor 2024-12-18 17:52:42 -05:00
bf4e5cca3f Make editor's shortcut names translated on-site 2024-12-18 13:00:30 +08:00
9f8bbe43ee Add profiler autostart indicator to EditorRunBar 2024-12-16 10:15:24 +01:00
562c666e3d Rename internal Button icon to button_icon to match exposed methods 2024-10-29 16:23:03 -07:00
06791e1acd New Quick Open Dialog
- Updated list view with thumbnails, and separate file name.
  - Added a grid view which has larger icons.
  - Added toggle to filter out files from addons.
  - Store history for each opened resource type.

New Editor settings for Quick Open:
  - Startup display mode (grid or list):
      - Determined by the requested resource type.
      - Whatever was last used.
  - Toggle to filter out files from addons (for persistence).

Notes
  - The dialog is now created once in EditorNode, and globally available for other components.
  - A fixed number of result scenes are instantiated, and reused based on query.
  - Drop support for multiselect.
2024-10-01 21:39:16 +02:00
52889ab7ee [Scene] Add SceneStringName::toggled 2024-08-28 15:14:26 +03:00
70cdfc4c5e Allow theming movie writer button icon color 2024-06-16 14:00:55 +04:00
926afccbd8 [Scene] Add SceneStringNames::panel 2024-05-30 22:54:50 +02:00
ee79386f7b [Scene] Add SceneStringNames::pressed 2024-05-14 15:51:28 +02:00
5b5de0e167 Add hover highlight to main editor buttons
Updates styling of the editor run bar, plugin, bottom panel, icon buttons, and main menu buttons for accessibility.
2024-02-16 14:49:44 -05:00
595c6248a3 Fix reloading current scene forgetting path
Scene was stopped before running which cleared the last run scene,
forcing it to run the currently edited scene instead
2024-01-14 12:17:32 +01:00
215e036600 Add bulk change guards to successive theme overrides in Editor and GUI 2023-10-19 18:14:14 +02:00
cd0aaab48c Cleanup some GLOBAL_DEFs 2023-09-15 21:32:23 +02:00
6de34fde27 Add EditorStringNames singleton 2023-09-03 19:58:18 +02:00
03598062fd C#: Move build button to EditorRunBar
- Move C# build button to `EditorRunBar`.
- Add C# build icon.
- Add shortcut macros to `GodotTools`.
- Move C# build shortcuts to C#.
2023-08-03 17:55:52 +02:00
de1a1dd43e Avoid accessing the theme too early in EditorRunBar 2023-04-27 18:49:16 +02:00
e1075e9c7c Fix various typos with codespell
Also includes the grammar fix from #76206.

Co-authored-by: Peter Anderson <BWPanda@users.noreply.github.com>
2023-04-26 13:57:09 +02:00
8a74d8438f Extract editor run toolbar into its own component
- Simplify and update its logic.
- Simplify EditorScript.
- Improve EditorNode and other relevant includes.
- Fix scene-based path in the movie writer when
reloading a scene.
2023-04-19 17:12:28 +02:00