463af5b6ef
Fix typo in SimplexNoise documentation
2018-09-20 11:03:23 +02:00
4faa5acaa7
Replace "persistance" with "persistence"
...
Replace "persistance" with "persistence" in the simplex code.
Also made some minor fixes to the docs.
2018-09-19 21:00:10 +02:00
a386af67ec
Improve SimplexNoise documentation and fix typos
...
Spaces were added after code blocks to ensure correct rendering
on the online class reference.
2018-09-19 20:25:09 +02:00
1e9b46d687
Clearly deprecate sync too in favor of remotesync.
...
NOTE: This changes the RPC_MODE_* enum values.
Games should be re-exported. GDNative rebuilt.
2018-09-15 00:06:03 +02:00
f12a1b8863
Add SimplexNoise and NoiseTexture as new resources
...
SimplexNoise can be used to generate parameterized fractal noise based on Open Simplex.
NoiseTexture uses SimplexNoise to generate noise textures for using in
shaders/visual effects.
2018-09-14 15:24:34 +02:00