Commit Graph

603 Commits

Author SHA1 Message Date
c210de581e etc: Do not overestimate number of CPU threads
The *2 factor between cores and threads of most modern CPUs
is already taken into account in get_processor_count().
2017-06-17 10:51:50 +02:00
b19225bfce -Fix freezes caused by etccomp2, closes #9183
-Normalmaps are now detected and imported as RGTC, both in S3TC and ETC2, this improves their quality.
2017-06-16 21:49:37 -03:00
7966ebe6fa Complete changing of resource extensions
Some places were missing in e42d59f.
2017-06-16 15:42:18 -03:00
f0cf946063 [GDNative] corrected typo for Mac library ext.
Seems like the extension is .dylib and not .dynlib.
This should make it easier to select files from the editor.
2017-06-16 15:48:05 +02:00
e42d59f01e Rename Godot-specific resource extensions 2017-06-15 21:35:20 -03:00
19017a760c Merge pull request #9158 from Hinsbart/script_templates
Add ability to use custom script templates.
2017-06-14 23:11:41 +02:00
a8e845a474 Merge pull request #8548 from tagcup/etc2comp
Add ETC1/ETC2 compression support though etc2comp.
2017-06-13 19:17:13 -03:00
8361b1ce07 Add ability to use custom script templates.
Templates will be loaded from .godot/script_templates
For now they're disabled for GDNative.

Ideas for further improvements:

- Add a "Save as Template" option to the script editor, as it can normally only save to res://
- Support more placeholders / custom placeholders
2017-06-13 20:03:08 +00:00
12b2652ecb Merge pull request #9104 from tagcup/zstd
Add zstd compression support.
2017-06-11 18:41:56 -03:00
935f730170 renamed all Rect3.pos to Rect3.position 2017-06-09 15:54:02 +02:00
f177c15347 Add zstd compression support.
zstd has much better compression speed and ratio, and better decompression speed than currently available methods.
Also set zstd as the default compression method for Compression as well as FileAccessCompressed functions.
2017-06-08 23:48:14 -05:00
612ab8fcdb -Restored multithread capability to VisualServer
-Restored resource previews!
2017-06-09 00:24:18 -03:00
01ed55987c Merge pull request #9058 from touilleMan/gdnative-clean-and-add-properties
Continue improving GDNative
2017-06-08 10:31:13 +02:00
8ecdbfc417 [GDnative] API consistency + missing properties 2017-06-08 07:21:53 +02:00
871ceeb0fe TGA support based on SaracenOne's work. 2017-06-07 19:46:36 -03:00
f8d7670e82 Merge pull request #9038 from AlexHolly/rect2-rename-pos
renamed all Rect2.pos to Rect2.position
2017-06-05 15:52:05 +02:00
075c7d8133 Merge pull request #8990 from zer0problem/master
Fixed .hdr support to compile on windows
2017-06-05 15:45:53 +02:00
d3afecf681 Merge pull request #8974 from Paulb23/script_overview
Added script overview
2017-06-05 15:42:12 +02:00
a3c90b0293 renamed all Rect2.pos to Rect2.position 2017-06-04 02:09:17 +02:00
9bc5348961 InputEvent: Renamed "pos" property to "position"
Make the naming consistent with other classes.
2017-06-03 11:26:39 +02:00
8a1097a224 many fixes to image loader, voxel cone tracing, etc. 2017-06-02 22:08:41 -03:00
6a9c990da7 Add ETC1/ETC2 compression support though etc2comp.
Remove rg-etc1 code. Also updated travis to use ubuntu 14.04.

Fixes #8457.
2017-05-31 18:59:00 -05:00
a134f58fb3 rewritten PBR implementation to make it friendlier with Blender 2017-05-31 20:29:56 -03:00
4844013827 Fix GDNative PoolVector typos 2017-05-31 23:44:20 +02:00
cc05a90bf7 Fixed compiling on windows after .hdr support
Changed type to avoid casting.
2017-05-31 13:11:11 +02:00
9f34bb4ebe Wrap copy constructor for some GDNative types 2017-05-31 00:03:50 +02:00
5567e898d1 Several fixes related to PBR and Environment 2017-05-30 08:56:19 -03:00
a4e222ae71 Added members overview 2017-05-29 12:56:33 +01:00
bb20f230ad -Added .hdr format support
-Added default environment editor setting
-Added environment created by default in new projects
-Removed default light and ambient from spatial editor, to make the editor more PBR compliant
2017-05-28 21:48:05 -03:00
015d36d18b GDScript: Use "is" keyword for type checking.
Replaces the `extends` keyword with `is` in the context of testing for type compatibility.
`extends` is still used for declaring class inheritance.

Example:

```gdscript
extends Node2D

func _input(ev):
	if ev is InputEventKey:
		print("yay, key event")
```
2017-05-27 10:59:59 +02:00
f89641907f -Added EXR supprot for HDR (no BC6 compression yet though)
-Improvements to texture importer
-Proper detection of S3TC compression modes, and added all modes to Image
-Fixes to non-power of 2 compressed textures, which should all be supported by GLES3
2017-05-26 22:31:32 -03:00
7c89e00d46 Merge pull request #8590 from tagcup/s3tc_stuff
Use libsquish to decompress DXT textures.
2017-05-25 16:29:04 -03:00
f23b56e3ec [GDNative] fixed some functions that returned references
Those errors were introduced with #8821 (6fd217d). These functions need to return reference types, otherwise setting values on those containers does not work.
2017-05-23 22:57:02 +02:00
5b3709d309 Removal of InputEvent as built-in Variant type..
this might cause bugs I haven't found yet..
2017-05-20 17:05:38 -03:00
231511b2a6 Merge pull request #8631 from volzhs/editor-theme-custom
New customizable editor theme
2017-05-20 07:16:11 +02:00
abcb044bf3 Finish implementation of GDnative builtins bindings 2017-05-19 23:28:15 +02:00
3c175115eb Use libsquish to decompress DXT textures. 2017-05-18 16:57:53 -05:00
dcc44f05b7 Merge pull request #8798 from RandomShaper/gdfs-ext-check
Add extended check option to GDFunctionState::is_valid()
2017-05-18 12:51:29 +02:00
c3baf5eb3c Fix two typos from previous commit
Also cleanup comments on variant types.
2017-05-17 18:45:56 +02:00
b69d4ebff4 Add extended check option to GDFunctionState::is_valid() 2017-05-17 14:55:59 +02:00
98a3296702 Removal of Image from Variant, converted to a Resource. 2017-05-17 07:37:45 -03:00
11e496d99a [GDNative] fixed a reload bug
When there was no terminate function defined in the library the exported variables would not update.
This fixes that.
2017-05-13 14:37:57 +02:00
88d5c943e7 Merge pull request #8696 from bojidar-bg/fix-path-autocomplete
Fix gdscript autocomplete showing only paths
2017-05-12 18:17:20 +02:00
0f8a17b0cb Merge pull request #8720 from karroffel/gdnative-methodbind-varcall
[GDNative] added varcall and print
2017-05-11 23:53:46 +02:00
d137e83c60 [GDNative] added varcall and print 2017-05-11 23:06:11 +02:00
15bce7f75f removed multiscript
removes MultiScript which was re-added in #8502 (aka 4c14700).
This feature didn't turn out to be as useful as most expected. It causes more troubles than it does good.
2017-05-11 21:23:19 +02:00
99e07448d1 Add error printing functions to GDNative 2017-05-10 00:19:38 +02:00
32afcbc482 Put brave old bb10 platform to a well-deserved rest
Add some 🔥 to appease @reduz. Fixes #8692.
2017-05-08 22:22:20 +02:00
837a667225 Fix #8674, and rename a few things for clarity 2017-05-08 22:39:27 +03:00
304a1f5b5a Implemented scrolling factor for smooth trackpad scrolling
Working platforms platform: OSX, Windows.
Support for almost all ui elements, including project list.
2017-05-07 14:23:56 +02:00