aa24e3b671
Merge pull request #105884 from stuartcarnie/macos_embedded
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macOS: Embedded window support.
2025-05-06 08:37:59 -05:00
00e1fdec2c
MacOS: Embedded window support.
2025-05-06 06:09:05 +10:00
e348d09e1a
Merge pull request #90558 from Daylily-Zeleen/daylily-zeleen/add_include_exclude_to_FindInFiles
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Add include/exclude to `FindInFiles` for filtering files.
2025-05-05 11:24:13 -05:00
1bccf5c9a3
Add include/exclude to FindInFiles for filtering files.
2025-05-03 23:31:52 +08:00
da462c093a
Merge pull request #105147 from Lazy-Rabbit-2001/sprite_stretching
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Allow `Sprite2D` being dragged to change their `region_rect`
2025-05-02 09:25:27 -05:00
82e23da12e
Add drag zoom feature with CTRL+MiddleMouseButton
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This change introduces a DragType enum to scene/gui/view_panner.cpp of
dragging, which includes:
- DRAG_TYPE_NONE: Not dragging
- DRAG_TYPE_PAN: Panning (dragging using MMB)
- DRAG_TYPE_ZOOM: Zooming (dragging using CTRL+MMB)
The goal of this change is the third option, which was already available
in 3D viewport but not in 2D. This feature should work in other editors
as well such as Animation Track Editor and Visual Shader Editor and so
on.
2025-05-01 15:15:44 +03:30
694d034d5b
Rename editor "File" MenuOption enums for clarity
2025-04-30 16:32:11 +02:00
b2829f3256
Merge pull request #105897 from akien-mga/mingw-remove-undef-hacks
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Remove WinAPI `#undef` hacks needed for mingw-std-threads
2025-04-30 09:18:42 -05:00
4e68f277c6
add REGION_RECT
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fix formatting
fix shader compile (region_rect after draw_data)
fix formatting
fix formatting
Review fix (move region_rect in main + remove useless visual shader options)
fix formatting
fix alphabetic order (+ remove useless action for spatial shaders)
typo + remove TYPE_LIGHT option for region_rect
2025-04-30 11:07:22 +02:00
bc21c322c6
Merge pull request #105880 from KoBeWi/deadline
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Remove inline from constexpr variables
2025-04-29 11:24:13 -05:00
c019b76523
Remove WinAPI #undef hacks needed for mingw-std-threads
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Instead, we rename the conflicting symbols.
2025-04-29 14:24:03 +02:00
3e70fd7c83
Merge pull request #105883 from kitbdev/fix-empty-script-editor-members-overview
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Fix empty Script Editor members overview visible
2025-04-28 18:45:56 -05:00
1d1805483f
Merge pull request #105815 from timothyqiu/anchors-presets
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Fix item translation and icon in the Anchors Preset dropdown
2025-04-28 18:45:55 -05:00
9b6f5cb953
Fix empty Script Editor members overview visible
2025-04-28 16:22:00 -04:00
627547cb7d
Merge pull request #105861 from groud/fix_flipped_tile_rendering
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Fix rotated/flipped tiles rendering origin
2025-04-28 14:10:48 -05:00
5125a273dc
Remove inline from constexpr variables
2025-04-28 21:09:43 +02:00
c87f23ce7d
Merge pull request #89324 from KoBeWi/pandora's_can_of_worms
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Allow exporting variables of type Variant
2025-04-28 10:01:33 -05:00
1410bca5ce
Allow Sprite2D being dragged to change their region_rect
2025-04-28 22:43:41 +08:00
bfdb0f0ecf
Fix various sanitizer issues.
2025-04-28 15:23:35 +02:00
3578aa6acc
Fix item translation and icon in the Anchors Preset dropdown
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- Some items were not translated.
- Item icons did not react to light/dark theme switch.
2025-04-28 19:50:24 +08:00
52aee9c325
Fix rotated/flipped tiles rendering origin
2025-04-28 13:34:39 +02:00
f8a8d6cf04
Merge pull request #105700 from dementive/config-file-get-improvement
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Improve ConfigFile get_sections and get_section_keys by returning Vector<String>
2025-04-27 19:21:31 -05:00
74fc4dae15
Merge pull request #95585 from HolonProduction/remove-cache
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ScriptEditor: Remove obsolete completion cache
2025-04-27 19:21:30 -05:00
796b9caa09
Merge pull request #105552 from adamwych/expose-get-node-list
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Expose `AnimationNode(StateMachine/BlendTree).get_node_list()`
2025-04-27 19:21:26 -05:00
1a2a1b07df
Merge pull request #105799 from Repiteo/scons/enum-conversion-warnings
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SCons: Add enum conversion warning
2025-04-27 19:21:23 -05:00
7c35e3999d
Merge pull request #105797 from bruvzg/scroll_crash
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Fix `AnimationNodeBlendTree` crash on `Open Editor` button press.
2025-04-27 19:21:23 -05:00
3947cbe3b2
Merge pull request #104386 from Repiteo/core/cpp-math
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Core: Replace C math headers with C++ equivalents
2025-04-27 19:21:22 -05:00
69f0eb5de5
Merge pull request #103841 from GustJc/embed_add_hotkeys
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Add Embed Game Window shortcut hotkeys support for `suspend/pause` and `next frame` buttons
2025-04-27 19:21:16 -05:00
2f1b10824b
Merge pull request #98847 from KoBeWi/illusion_wave
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Add "Close Tabs Below" option to script editor context menu
2025-04-27 19:21:14 -05:00
9b35aaf2e2
Merge pull request #105613 from ryevdokimov/fix-editor-camera-transform
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Fix incorrect transform when editor camera is moved externally
2025-04-27 19:21:12 -05:00
b09b873adc
Merge pull request #91264 from ckaiser/script-editor-help-tooltip
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Fix help overview tooltip flicker
2025-04-27 19:21:09 -05:00
56bad11517
ScriptEditor: Remove obsolete completion cache
2025-04-26 22:59:10 +02:00
92103366a5
Add "Close Tabs Below" option to script editor context menu
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Co-authored-by: PrecisionRender <austin08dean@gmail.com >
2025-04-26 20:00:17 +02:00
7cf7e6aa95
Fix AnimationNodeBlendTree crash on Open Editor button press.
2025-04-26 20:10:44 +03:00
dc9c34f0c6
SCons: Add enum conversion warning
2025-04-26 12:06:20 -05:00
bf18021462
Add Embed Game Window hotkeys support and pause/next frame shortcuts
2025-04-25 02:36:00 -03:00
b8e44a0000
Improve ConfigFile get_sections and get_section_keys by returning Vector<String>
2025-04-24 20:10:31 -04:00
5b49fd4207
Selectively apply FOCUS_ACCESSIBILITY to the Labels instead of setting it by default.
2025-04-23 12:47:31 +03:00
179630278f
Merge pull request #105658 from aaronp64/blend_space_2d_sort
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Sort animation nodes in `AnimationNodeBlendSpace2DEditor` popup menu
2025-04-22 18:25:52 -05:00
d193af78c5
Expose AnimationNode(StateMachine/BlendTree).get_node_list()
2025-04-22 21:08:26 +02:00
8584737525
Sort animation nodes in AnimationNodeBlendSpace2DEditor popup menu
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Updated AnimationNodeBlendSpace2DEditor::_blend_space_gui_input to sort animation nodes for menu when adding new points, to match ordering in AnimationNodeBlendSpace1DEditor and AnimationNodeStateMachineEditor. Old code had the sort call before adding the node names, so it wasn't reflected in the menu.
2025-04-22 12:17:27 -04:00
c484fc9e60
Merge pull request #105568 from BlueCube3310/lightprobe-gizmo-opti
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Improve and optimize lightmap probe gizmo creation
2025-04-21 08:24:23 -05:00
81df850492
Fix incorrect transform when editor camera is moved externally
2025-04-21 15:45:57 +04:00
fbadaa26ff
Improve and optimize lightmap probe gizmo creation
2025-04-19 17:52:21 +02:00
c77174b346
Merge pull request #105310 from BlueCube3310/tex-preview-unify
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TextureEditorPlugin: Add borders to 3D and Layered editors
2025-04-18 12:21:27 -05:00
ad40939b6f
Core: Replace C math headers with C++ equivalents
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- Minor restructuring to ensure `math_funcs.h` is the central point for math functions
2025-04-16 15:49:02 -05:00
00bd421089
Merge pull request #105222 from kitbdev/fix-mouse-filter-recursive-and-rename
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Fix and rename mouse filter recursive behavior and focus mode recursive behavior
2025-04-16 10:45:12 -05:00
b278cc4837
Fix division by zero when scaling
2025-04-16 02:30:25 +02:00
b0626fefa1
TextureEditorPlugin: Add borders to 3D and Layered editors
2025-04-12 18:58:29 +02:00
7b9c5122fa
Merge pull request #105183 from lodetrick/shader-ui-shuffle
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Make shader editor menu position consistent with script editor
2025-04-11 09:51:14 -05:00