Logo
Explore Help
Sign In
northern-lighthouse/godot
1
0
Fork 0
You've already forked godot
Code Issues Pull Requests Actions Packages Projects Releases Wiki Activity
79,007 Commits 21 Branches 65 Tags
cb1569345a6f17da08241e645ab03cb2e1b78d2f
Commit Graph

54 Commits

Author SHA1 Message Date
Bastiaan Olij
a6df366b23 Moving lens distortion shader into drivers and adding GLES2 support 2018-10-02 17:14:43 +10:00
Fabio Alessandrelli
b0f166987a Server platform builds (dummy) mobile_vr module.
Protect GL functions in mobile_vr with ifdefs.
2018-09-25 12:29:31 +02:00
Bastiaan Olij
4194581823 Delay initialising lens distortion shader so GLES2 doesn't crash 2018-08-16 20:42:47 +10:00
Bastiaan Olij
03d02e88fc Reenabled module and fixed missing const 2018-07-27 18:43:50 +10:00
First Previous 1 2 Next Last
Powered by Gitea Version: 1.24.1 Page: 1928ms Template: 11ms
English
Bahasa Indonesia Deutsch English Español Français Gaeilge Italiano Latviešu Magyar nyelv Nederlands Polski Português de Portugal Português do Brasil Suomi Svenska Türkçe Čeština Ελληνικά Български Русский Українська فارسی മലയാളം 日本語 简体中文 繁體中文(台灣) 繁體中文(香港) 한국어
Licenses API