f7c43a8a19
Merge pull request #83800 from dsnopek/gdextension-callable-custom-object-id
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GDExtension: Use `ObjectID` when creating custom callable
2023-10-25 10:29:58 +02:00
e0b23ac420
Merge pull request #83845 from akien-mga/sync-gamecontrollerdb
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Sync controller mappings DB with SDL2 community repo
2023-10-24 10:54:48 +02:00
a1fd0b9d8a
Merge pull request #83782 from timothyqiu/self-awareness
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Fix heap-use-after-free when resource loaded with `load_threaded_request` is never fetched
2023-10-24 10:54:31 +02:00
bc5d5978ea
Merge pull request #83695 from YuriSizov/core-lock-and-key
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Improve threading in ClassDB and EditorHelp
2023-10-24 10:54:19 +02:00
792afd2cad
Merge pull request #83588 from voidedWarranties/fix_sle_validate
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Add `path` option to `ScriptLanguageExtension::_validate`
2023-10-24 10:54:11 +02:00
d3c0a7d598
Sync controller mappings DB with SDL2 community repo
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Synced with gabomdq/SDL_GameControllerDB@eb831f75ab
Fixes #83552 .
2023-10-23 16:11:38 +02:00
b0a33cac7c
GDExtension: Use ObjectID when creating custom callable
2023-10-23 09:05:17 -05:00
dc7e309f48
Fix heap-use-after-free when resource loaded with load_threaded_request is never fetched
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Co-authored-by: Pedro J. Estébanez <pedrojrulez@gmail.com >
2023-10-23 16:21:17 +08:00
e8309dd192
Add path option to ScriptLanguageExtension::_validate
2023-10-22 21:49:34 -07:00
542f6e10eb
Merge pull request #83734 from MarioLiebisch/fix-extension-load-error
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GDExtension: Fixed error on loading extensions
2023-10-22 12:12:17 +02:00
14913f178b
Merge pull request #83434 from Chubercik/optimize_triangulate_delaunay
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Update `triangulate_delaunay()` to avoid needless reallocations
2023-10-22 12:11:53 +02:00
f2bcd7d61f
GDExtension: Fixed error on loading extensions
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Previously, before loading an extension, the editor just tried to
retrieve the extension by path to test if it's been loaded already.
While this is handled gracefully, it ignored an error thrown inside
`GDExtensionManager::get_extension()`, that would essentially still
report a not yet loaded extension to the engine's log:
```
ERROR: Condition "!E" is true. Returning: Ref<GDExtension>()
at: GDExtensionManager::get_extension (core\extension\gdextension_manager.cpp:165)
```
This change actively checks whether the extension path is known and only
then proceeds to actually return the already loaded extension or loads
and returns the new one otherwise.
2023-10-21 17:00:18 +02:00
9b03fb36f9
Improve threading in ClassDB and EditorHelp
2023-10-20 22:14:04 +02:00
f68fa0fedf
Merge pull request #83681 from dsnopek/gdextension-iter-get
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GDExtension: Fix `variant_iter_get()` actually calling `iter_next()`
2023-10-20 22:02:51 +02:00
e6e9b04aab
Merge pull request #81322 from johnnyw/android_fix_joypad_trigger_range
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Android: Fix joypad trigger value range
2023-10-20 22:02:00 +02:00
d413a02079
Android: Fix joypad trigger value range
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`Input::joy_axis` converts trigger values to be between 0.0f to 1.0f by default. This is not needed for Android, as values are already within that range, as per Android documentation: https://developer.android.com/reference/android/view/MotionEvent#AXIS_RTRIGGER
This patch prevents this conversion on Android, which caused L2 and R2 triggers to get stuck pressed. https://github.com/godotengine/godot/issues/79263
2023-10-20 11:30:20 -07:00
b14f359c94
GDExtension: Fix variant_iter_get() actually calling iter_next()
2023-10-20 10:07:46 -05:00
a63bff4ce4
Merge pull request #83619 from YuriSizov/core-our-vessel-only-has-one-node-left
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Fix StringName leaks in VariantParser
2023-10-20 15:11:24 +02:00
01a8064760
Merge pull request #83583 from anrp/anrp/gdvirtboth
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Allow coexistence of GDScript and GDExtension virtual methods in the same object
2023-10-20 15:09:27 +02:00
4952d37f4b
Fix StringName leaks in VariantParser
2023-10-19 17:13:15 +02:00
4c33c60500
Allow coexistance of GDScript and GDExtension virtual methods in the same object
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Resolves https://github.com/godotengine/godot-cpp/issues/1224
2023-10-19 10:21:26 -04:00
582ed157b5
Fix StringName leaks in GDExtension, core, and editor themes
2023-10-18 17:36:20 +02:00
e6d488f233
Merge pull request #81196 from georgwacker/add-audiosession-options
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Add project settings for AVAudioSessionCategory on iOS
2023-10-17 16:12:49 +02:00
fcc500ea41
Add project settings for AVAudioSessionCategory on iOS
2023-10-17 12:35:49 +02:00
fd33c7b32f
Merge pull request #83415 from touilleMan/fix-comment-gdextension_interface
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Fix comment in `gdextension_interface.h`
2023-10-16 21:42:01 +02:00
5aa9f1ce64
Fix comment in gdextension_interface.h
2023-10-16 21:40:45 +02:00
3bc1c9b5e0
Merge pull request #82797 from RandomShaper/fix_rbmap
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Fix `RBMap`'s, iterator-based, `remove()`
2023-10-16 20:16:16 +02:00
eb9903b4ce
Merge pull request #83285 from dsnopek/gdextension-double-reload
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GDExtension: Prevent issues with the editor trying to reload GDExtensions through its usual mechanism
2023-10-16 18:44:51 +02:00
50212ecfdb
Merge pull request #78882 from dalexeev/gds-fix-utility-func-err-msg
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GDScript: Fix incorrect error message for utility functions
2023-10-16 18:43:11 +02:00
0c2202c56e
GDScript: Fix incorrect error message for utility functions
2023-10-16 14:09:57 +03:00
c33e291474
Update triangulate_delaunay() to avoid needless reallocations
2023-10-16 12:37:57 +02:00
ccb8ea613a
Fix Input.is_action_just_pressed flicker on joypad axes
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Pressed tick assignments were in the wrong scope, resulting in updating
`pressed_frame` even when it shouldn't and therefore the `just_pressed`
would return true every time that the strength changes and not only when
there's a new valid press.
Fixes #81975 .
2023-10-16 11:41:56 +02:00
c7b75c0226
Merge pull request #83318 from rburing/gdextension_dump_brief_description
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Add brief description in GDExtension API dump with docs
2023-10-16 10:41:23 +02:00
4a6e8dc57b
Merge pull request #83146 from pancelor/fix-tilemap-liveupdate
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Fix tilemap live editing while game is running
2023-10-16 10:39:48 +02:00
d66b1752b8
Fix tilemap live editing while game is running
2023-10-14 18:54:03 -07:00
c87b2a606e
Add brief description in GDExtension API dump with docs
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Also rename the "documentation" key to "description" for internal
consistency.
2023-10-14 12:06:37 +02:00
16a86b9604
GDExtension: Prevent issues with the editor trying to reload GDExtensions through its usual mechanism
2023-10-13 13:24:29 -05:00
51f81e1c88
Merge pull request #82957 from bruvzg/fs_case_check
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Add method to check if filesystem is case sensitive.
2023-10-13 12:55:35 +02:00
d8fdd419fa
Apply missing flag to vector4/projection
2023-10-12 11:18:45 -05:00
bf3f6e3b55
Error handling for FileAccess.get_file_as_*
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- Assign last error in said `FileAccess.get_file_as_bytes` and `FileAccess.get_file_as_string`
- Document error handling for said methods
2023-10-11 18:52:16 +02:00
b40d90d333
Merge pull request #83107 from dsnopek/validated-method-vararg-message
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GDExtension: Fix incorrect error message about vararg methods
2023-10-10 22:51:41 +02:00
feb6ea21dd
Merge pull request #83054 from dsnopek/gdextension-validated-call-always-ret-pointer
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GDExtension: Use correct return pointer for validated calls that return `Variant`
2023-10-10 22:49:41 +02:00
87cb0bfa50
GDExtension: Fix incorrect error message about vararg methods
2023-10-10 08:46:25 -05:00
88b6fee547
GDExtension: Use correct return pointer for validated calls that return Variant
2023-10-10 08:31:08 -05:00
71a8ac41fb
Merge pull request #72751 from dalexeev/doc-comment-color
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Highlight doc comments in a different color
2023-10-09 23:21:54 +02:00
a1d7c62df7
Merge pull request #83003 from AThousandShips/null_check_extra
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Replace `ERR_FAIL_COND` with `ERR_FAIL_NULL` where applicable
2023-10-09 15:37:14 +02:00
336260b7b3
Merge pull request #83002 from AThousandShips/safety_check
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Replace `sanity` with `safety` for checks
2023-10-09 15:36:49 +02:00
35ede42d1d
Merge pull request #82695 from maiself/object-less-callables-fixes
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Fixes to allow object-less callables throughout Godot
2023-10-09 15:32:38 +02:00
97bcd8a631
Add method to check if filesystem is case sensitive.
2023-10-09 11:00:15 +03:00
de7cbe8789
Highlight doc comments in a different color
2023-10-08 19:26:10 +03:00