709c1bf051
Add descriptions to setting and getting draw pass meshes.
2019-10-30 01:09:26 -07:00
efd55631e2
doc: Sync classref with current source
2019-07-15 20:45:30 +02:00
542489a866
DocData: Re-expose parametric setters and getters
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Setters and getters have been hidden from the documentation when the matching
properties have been exposed, but some of them are parametric and require the
name or index of a given parameter to be used. So they need to be properly
documented with the type and name of the arguments they take.
For example, CPUParticles' `set_param(Parameter param, float value)`.
2019-07-04 14:08:16 +02:00
a78373ddc2
doc: Remove null default values that can't be determined
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Applying #30187 .
2019-06-30 13:58:07 +02:00
b9aa13e591
doc: Remove hardcoded default values from descriptions
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They are now generated automatically by doctool.
2019-06-30 13:58:07 +02:00
c6cea6e9b3
doc: Add default values to all properties
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Thanks to @bojidar-bg's impressive work in #29380 .
2019-06-30 13:58:07 +02:00
f7f6115f76
Proofread and improve the whole class reference
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- Document a few more properties and methods
- Add more information to many classes
- Fix lots of typos and gramar mistakes
- Use [code] tags for parameters consistently
- Use [b] and [i] tags consistently
- Put "Warning:" and "Note:" on their own line to be more visible,
and make them always bold
- Tweak formatting in code examples to be more readable
- Use double quotes consistently
- Add more links to third-party technologies
2019-06-27 22:30:19 +02:00
bc82781f7d
doc: Replace all [code]CONSTANT[/code] by new [constant CONSTANT] hyperlinks
2019-06-27 13:49:36 +02:00
9f7713d98b
[DOCS] Update CPUParticles[2D] classref
2019-06-14 10:39:54 -07:00
77b6f3e812
Adding missing description for method and fixing typo
2019-06-04 03:20:58 +02:00
6af69f851a
doc: Drop unused <demos> tag
2019-04-19 11:03:46 +02:00
63d3a42f82
Merge pull request #27465 from neikeq/road-to-lang-agnostic-docs-is-going-to-be-tough
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EditorHelp: Improve enum ref resolving and add constant ref support
2019-04-05 15:19:21 +02:00
39c868171e
doc: Bump version to 3.2
2019-04-01 12:33:56 +02:00
d80bc5cbba
ClassRef: Replace [code]CurrentClass[/code] with [CurrentClass]
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Modified makerst to generate code tags for these to avoid hyperlinks to the same class.
2019-03-29 23:47:35 +01:00
67446ff733
linked tutorials in the classref
2019-03-12 22:48:18 -07:00
6cdcde7114
doc: Add missing commas after "If true/false"
2018-12-20 13:47:12 +01:00
67b0d3c2dc
Particles: Allow speed_scale at 0 in property hint, equivalent to pause
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Supersedes and closes #21193 .
2018-08-24 18:11:35 +02:00
c4dfef58d9
Added some documentation to particles
2018-06-08 09:27:06 +10:00
3fa77b3172
doc: Remove status from hardcoded version string
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It has no practical use case and just generates noise for each alpha, beta, etc.
2018-02-27 13:40:49 +01:00
3c7a39b40c
doc: Update version string in header
2018-02-19 10:46:33 +01:00
d516aab8fa
doc: Sync with current source
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Also enhance RigidBody docs as per https://github.com/godotengine/godot-docs/pull/1018
and fix the version tag in all files (not really stable yet, but it makes no sense
to hardcode rc3 at this stage).
2018-01-25 08:50:56 +01:00
e28cdc4654
doc: Update version string in XML
2018-01-13 11:43:42 +01:00
7dfba3cda9
doc: Fix enum tags thanks to 2bc6db6
2017-11-24 23:16:30 +01:00
92f07fefcd
doc: Remove setters and getters now exposed via properties/members
2017-11-24 18:10:32 +01:00
bc75fae579
doc: Update header version for 3.0-beta
2017-11-24 09:16:52 +01:00
d28763a4c1
Rename Rect3 to AABB.
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Fixes #12973 .
2017-11-17 11:01:41 -05:00
967bfb0c4a
doc: Remove revision.module_config from version string
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It is now "3.0-alpha" instead of "3.0.alpha.custom_build{,.mono}",
limits unnecessary diffs.
2017-11-15 20:41:16 +01:00
44292bf77f
[DOCS] Update ParticlesMaterial, Particles class ref
2017-10-06 09:06:59 -07:00
a4005221f5
doc: Sync classref with current source
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[ci skip]
2017-09-13 08:53:01 +02:00
4f929a0fdf
Changed the doc class generation to individual files per class. It is also possible to save module files in module directories and the build system will
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recognize them.
2017-09-12 17:45:41 -03:00