Commit Graph

11105 Commits

Author SHA1 Message Date
44408eabaa Replace BRDF approximation with a DFG LUT 2025-05-08 10:23:35 -06:00
2d3b25e61d Merge pull request #106162 from timothyqiu/store-half
Add missing description of `FileAccess.store_half` behavior on error
2025-05-08 07:19:37 -05:00
16aaa0a213 Merge pull request #103944 from KoBeWi/more_red_info
Improve error messages for `add_property_info()`
2025-05-08 07:19:33 -05:00
288822e330 Merge pull request #105570 from kroketio/texture-extension-mipmaps
RenderingDevice: Pass mipmap count to `texture_create_from_extension()`
2025-05-08 07:19:16 -05:00
c24bfb0491 Add missing description of FileAccess.store_half behavior on error 2025-05-08 12:53:52 +08:00
051712dfb8 Merge pull request #103264 from mhilbrunner/docs-path-join
Rename "file" param for str.path_join() to "path"
2025-05-07 12:48:29 -05:00
c714743bb1 Merge pull request #105944 from syntaxerror247/main-menu
Add editor setting to collapse main menu into a `MenuButton`
2025-05-07 12:48:29 -05:00
4acdc7a657 Remove redundant line_spacing editor setting 2025-05-07 16:53:05 +02:00
6ae50cad17 RenderingDevice: introduce parameter 'mipmaps' for texture_create_from_extension() 2025-05-07 15:15:55 +03:00
e03942a6ef Add editor setting to collapse main menu 2025-05-07 08:39:21 +05:30
fd1168620f Merge pull request #105718 from aaronfranke/nav-const-caps
Capitalize global navigation constants
2025-05-06 08:38:07 -05:00
4cb030d6bf Merge pull request #106089 from mihe/rogue-newlines
Fix empty lines being added for errors with no script backtrace
2025-05-06 08:38:04 -05:00
ee599f0850 Merge pull request #97148 from Calinou/editor-default-auto-reload-scripts-external-change
Enable Auto Reload Scripts on External Change by default in the editor settings
2025-05-06 08:38:02 -05:00
c4de8ef825 Merge pull request #105765 from smix8/navlink_iteration_id
Add function to get navigation link iteration id from NavigationServer
2025-05-06 08:38:00 -05:00
cc5857728d Merge pull request #106114 from m4gr3d/disable_auto_keyboard_popup
Add property to control showing the virtual keyboard on focus events
2025-05-06 08:37:40 -05:00
f29feac7a5 Add a LineEdit / TextEdit property to control whether the virtual keyboard should show on focus 2025-05-05 22:01:34 -04:00
783728fcb4 Capitalize global navigation constants 2025-05-05 12:08:15 -07:00
5bc01f2994 Merge pull request #105080 from beicause/basisu-ktx2-settings
BasisU: Use KTX2 format and add import options to configure encoder
2025-05-05 11:24:20 -05:00
1f06c7caea Merge pull request #97821 from dalexeev/doc-iter-get-return-type
Documentation: Add tip to use more specific return type for `_iter_get()`
2025-05-05 11:24:11 -05:00
0d7b1ba868 Merge pull request #106002 from ProgrammerOnCoffee/fix-light3d-doc-typo
Fix a typo in the `Light3D` documentation
2025-05-05 11:24:09 -05:00
af1df7be78 Merge pull request #105990 from RedMser/deprecate-packeddatacontainer
Deprecate `PackedDataContainer`
2025-05-05 11:24:03 -05:00
31b90246e7 Fix empty lines being added for errors with no script backtrace 2025-05-05 13:27:21 +02:00
237597b01f BasisU: Use KTX2 format and add import options to configure encoder 2025-05-03 01:45:38 +08:00
4f3b998b09 Documentation: Add tip to use more specific return type for _iter_get() 2025-05-02 18:20:08 +03:00
cc948984ad Merge pull request #104973 from Ivorforce/gdextension-cpp-docs-link
Change "GDExtension example in C++" links to accommodate the new docs file structure.
2025-05-02 09:50:40 +02:00
067704f1cd Add a keyword for abstract classes in GDScript
Co-authored-by: Danil Alexeev <danil@alexeev.xyz>
2025-05-02 00:03:04 -07:00
b3def2571e Fix typo in Light3D documentation 2025-05-01 20:51:37 -04:00
9f38cfe3ca Add mid height property to CapsuleShape2D/3D 2025-05-01 15:45:51 -07:00
b4c9602031 Merge pull request #105964 from markdibarry/deprecate-parallax-background-and-layer
Deprecate `ParallaxBackground` and `ParallaxLayer`
2025-05-01 14:27:20 -05:00
67232f809a Deprecate PackedDataContainer
A custom resource type, or the methods suggested in the
deprecation message are easier to use and work more reliably.
2025-05-01 17:30:09 +02:00
82e23da12e Add drag zoom feature with CTRL+MiddleMouseButton
This change introduces a DragType enum to scene/gui/view_panner.cpp of
dragging, which includes:

- DRAG_TYPE_NONE: Not dragging
- DRAG_TYPE_PAN: Panning (dragging using MMB)
- DRAG_TYPE_ZOOM: Zooming (dragging using CTRL+MMB)

The goal of this change is the third option, which was already available
in 3D viewport but not in 2D. This feature should work in other editors
as well such as Animation Track Editor and Visual Shader Editor and so
on.
2025-05-01 15:15:44 +03:30
36e53922c7 Deprecate Parallax Background and Parallax Layer 2025-04-30 19:10:13 -04:00
14249097e8 Clarify the conditions that need to be met for a valid file name in Godot 2025-04-30 20:13:45 +08:00
b1b873add3 Merge pull request #104731 from Delsin-Yu/stackable-text-effect
[GUI] Implement Stackable Text Outline on `Label`
2025-04-29 11:24:13 -05:00
3b4cf41ea4 Merge pull request #105368 from lodetrick/editor-typed-hint
Add inspector support for typed property hint formats
2025-04-29 11:24:11 -05:00
70ff5770c9 Merge pull request #83757 from HauntedBees/master
Add `Node.get_orphan_node_ids`, edit `Node.print_orphan_nodes`
2025-04-29 11:24:08 -05:00
fc1488ffdb Fix typo in sqrt classref 2025-04-29 15:30:46 +08:00
0ccdcb4a16 added list_orphan_nodes, edited print_orphan_nodes
print_orphan_nodes now prints the script file attached to the node.
list_orphan_nodes was created to return the same data as print_orphan_nodes in a dictionary format for users who wish to process this data differently than the print_orphan_nodes behavior.
2025-04-28 20:33:01 -07:00
285eb21b41 Update MeshInstance3D.xml
fixed a grammatical error
2025-04-28 18:01:20 -04:00
c0935eba0d Merge pull request #105846 from KoBeWi/you_call_it_title_but_it's_just_a_text
Rename FoldableContainer's `text` to `title`
2025-04-28 10:01:36 -05:00
b7d4426fff Merge pull request #104269 from lawnjelly/fti_scene_tree4
Physics Interpolation - Move 3D FTI to `SceneTree`
2025-04-28 10:01:34 -05:00
751ef44a13 Merge pull request #87714 from KoBeWi/hack_uid()
Expose `set_uid()`
2025-04-28 10:01:30 -05:00
be8fe15574 Fix invalid AnimationNode documentation syntax 2025-04-28 20:25:55 +10:00
6f4cf04fb8 Expose set_uid() 2025-04-28 10:13:43 +02:00
22b22625db Merge pull request #105687 from Calinou/doc-scenetree-custom-multiplayer
Document `SceneTree.set_multiplayer()` should be called in `_enter_tree()`
2025-04-27 19:21:28 -05:00
796b9caa09 Merge pull request #105552 from adamwych/expose-get-node-list
Expose `AnimationNode(StateMachine/BlendTree).get_node_list()`
2025-04-27 19:21:26 -05:00
4dbfcbfbbd Merge pull request #105504 from ExEago/master
`RichTextLabel`: Add methods to compute the height and width of a line
2025-04-27 19:21:15 -05:00
113ef4df78 Merge pull request #105357 from MewPurPur/tweak-get-cursor-shape-doc
Improve get_cursor_shape() documentation
2025-04-27 19:21:11 -05:00
6856926b77 Rename FoldableContainer's text to title 2025-04-28 00:12:32 +02:00
ae04a3a5dd Physics Interpolation - Move 3D FTI to SceneTree
Moves 3D interpolation from server to the client code (`SceneTree`).
Complete rework of 3D physics interpolation, but using the same user API.
2025-04-26 14:13:30 +01:00