Commit Graph

316 Commits

Author SHA1 Message Date
09d6e0c4ba Make sure clicking AnimationTree node open the state machine editor not the track editor. 2025-05-13 10:46:38 +08:00
302fa831cc Initial editor accessibility. 2025-04-08 20:25:48 +03:00
bc9d0c7835 Add templated version of ObjectDB::get_instance() 2025-03-27 15:43:23 +01:00
c2813b902c Add editor setting for default animation step 2025-03-11 23:16:27 +01:00
7d1e236ad9 Merge pull request #102189 from KoBeWi/frames_per_setting
Add editor setting for FPS mode and compat
2025-03-11 16:54:04 -05:00
466590d0ec Use get_slicec instead of get_slice for single character splitters 2025-03-08 20:36:37 +01:00
0b397d979d Add editor setting for FPS mode and compat 2025-01-30 14:01:48 +01:00
a1846b27ea Improve use of Ref.is_null/valid
Use `is_null` over `!is_valid` and vice versa.
2024-12-23 16:35:02 -05:00
f241c1fda0 Remove unused header in editor.
Co-authored-by: A Thousand Ships <96648715+AThousandShips@users.noreply.github.com>
2024-12-24 00:40:38 +08:00
bf4e5cca3f Make editor's shortcut names translated on-site 2024-12-18 13:00:30 +08:00
ba39b078f5 [Scene] Add SceneStringName::FlatButton 2024-12-10 11:12:26 +03:00
b5c31ebb41 Add contains_char() for single-character 'contains' calls. 2024-12-06 20:23:35 +01:00
af56d6e8e8 Use SceneStringName in more places 2024-12-02 14:39:16 +01:00
0195a898b3 Merge pull request #95795 from yahkr/95769-animation-crash
Fix crash when re-importing model with AnimationPlayer panel open and node selected
2024-11-27 10:47:05 -06:00
64d04c375c Add FPS compatible option in second mode of animation editor snapping 2024-11-12 04:39:13 +09:00
696ca9db3c Merge pull request #98039 from aaronfranke/button-icon
Rename internal Button `*_icon` functions to `*_button_icon` to match exposed methods
2024-10-29 19:25:59 -05:00
562c666e3d Rename internal Button icon to button_icon to match exposed methods 2024-10-29 16:23:03 -07:00
0d350e7108 Set clang-format RemoveSemicolon rule to true
- Set clang-format `Standard` rule to `c++20`
2024-10-25 13:49:43 -04:00
9ed655d0eb Don't flip playback control buttons in RTL layout 2024-10-16 16:28:11 +08:00
ed13a840fa Add markers to animation 2024-09-29 17:27:36 +09:00
e905be8249 Fix AnimationPlayer crash when it's made the scene root
When an AnimationPlayer is made root of a scene,
the track links may become broken and clicking on
them will crash.

Current master branch also breaks node links when
AnimationPlayer is made scene root, and can also
crash the engine if another node was made scene
root prior to the AnimationPlayer.

This happens because when made root, the editor
loses track of AnimPlayer's root node. By keeping
a copy of the AnimPlayer's root_node, the track
links remain functional.

Fixes #91043.
2024-09-04 10:45:07 +02:00
88a866fb5a Add separate timeline snapping control to Animation Editor 2024-09-02 15:57:50 +02:00
7795849908 Merge pull request #96013 from passivestar/keyframe-navigation
Allow jumping to previous/next keyframe in animation player
2024-09-02 12:13:00 +02:00
a7abbe5e9e Allow jumping to previous/next keyframe in animation player 2024-09-01 04:57:58 +04:00
7753900638 Merge pull request #91599 from dnllowe/realtime-animation-player-property-updates
Update AnimationPlayer in real-time when keyframe properties change
2024-08-30 23:37:42 +02:00
67a5932a4f Update AnimationPlayer in real-time when keyframe properties change 2024-08-26 07:19:01 -04:00
a54c6ce42d Fix crash when re-importing model with AnimationPlayer panel open and node selected 2024-08-19 10:31:50 -04:00
351f454a94 Allow keying properties with multiple nodes selected 2024-08-19 14:05:33 +02:00
4fe0d0ee86 [Editor] Fix AnimationTrackEditor::timeline_changed signal
Signal was declared with two arguments, emitted with both two and three
2024-08-13 15:09:53 +02:00
29a0e51b87 Merge pull request #95400 from AThousandShips/anim_signal_fix
[Editor] Fix missing bind for animation editor callback
2024-08-12 22:42:08 +02:00
81399ae9ba Prevent to seek doubly on AnimationPlayerEditor 2024-08-13 00:49:53 +09:00
7eed651f38 [Editor] Fix missing bind for animation editor callback
`timeline_changed` signal was connected to a method with three arguments
but provides two.
2024-08-11 19:07:39 +02:00
307efbadf8 Merge pull request #94420 from TokageItLab/player-seek-internal
Handle internal seek on AnimationPlayer to process discrete correctly
2024-07-23 13:08:05 +02:00
98dbd869c5 Handle internal seek on AnimationPlayer to process discrete correctly 2024-07-16 14:49:25 +09:00
b326a35747 Reset position to 0 after animation selected on AnimationPlayerEditor 2024-07-13 14:27:01 +09:00
fae712d968 Fix broken sync between animation TrackEditor and PlayerEditor 2024-07-06 04:45:15 +09:00
fbb879debd [Scene] Add SceneStringNames::text/value_changed 2024-06-19 09:44:38 +02:00
ca18a06ecb [Scene] Add SceneStringNames::confirmed 2024-06-19 09:40:54 +02:00
d9e2fc74c7 [Scene] Add SceneStringNames::item_selected 2024-06-19 09:39:05 +02:00
bea47d877b Fix seeking Animation immediate after playback for Discrete track 2024-06-08 22:09:37 +09:00
9c87e8c7b4 Merge pull request #91953 from AThousandShips/use_normal_sname
Use `CoreStringNames::normal` in more places
2024-05-31 14:16:05 +02:00
cade5b88d9 Use CoreStringNames::normal in more places 2024-05-30 22:57:54 +02:00
926afccbd8 [Scene] Add SceneStringNames::panel 2024-05-30 22:54:50 +02:00
755a0efbb6 [Scene] Add SceneStringNames::id_pressed 2024-05-30 22:54:04 +02:00
a8cc65f54f Merge pull request #92495 from matheusmdx/fix-animation-player-error
Fix error after create a new animation in an empty AnimationPlayer
2024-05-29 22:14:03 +02:00
6c7ca019d7 Merge pull request #92473 from passivestar/animation-disabled-controls
Fix animation player controls being enabled when no player is selected
2024-05-29 11:20:08 +02:00
2eaeee59d4 Fix animation player controls being enabled when no player is selected 2024-05-29 13:02:31 +04:00
18cdb3c0d7 Fix error after create a new animation in an empty AnimationPlayer 2024-05-28 19:14:00 -03:00
4ed62665a2 Replace .bind(...).call_deferred() with .call_deferred(...) 2024-05-27 13:29:57 +02:00
ee79386f7b [Scene] Add SceneStringNames::pressed 2024-05-14 15:51:28 +02:00