8901b3cf00
[WIP] Adding version info to GDNative ARVR interfaces
2018-05-27 20:31:41 +10:00
70866bbafd
changed GDNative API json format
2018-05-10 22:03:06 +02:00
00e98458ba
Revert "Unify http- and percent- encode/decode"
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This reverts commit b76ee30917 .
2018-04-12 21:12:34 +02:00
cd7e9d9642
Merge pull request #17583 from RandomShaper/enhance-uri-utils
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Enhance uri utils
2018-04-07 17:07:29 -03:00
ad93d3e277
[NativeScript] added global type tag system
2018-04-05 00:06:33 +02:00
b76ee30917
Unify http- and percent- encode/decode
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There was a percent-prefixed version, which was exposed, and a http-prefixed version which was not (only to GDNative).
This commit keeps the percent-prefixed versions, but with the http-prefixed implementations.
2018-03-27 19:18:30 +02:00
a75a7e594e
gdnative_api.json: Change argument name to r_dest
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This reflects its usage as an output argument,
consistent with the other godot_variant_new functions
2018-02-11 17:19:17 +01:00
0b2afa24b8
add initial NativeScript 1.1 extension
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This commit adds new functionality to NativeScript, namely:
- ability to set and get documentation for classes, methods,
signals and properties
- ability to set names and type information to method arguments
- ability to set and get type tags for nativescripts
- ability to register instance binding data management functions
- ability to use instance binding data
2018-02-09 15:04:41 +01:00
a3937e1220
Added GDNative copy constructor for PoolVectors Read and Write
2018-01-18 02:44:37 +01:00
9ece961abe
[GDNative] updates to string API and const fixes
2018-01-11 00:17:43 +01:00
9d6d20e67c
Remove get_stack_bottom
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It's not used in godot-nim any longer and there were no other uses for
it.
2017-12-16 13:10:26 +07:00
29df438f9a
Add missing godot_get_stack_bottom and godot_get_global_constants in gdnative_api.json
2017-12-15 00:37:46 +01:00
3996a05324
Fixed typo: substract to subtract
2017-12-05 11:34:46 +07:00
613d374bc5
Merge pull request #12284 from bojidar-bg/allow-subproperty-set
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Allow for getting/setting "dotted" properties of objects
2017-11-21 22:44:14 +01:00
0cf9597758
Allow for getting/setting indexed properties of objects using get/set_indexed
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Performance is around the same as using pure set() through GDScript.
2017-11-21 20:58:21 +02:00
d6e54de502
Add bsearch and bsearch_custom to Array
2017-11-21 08:50:31 +01:00
5d666319e3
[GDNative] add a way to register call types
2017-11-20 14:49:22 +01:00
33ffdba553
[GDNative] removed godot_string_c_str
2017-11-20 11:10:05 +01:00
d28763a4c1
Rename Rect3 to AABB.
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Fixes #12973 .
2017-11-17 11:01:41 -05:00
6d6208c63d
[GDNative] renamed nativearvr to arvr in api.json
2017-11-10 13:08:19 +01:00
7ae2de8997
[GDNative] better API struct versioning
2017-11-10 12:08:09 +01:00
983404e0ce
[GDNative] refactored API struct into core and extensions
2017-11-09 18:39:28 +01:00
a2e09a5d41
[GDNative] even more API fixes
2017-11-07 18:17:11 +01:00
3cbcf5c2dd
Merge pull request #12612 from karroffel/gdnative-poolarray-accessors
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[GDNative] added Read and Write accessors to pool arrays
2017-11-04 14:22:25 +01:00
25c38c7542
Merge pull request #12557 from BastiaanOlij/arvr_add_rumble_support
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Adding rumble support to ARVR controllers
2017-11-04 08:57:25 +11:00
af5c6be074
[GDNative] added Read and Write accessors to pool arrays
2017-11-03 18:17:58 +01:00
8b11e17f70
[GDNative] small API bug fixes
2017-11-03 16:05:21 +01:00
167b7b5533
Adding rumble support to ARVR controllers (if implemented on the ARVR interface)
2017-11-01 23:59:14 +11:00
c6ce73c680
Couple of small changes so our ARVRInterfaceGDNative gets constructed and registered automatically when a module loads
2017-10-15 12:56:36 +11:00
e0019453a2
update ARVRInterfaceGDNative to use API struct
2017-10-14 18:18:02 +02:00
cc37d43f86
Redoing the ARVR GDNative interface as module and tighter implementation
2017-10-14 09:10:18 +11:00
d17951f57e
[GDnative] Add string_name api
2017-10-08 16:47:10 +02:00
39584f3312
Store GDNative API in array instead of dictionary
2017-10-07 20:17:12 +02:00
2a4e2b5378
[GDNative] added API struct wrapper generator
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Previously functions of the GDNative API were accessed by letting
the loader at load-time resolve the symbols. This causes troubles on
Windows (...sigh...), so now the GDNative API isn't exported anymore.
This means, that a library that wants to call a GDNative function
needs to access it via a struct of pointers that's passed to it at
right after the library was loaded. To make the usage easier, those
function pointers in the struct can be wrapped in actual function in
the global scope. This commit adds a generator for that wrapper code.
2017-10-03 23:26:39 +02:00
cdc29926af
[GDnative] replace gdnative_api_struct.h by a json-based autogenerated system
2017-10-03 09:48:52 +02:00