db2cb08057
Increase the default perspective camera FOV
...
This does not affect existing projects, but will affect newly-created
editor settings and Camera nodes.
(cherry picked from commit cdcc3c919b )
2017-06-17 12:31:27 +02:00
fe78ebbcb4
Merge pull request #8920 from pixelpicosean/scroll-to-pan-canvas-item-editor
...
Add settings to pan canvas editor instead of zoom with mouse/touchpad scrolling
2017-06-09 10:49:25 +02:00
1033250001
Editor: Make "open 2d/3d/script editor" shortcuts configurable.
...
Also adds shortcuts for opening the AssetLib and for switching to the next/prev editor.
(cherry picked from commit 3be8a94868 )
2017-05-27 00:42:59 +02:00
fda4911b6e
Fix highlight typo
...
(cherry picked from commit d51fe99a8b )
2017-05-26 17:43:18 +02:00
e3f10f3e93
Add settings to pan canvas item editor instead of zoom with mouse/touchpad scrolling.
...
This feature is mainly designed for developers who uses touchpad instead of mouse, and want to scroll instead of zoom. Every macOS developers will like it since it feels intuitive.
2 new settings are added to `2d_editor`:
1. `scroll_to_pan`: turn on to use mouse/touchpad scroll to pan canvas item editor view instead of zoom
2. `pan_speed`: use this value to change scroll speed
2017-05-26 18:35:39 +08:00
4ed2722589
Fix #8819 . Adds _import_node() that, when used in conjunction with _import_scene, recurses through the scene tree and exports all available nodes.
2017-05-19 14:01:28 -07:00
aa046a85dc
Merge pull request #8740 from pixelpicosean/scrollingWithFactor
...
Implemented scrolling factor for precision trackpads for 2.1
2017-05-15 07:57:05 +02:00
ee670f3724
Implemented scrolling factor for smooth trackpad scrolling
...
Working platforms platform: OSX, Windows.
Support for almost all ui elements, including project list.
Ported from 304a1f5b5a (#7864 ).
Fixes #492 and #3913 .
2017-05-15 06:44:00 +08:00
aa167fa04b
Rename debug/debug_port to network/debug_port.
...
Expose it in editor settings.
2017-05-12 20:01:53 +02:00
b010b4a85c
ScriptEditor: Fixes bug where menu option would be handled twice (2.1)
...
(cherry picked from commit 97c385d )
2017-04-21 03:11:32 +06:00
ebddc57eb1
Merge pull request #8466 from RandomShaper/fix-ik-2.1
...
Fix IK not being solved while dragging a bone (2.1)
2017-04-20 16:32:20 +02:00
f5be049dd8
Fix IK not being solved while dragging a bone
2017-04-20 16:18:47 +02:00
3922407ceb
Fix inability to remove samples from libraries
2017-04-17 00:28:29 +02:00
e9b045d9e5
Add "Godot Engine contributors" copyright line
2017-04-08 00:45:24 +02:00
9f8f8efa67
Add priority to samples in a library
2017-04-06 23:59:49 +02:00
2798a85ba7
Merge pull request #8172 from RandomShaper/improve-tile-palette-2.1
...
Several enhancements for the tile map editor (2.1)
2017-03-30 10:29:53 +02:00
bba31fbad7
Several enhancements for the tile map editor
...
Allow sorting tile palette by name
Allow hiding tile ids in tile palette
2017-03-27 10:46:44 +02:00
e3d6d863af
Merge pull request #8170 from RandomShaper/fix-uniform-move-2.1
...
Include uniform (Shift down) mode in only-one-Node2D dragging (2.1)
2017-03-27 08:57:05 +02:00
3bdb29b077
Include uniform (Shift down) mode in only-one-Node2D dragging
2017-03-27 01:32:16 +02:00
8f5b15754c
Merge pull request #8114 from RandomShaper/improve-snapping-2.1
...
Improved 2D snapping behavior (2.1)
2017-03-24 22:51:09 +01:00
adf36faee8
Improved 2D snapping behavior
...
Make snapping affect nodes created by drag & drop
Make snapping for a single Node2D refer to its pivot
Refactor duplicate drag setup code
2017-03-24 21:27:37 +01:00
2c2c48ffb3
Implement warped mouse panning for 2D & 3D editors
...
Enabled by default as in Blender, but can be disabled separately for 2D & 3D;
the core functionality is in Input so this could be reused or even exposed to scripts in the future
2017-03-22 21:18:47 +01:00
ea987256f6
Revert "Fix drag and drop on 2d viewport"
...
This reverts commits a9d8da91b7
and 4230b22558 .
2017-03-20 16:57:29 +01:00
4230b22558
Fix cherry-pick mistake using 3.0 method
...
Bug introduced in a9d8da91b7 .
2017-03-19 10:01:53 +01:00
a9d8da91b7
Fix drag and drop on 2d viewport
...
(cherry picked from commit 4d0a75750f )
2017-03-19 00:40:54 +01:00
f8db8a3faa
Bring that Whole New World to the Old Continent too
...
Applies the clang-format style to the 2.1 branch as done for master in
5dbf1809c6 .
2017-03-19 00:36:26 +01:00
1b0e2b0c39
Refactoring: rename tools/editor/ to editor/
...
The other subfolders of tools/ had already been moved to either
editor/, misc/ or thirdparty/, so the hiding the editor code that
deep was no longer meaningful.
(Manual redo of 49c065d29c )
2017-03-18 23:45:45 +01:00