27181e89cc
Merge pull request #104252 from beicause/prompt-restart-when-data-missing
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Prompt to restart when project data (.godot) is missing
2025-03-28 14:32:39 +01:00
8d6c6e25a0
Fix embedded help menu icons.
2025-03-21 15:46:37 +02:00
6f1b75fd79
Prompt to restart when project data (.godot) is missing
2025-03-20 19:35:05 +08:00
6f25babd6b
Remove empty constructors and destructors from editor/
2025-03-17 21:20:02 +01:00
9cf741a315
Merge pull request #104102 from ryevdokimov/reload-saved-scene-fixes
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Focus `Don't Save` in `Reload Saved Scene` and don't save unmodified scenes
2025-03-17 10:52:28 -05:00
17f78cdcaa
Focus Don't Save in Reload Saved Scene and don't save unmodified scenes
2025-03-14 18:04:04 +04:00
0434deced7
Prompt to Save As when saving all scenes
2025-03-14 00:38:29 +01:00
d2d02d0ea8
EditorNode: Add function to load file as scene or resource
2025-03-12 23:59:48 +01:00
a3a1cf0a7f
Replace UID and Surface upgrade tools with universal one
2025-03-10 16:41:02 +01:00
324512e11c
Style: Replace header guards with #pragma once
2025-03-07 17:33:47 -06:00
c1b08dda36
Don't save unnecessarily with save_before_running
2025-03-07 19:14:50 +01:00
dba92c9354
Fix headless import always emits errors
2025-03-04 18:45:40 -05:00
00d8f5f70c
Ask before restarting project from settings
2025-02-16 15:00:51 +01:00
2ba64a57c5
Fix Global Class names cache not saved with upgrade to 4.4.
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Co-authored-by: Hilderin <81109165+Hilderin@users.noreply.github.com >
2025-02-12 18:33:38 +01:00
acddf31c39
Merge pull request #101489 from RandomShaper/optimize_classnames_enumeration
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Optimize classnames enumeration
2025-02-04 09:03:59 -06:00
9ee1873ae1
Merge pull request #102070 from ryevdokimov/reparent-save-confirmation
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Make save confirmation a child of last exclusive window of EditorNode before popup
2025-01-30 11:39:05 -06:00
d034d124b2
Add UID upgrade tool
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Apply suggestions from code review
Co-authored-by: Tomasz Chabora <kobewi4e@gmail.com >
memdelete the UID upgrade tool
Remove redeclaration of singleton
Add note about committing .uid files to version control
Add "Learn more" button that links to Godot blog post about UIDs
Detect project from 4.3 or less and automatically display UID upgrade window
Display popup after first run of `_sources_changed`
Apply suggestions from code review
Co-authored-by: Hugo Locurcio <hugo.locurcio@hugo.pro >
Co-authored-by: Tomasz Chabora <kobewi4e@gmail.com >
Replace magic strings with constants
Update editor/editor_node.cpp
Co-authored-by: Tomasz Chabora <kobewi4e@gmail.com >
2025-01-30 08:42:07 -08:00
a20934c8e4
Optimize enumeration of global classes in create dialog and autocomplete
2025-01-29 09:39:50 +01:00
c7fd0bb740
Make save confirmation a child of last exclusive window of EditorNode before popup
2025-01-28 11:28:48 +04:00
8aa3ee6a35
Create .uid files in EditorFileSystem
2025-01-18 21:01:39 +01:00
8cf6061dfd
Merge pull request #99844 from KoBeWi/give_back_the_focus
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Fix progress dialog steals focus
2025-01-14 12:08:46 +01:00
77d18d1ad4
Fix progress dialog steals focus
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Co-authored-by: Hilderin <81109165+Hilderin@users.noreply.github.com >
2025-01-14 01:37:21 +01:00
6b33037021
Add menu bar item for "Pack Project as ZIP..."
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Apply suggestions from code review
Co-authored-by: A Thousand Ships <96648715+AThousandShips@users.noreply.github.com >
Fix includes
Update editor/editor_node.cpp
Co-authored-by: Hugo Locurcio <hugo.locurcio@hugo.pro >
2025-01-09 20:37:02 -08:00
24eadaa6a4
Reorganize EditorNode menu options
2025-01-09 12:21:56 +01:00
96e59b99ba
Cleanup editor history when opening the history menu popup & set appropriate class icon for object in it. Handle do&undo for selection when reparenting
2025-01-07 23:15:30 +01:00
b77aa473a1
Implement a "Recovery Mode" for recovering crashing/hanging projects during initialization
2025-01-03 10:50:15 +00:00
9d2a4c03be
Embedding game process in editor
2024-12-18 17:52:42 -05:00
7f09804154
Add inherit parameter to open_scene_from_path
2024-12-12 10:24:58 -05:00
e6a49ab6ac
Save color palette as resources to reuse later
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Co-authored-by: Micky <66727710+Mickeon@users.noreply.github.com >
2024-12-06 20:16:06 +07:00
28e5b213ae
Create .uid file when creating new Resource
2024-11-13 00:40:31 +01:00
89a311205f
Style: Apply clang-tidy fixes
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• `modernize-use-default-member-init` and `readability-redundant-member-init`
• Minor adjustments to `.clang-tidy` to improve syntax & remove redundancies
2024-11-04 12:11:06 -06:00
0d350e7108
Set clang-format RemoveSemicolon rule to true
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- Set clang-format `Standard` rule to `c++20`
2024-10-25 13:49:43 -04:00
aa4077338b
Merge pull request #94880 from KoBeWi/never-before-seen_way_to_restart_editor
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Call `restart_editor()` in `RUN_PROJECT_MANAGER`
2024-10-04 22:42:56 +02:00
06791e1acd
New Quick Open Dialog
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- Updated list view with thumbnails, and separate file name.
- Added a grid view which has larger icons.
- Added toggle to filter out files from addons.
- Store history for each opened resource type.
New Editor settings for Quick Open:
- Startup display mode (grid or list):
- Determined by the requested resource type.
- Whatever was last used.
- Toggle to filter out files from addons (for persistence).
Notes
- The dialog is now created once in EditorNode, and globally available for other components.
- A fixed number of result scenes are instantiated, and reused based on query.
- Drop support for multiselect.
2024-10-01 21:39:16 +02:00
2912cb9975
Merge pull request #97118 from mihe/patch-exports
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Add ability to export patch packs
2024-09-26 12:45:42 +02:00
d3be030ea6
Add ability to export patch packs
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Co-authored-by: Poq Xert <poqxert@poqxert.ru >
2024-09-25 17:07:28 +02:00
fc960cdf80
Merge pull request #97013 from Hilderin/fix-load-errors-popup-empty
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Fix empty load errors popup
2024-09-24 12:57:04 +02:00
f44bce2ee0
Add support for resource conversion plugins in filesystem dock.
2024-09-16 15:11:40 +01:00
430e5658f1
Fix empty load errors popup
2024-09-14 15:35:50 -04:00
feb31176d4
Merge pull request #96830 from Hilderin/fix-popup-load-errors-showing-on-every-progress
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Fix load error popup showing on every progress dialog
2024-09-12 09:25:35 +02:00
47703c7005
Fix load error popup showing on every progress dialog
2024-09-11 18:58:21 -04:00
5e1c9d68aa
Extract editor main screen
2024-09-09 11:06:18 -04:00
7a4c03418a
Merge pull request #96144 from SaracenOne/reimport_owner_instance
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Make reimported models reimport their owner.
2024-09-08 23:21:32 +02:00
86ce15fb7a
Make reimported models reimport their owner.
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Changes the behaviour of the scene hot-reload system
so that if the scene which needs to be reimported is
owned by another instance, reload that instance instead.
2024-09-08 03:12:47 +01:00
05709b35fa
Merge pull request #96603 from bruvzg/fs_ext_list
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[FileSystem Dock] Add option to show some unsupported files in the dock.
2024-09-06 10:09:36 +02:00
22b19c433f
[FileSystem Dock] Add option to show some unsupported files in the dock.
2024-09-05 18:29:29 +03:00
151645a1b6
Fix editor layout reset on startup
2024-09-04 19:31:23 -04:00
5bfd8db7b7
Fix ProcessDialog errors appeared after rebuilding .NET project
2024-09-04 14:26:48 +08:00
b34aa7b44d
Merge pull request #76085 from spanzeri/better_remember_editor_window
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Remember editor window mode, screen, size and position on restart
2024-08-26 23:27:55 +02:00
b78da13e2a
Merge pull request #93064 from Hilderin/fix-fileSystem-dock-wont-show-any-file-folders
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Fix FileSystem dock won't show any file folders (v2)
2024-08-26 22:45:04 +02:00