Commit Graph

4288 Commits

Author SHA1 Message Date
f3373e8311 Merge pull request #66212 from kleonc/script-text-editor-fix-check-if-script-used-within-scene
`ScriptTextEditor` Fix checking if script is attached to any node belonging to scene
2022-09-21 18:55:18 +02:00
7f7966e10a Fix checking if script is attached to any node belonging to scene 2022-09-21 15:46:30 +02:00
53d2a9acdd Merge pull request #63576 from KoBeWi/list_clicker
Simplify script list click logic
2022-09-21 15:38:41 +02:00
74765691cb Merge pull request #66191 from MewPurPur/fix-dragndrop-crash-when-scene-closed
Fix possible crash when drag and dropping nodes
2022-09-21 13:26:16 +02:00
bdff928f6d Fix crash with drag and dropping nodes 2022-09-21 03:08:54 +02:00
658bfb0395 Merge pull request #66159 from MewPurPur/fix-animated-tiles-offset-unit
Remove px unit from animation_separation in TileSet atlas editor
2022-09-20 15:45:41 +02:00
6a1d1f1f75 Remove px unit from animation_separation in TileSet atlas editor (as it's tile-based, not pixel-based) 2022-09-20 15:04:26 +02:00
7da532275b Merge pull request #65541 from clayjohn/renderer-setting
Split rendering driver project setting into renderer_name and rendering_driver
2022-09-20 09:43:59 +02:00
4a1c7de57c Split rendering driver project setting into renderer_name and rendering_driver. To differentiate between a driver (e.g. Vulkan or D3D12) and a renderer (e.g. clustered or mobile renderer). 2022-09-19 10:26:10 -07:00
aa42b4f0cb Merge pull request #65995 from MinusKube/tileset-size-bug
Fix atlas view drawing roots having zoom applied twice
2022-09-19 15:32:01 +02:00
908795301b Merge pull request #66040 from jeffres/fix-closing-shader-file-with-middle-mouse-click 2022-09-18 22:26:15 +03:00
b9d9528c45 Close shader under cursor when middle mouse clicking in editor list
Previously middle mouse clicking resulted in the currently selected
file to be closed, which is not the behavior commonly expected.
2022-09-18 13:25:13 +02:00
882a4f8906 Port remaining connections to callable_mp 2022-09-18 13:08:54 +02:00
0ff2020bd4 Fix atlas view drawing roots having zoom applied twice 2022-09-17 19:07:56 +02:00
1c98f03784 Fix selected shader file not being highlighted in shader editor list 2022-09-17 17:49:51 +02:00
969f20656a Free preview sun and environement on editor close.
Previously, they would only be freed if they were in the editor node tree.
2022-09-15 20:45:19 -07:00
80802d2718 Merge pull request #65196 from TokageItLab/fix-redraw-anim-tree
Fix redraw timing in `AnimationBlendTreeEditor`
2022-09-15 20:11:36 +02:00
50a6905f2d Merge pull request #65421 from V-Sekai/spriteframes_read_only 2022-09-14 14:42:18 +02:00
cff95e54e0 Fix redraw timing in AnimationBlendTreeEditor 2022-09-14 21:05:21 +09:00
abdaa6da3d Merge pull request #65621 from KoBeWi/eternal_pattern
Fix broken patterns on TileMap layer change
2022-09-13 10:58:29 +02:00
2ac8bcdd1a Merge pull request #65632 from YeldhamDev/thin_editors
Shrink shader editor's oversized borders
2022-09-13 10:58:09 +02:00
ed381078a4 Merge pull request #65651 from dzil123/animation_tree_node_rename 2022-09-13 10:42:49 +02:00
f9b4af4ba5 Merge pull request #65708 from akien-mga/vcs-plugin-ssh-key-HOME 2022-09-13 10:35:27 +02:00
2092858087 Merge pull request #65679 from Calinou/3d-editor-improve-preview-sun-sky-usability 2022-09-13 10:32:47 +02:00
d2ba60b4b5 Fix category of view_index inputs in the visual shader editor 2022-09-13 10:06:34 +03:00
fc227ea919 VCS plugin: SSH key dialog defaults to HOME
Fixes #65691.
2022-09-12 17:03:20 +02:00
598b5b19ac Improve 3D editor preview sun and sky usability
- Use grayscale icons to look better when pressed (with accent color
  modulation).
- Invert state to be more logical (pressed = preview is enabled, not disabled).
2022-09-12 03:58:29 +02:00
f9bee90994 Ignore node rename if already exited blend tree 2022-09-11 02:33:59 -07:00
c2553f530b Shrink shader editor's oversized borders 2022-09-10 17:58:31 -03:00
f6adf07ffa Fix Ctrl/Cmd+F always processed by the asset library, instead of script editor / help. 2022-09-10 21:40:45 +02:00
b52305351d Merge pull request #64465 from TokageItLab/bind-after-gui-input
Bind `AfterGUIInput` to GDScript and update document
2022-09-10 20:01:48 +02:00
aafe72fcec Fix broken patterns on TileMap layer change 2022-09-10 16:45:51 +02:00
c4c9e41073 Make Vector2i values paired with EDSCALE be just Vector2 2022-09-08 14:46:32 -03:00
c50febf5ef Merge pull request #65468 from Chaosus/vs_fix 2022-09-08 15:00:24 +03:00
47f889f89d Merge pull request #65495 from V-Sekai/animation_editor_fixes 2022-09-08 13:56:46 +02:00
3c7a5fd8ac bind AfterGUIInput 2022-09-08 20:02:48 +09:00
69233093d7 Merge pull request #65241 from bruvzg/no_keymap_ambiguity
Fix key mapping changes when moving from macOS to other platform.
2022-09-08 09:24:24 +02:00
7936b3cc4c Merge pull request #60108 from KoBeWi/arise_to_top
Rename raise() to move_to_front()
2022-09-08 09:23:31 +02:00
a51dc70dfb Merge pull request #65460 from Faless/net/4.x_ssl_to_tls_more
[Net] Rename "ssl" references to "tls" in methods and members.
2022-09-08 09:20:19 +02:00
a95d792420 [Net] Rename "ssl" references to "tls" in methods and members. 2022-09-08 03:24:23 +02:00
6f4d233062 Fix key mapping changes when moving from macOS to other platform
Removes separate `Command` key (use `Meta` instead).
Adds an event flag to automatically remap `Command` <-> `Control` (cannot be set alongside `Control` or `Meta`).
2022-09-07 18:45:35 +02:00
d7f75fab60 Remove / Replace old Navigation Debug Visualization
- removes / replaces leftovers from old navigation debug code
- cleanes SceneTree and ProjectSettings from old navigation debug
2022-09-07 18:30:35 +02:00
f7261e655f Merge pull request #49466 from AnilBK/rotate-previews
Add rotation ability to material editor preview.
2022-09-07 17:54:43 +02:00
0bd4a421bd Merge pull request #65471 from KoBeWi/s
Fix tile source selection from picking
2022-09-07 17:53:53 +02:00
dd7ee37c8a Add set_default_margin_all/individual to StyleBox 2022-09-07 16:37:36 +03:00
35cae71842 Fix tile source selection from picking 2022-09-07 15:02:49 +02:00
bf3d981c60 Remove subcategory parameter from AddOption in visual shader editor 2022-09-07 15:10:43 +03:00
08c2aab169 Rename ProgressBar.percent_visible to show_percentage
`percent_visible` -> `show_percentage`
`set_percent_visible` -> `set_show_percentage`
`is_percent_visible` -> `is_percentage_shown`
2022-09-07 11:58:30 +02:00
dc96b2834e Refactor to use internal foreign resource checking function.
Create unique duplicates of embedded animations when calling
'Make Unique' on AnimationLibrary.
2022-09-07 10:17:22 +01:00
61644f1dbe Merge pull request #65447 from Faless/net/4.x_ssl_to_tls
[Net] Rename StreamPeerSSL to StreamPeerTLS.
2022-09-07 09:19:46 +02:00